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Aug 5, 2016, 14:5508/05/16
Aug 8, 2016, 10:18(edited)
220421

Reading other posts I came across an idea. Could we get something like Balur Outposts where leagues could practice league attacks or multiple players working together without having to cause a war by hitting Beacons or fortresses, something similar to BattleGrounds but for teams with comparable returns but no banks simply a score for completely destroying all units and multiple levels so that players can achieve not only experience but points as well by working as a team?


That's an interesting idea, and I will ask our devs if there's any chance we could do something like that. Until then, you can discuss this suggestion in Game Discussion thread with other players.
Aug 5, 2016, 16:1408/05/16
Aug 8, 2016, 10:32(edited)
220421

miraculix said:


terry said:


haxe a feature in embassy to send a trip to each member at the some time [ 1 archer] as a group


How could this be implemented? Do you have any thoughts?

same way as league letters (send to all )

reinforcements as in one archer

that should do the trick _P

regards miraculix


But what kind of Units, and what if you don't have enough of them, or what if you already have Units in some of those Castles? Too many difficulties here.

Default to Archers - if someone wants something else, they have the choice of doing it manually. If you don't have enough units to send, have it error out - "You do not have enough units".  Archers aren't difficult to produce, and getting enough to send to the entire league shouldn't break a player since the resources could come from league members if needed for a new player.

It wouldn't matter if you already had units in another league member's castle - that is something you'd have to check on occasionally, since that's just normal garrison maintenance.  Worst case, check for units already present, and if there are some just skip that castle. Flash should be capable of that?

I would welcome the option to save time.


I love the way you see it. Will pass it to devs.

Aug 5, 2016, 16:2808/05/16
Aug 8, 2016, 10:39(edited)
220421

A previous post asked if it was possible to build a download/PC version of the game: http://plarium.com/forum/en/stormfall-age-of-war/suggestions-and-feedback/topics/your-suggestions/5/#150358/


My question is the opposite: Could it be possible to have a mobile version of the browser game? I'm aware that there IS a mobile version, but it is a standalone - I am talking about making it possible to check on the status of your game on Dark or Untamed, while on your mobile device. Wouldn't have to be full function, but even being able to send an in-game email, check reports, or send a chat message would be nice. Even better would be making it possible to send defense or recall troops. I personally wouldn't want to try and do raids off an iphone, but that would be frosting on the cake. I'd be happy with an unfrosted cupcake.

If this is already possible, can I get someone to show me how??


Unfortunately, we are not planning to develop a mobile version for Age of War as we already have Rise of Balur. The only way to check your game is using Puffin, but it doesn't work for everyone.

Aug 5, 2016, 21:5508/05/16
Aug 8, 2016, 10:40(edited)
220421

Hello Plarium , we could put the tab contacts , where we can choose " all, Allies , Enemies ," go to be able to choose the five hypotheses exist to identify our contacts : " All ; Avenge ; Information; Espionage ; Attack ; Friends " , it is more practical. Thank You.


You already have this option in Attack button. It's more advanced, so I recommend you to search through your contacts from there.

Aug 6, 2016, 09:5308/06/16
220421
Lady Nerium KT-S2 said:

A previous post asked if it was possible to build a download/PC version of the game: http://plarium.com/forum/en/stormfall-age-of-war/suggestions-and-feedback/topics/your-suggestions/5/#150358/


My question is the opposite: Could it be possible to have a mobile version of the browser game? I'm aware that there IS a mobile version, but it is a standalone - I am talking about making it possible to check on the status of your game on Dark or Untamed, while on your mobile device. Wouldn't have to be full function, but even being able to send an in-game email, check reports, or send a chat message would be nice. Even better would be making it possible to send defense or recall troops. I personally wouldn't want to try and do raids off an iphone, but that would be frosting on the cake. I'd be happy with an unfrosted cupcake.

If this is already possible, can I get someone to show me how??

Use puffin browser on your mobile it will allow you to enter game and do things, it is hard to manipulate but you can manage to see if something important happened.
Aug 6, 2016, 13:2008/06/16
Aug 6, 2016, 13:21(edited)
220421
Tried that, and another add on browser - didn't work. Apparently my phone is nearly an antique and it won't play nice with that type of thing. No Pokemon's for me. (hear me crying? lol)
Aug 6, 2016, 21:3108/06/16
Aug 8, 2016, 10:43(edited)
220421

With one click, send friend request and 1 archer to all your league members.

Many leagues have a policy that each member sends 1 archer (or 1 spy, or another inexpensive unit) to each of their members. It is also very common to send friend request to all league members.

In big and active leagues, sending friend requests and archers (again when member is raided!) to all members can be quite a chore.

I have passed it already.

 
Aug 7, 2016, 09:2208/07/16
4

Since this is a sugesttion and "FEEDBACK" i must say, i am very disapointed with the new game item on bank, adding 50% Off and Def to all units for a week!!! How can u talk in other posts of game balance, how do u evin balance a game around that? I also spend money  on the game, ocasionally, mainly because i enjoy the game, but this thing is making me sad.


Take these examples, how do u know, after a spy report if can or cannot hit a certain lord, do u assume by default when calculating  that he has all the modifiers Up PLUS THAT ITEM?!?

Do u has a entertaiment and gaming company want to make your business out of a considerable ammount of player that, spend some amount of money, or a few bunch that for example buy such items weekly?


My sugestion? Remove that item from the game, my feedback? This ruins the gaming experience for players like me, that spend a regular small amount in the game, and i cant evin imagine for those who dont spend. Game balance is an argument u cant use from the moment u released that item, in other sugestions made here. 


My best regards.
Aug 7, 2016, 19:1808/07/16
220421

gouveiarodrigues said:


Since this is a sugesttion and "FEEDBACK" i must say, i am very disapointed with the new game item on bank, adding 50% Off and Def to all units for a week!!! How can u talk in other posts of game balance, how do u evin balance a game around that? I also spend money  on the game, ocasionally, mainly because i enjoy the game, but this thing is making me sad.


Take these examples, how do u know, after a spy report if can or cannot hit a certain lord, do u assume by default when calculating  that he has all the modifiers Up PLUS THAT ITEM?!?

Do u has a entertaiment and gaming company want to make your business out of a considerable ammount of player that, spend some amount of money, or a few bunch that for example buy such items weekly?


My sugestion? Remove that item from the game, my feedback? This ruins the gaming experience for players like me, that spend a regular small amount in the game, and i cant evin imagine for those who dont spend. Game balance is an argument u cant use from the moment u released that item, in other sugestions made here. 


My best regards.

What they really doing with this is applying a subscription cost to the game. as you can only get this through paying with cash. If you have to start assume everyone else have it, you need to apply it yoursel or you putting yourself to a disadventage. Now the cost of the item on a month to month basis is two times the cost of a subscription in any sub based mmo out there. This in addition to all the other things in the game to spend on......




I wonder who is the captain on this ship, because icebergs he fear not...



Alyona KolomiitsevaCommunity Manager
Aug 8, 2016, 10:4508/08/16
09/17/15
8273
Guys, if you want to leave feedback about existing game features, please use Game Discussion thread for it. Here you can leave your suggestions and receive feedback about them.
Aug 8, 2016, 19:0708/08/16
Aug 9, 2016, 11:39(edited)
220421


Since this is a sugesttion and "FEEDBACK" i must say, i am very disapointed with the new game item on bank, adding 50% Off and Def to all units for a week!!! How can u talk in other posts of game balance, how do u evin balance a game around that? I also spend money  on the game, ocasionally, mainly because i enjoy the game, but this thing is making me sad.


Take these examples, how do u know, after a spy report if can or cannot hit a certain lord, do u assume by default when calculating  that he has all the modifiers Up PLUS THAT ITEM?!?

Do u has a entertaiment and gaming company want to make your business out of a considerable ammount of player that, spend some amount of money, or a few bunch that for example buy such items weekly?


My sugestion? Remove that item from the game, my feedback? This ruins the gaming experience for players like me, that spend a regular small amount in the game, and i cant evin imagine for those who dont spend. Game balance is an argument u cant use from the moment u released that item, in other sugestions made here. 


My best regards.

Lol and she doesn't even deny it. I honestly feel sorry for Alyona, she's not the developers, she is doing what she is paid to do. But because they don't deal with us they bring in updates like this 50% increase BS to slap in our faces & in a way Alyonas. As they know (if feedback is actually provided) that the general player base are not at all happy with the updates these last few months & yet they still do it & she has to deal with it. Shows that they don't care about their customers or staff, money money money. Well ill stick a fist sized up your you know what if thatll make yas finally actually do the right thing by your Business, Customers & Staff!


The owner should hang his head in shame, or perhaps the money is what helps him sleep at night?


Edit: I got a suggestion for this game Alyona! Bring in an update that doesn't exploit previous game mechanics & is balanced to the point where both free to play & pay to play players can enjoy, p2p players earlier, f2p players longer. I think you'll find you'll have a wave of positive feedback from players on the correct approach. Stop with the milking updates and if it cant stop then you better warn the developers (probably know better than me) that this game is dead, only a matter of time with its current path tbh.


Our developers rely not only on their own experience and assumptions, but they know the mechanics from the inside, they know the reason for each and every feature which was added to the game, they have the results of marketing research, game analysis, game statistics and activity. They have the overall picture which consists also of your experience as players.

After each update Community Managers gather feedback from players and pass it directly to our devs. Each voice is heard, each constructive comment is noted. And it happens to all game features, all game events. Our developers do know that you don't like Hamlets, want higher rewards in Tournaments, want Sapphire rewards in Tournaments (which they already put back for the most Tournaments except for several of them).

Remember how all players were dissatisfied with the new UI when the Hero came. They've changed it back, just because our players have asked. A couple of weeks ago we've launched Flags Tournament in Rise of Balur (mobile version of Stormfall). Players had some ideas how to improve it - and they were implemented. When this Tournament launches on Stormfall, you won't experience the same issues like players on Mobile did. You will get a better event, adjusted by players' demands.

When you post any suggestions here, I always give you feedback. Some things are just impossible to implement (like trading Artifacts or deleting Hero Items), some things I pass to devs if there's no resolution on that yet. Many suggestions get implemented to our game and you can find the list of them in Files. This is the result of our cooperation - players and game creators.

You can change things here. You can influence the game. There is only one condition - make it constructive. If there are constructive comments on game features, I have something to pass.

It's too bad that you don't have that enthusiasm as you had before. I really hope it can be restored somehow. If I can help somehow, just let me know.


Aug 9, 2016, 03:1608/09/16
Aug 9, 2016, 11:39(edited)
220421

Since most feel hamlets are useless (myself included) and it doesnt seem they are going to be removed any time soon. How about a hamlet where i can (attempt) to mine soulstones?


Declined. Soulstones are a rare Resource which can't be found in Hamlets.
Aug 9, 2016, 06:1508/09/16
03/20/14
493

Adding soulstone hamlets would be great, and make hamlets produce 5x the sapph and soulsones.


That would make people try to hold them so they can be killed for more PVP.
Aug 10, 2016, 06:3208/10/16
Aug 10, 2016, 08:15(edited)
11/30/14
84

1. Add soulstones to misc. special tab where you can buy various amounts of them for sapp.


Declined. Soulstones are too rare to be obtained for Sapphires.

2. Remove limit for buying resource packs ( iron/gold ).

Why do you think we need to remove that limit?

3. Add to misc. special boosts tab "universal boost" of 7 day and 30 day, 1 day max is not enough.

Declined. We don't have such Items. But you can use several 1-Day Boosts.

4. Add more crystal coffers like of 5-8 lvl and 8-12 lvl.

Declined. Crystals should be rare and hard to get.

5. Let me buy more than just 1 hero chest since I don't do useless bgs, I better spend my dolla on chests.

Declined. We didn't add Chests to the Black Market, because in that case players who buy Sapphires could get an advantage over other players who do BGs. 

6. Make infirmary useful, let us revive off same % as defenders do when their castle is attacked ( its useless for off players if they are not making def/defending their castles ). Don't forget defenders have castle defenders and other stuff while attacker does not, so start benefiting attackers with this building also.

Declined. Free revival is an incentive for defending your Castle.
Aug 10, 2016, 18:4008/10/16
Aug 11, 2016, 08:00(edited)
220421

i felt it is worth a Suggestion,


 some thing like a Bank statement to track sapphires that i have gained or spent on each item.


Something like,


1) you have spent 50 Sapphires on Fortification wall on dd/mm/yyyy. 

2) you have gained 100 sapphires from Jewel Hamlet on dd/mm/yyyy

3) you have gained 1000 Sapphires from Weekly ranking on dd/mm/yyyy

4) You have bought 10000 Sapphires from Bank on dd/mm/yyyy

5)  You have gained 100000 Sapphires from PvP on dd/mm/yyyy


Good idea, but it would require storing additional information on server, which would require much space. It's unlikely to be done. 


Aug 10, 2016, 18:5508/10/16
Aug 11, 2016, 08:09(edited)
220421

A couple of suggestions:

  • Don't provide battle reports if attacker does not have surviving units. I find spies useless if players are able to send a single unit to my castle in a suicide mission to obtain a battle report.

Declined. Battle Reports generate for each fight. Players gain XP, Tournament points, etc. in each battle. 

  • The "auto-unit hide" option in the catacombs should be free, not a paid option. Spending money on units, only to have them destroyed because I forgot to hide them for one night, is far more likely to discourage me from further spending money that the cost of the auto-hide option is likely to obtain.
Unfortunately, we are not planning to make this option free.
Aug 10, 2016, 20:4008/10/16
220421

vakonziko said:



2. Remove limit for buying resource packs ( iron/gold ).

Why do you think we need to remove that limit?


You know, this is a item you should have no limitations on, and decrease the price on. This is the type of stuff that is suitable in a cash shop. People that raid for resources doesn't care if someone buy them or not. 


Same with time boosters, reduce the cost and make more variations of them. Dual art discovery and so on. Time saving items. People that grind doesn't care about such. 


Ability to buy units and rev units for sapphires is the real killer. You can't spend time and effort and grind to compensate vs that. You can smash your enemy and lose a lot of your own units in the process, where the enemy can coin up a new army and hit you back and you can't do much about it.
Aug 11, 2016, 08:0908/11/16
Aug 12, 2016, 08:27(edited)
08/03/14
1364

Suggestion: Bring back real rewards. these rewards in the capture the flag tournament are worthless. there's no way to recoup the troops lost earning the buffs. 


What kind of rewards would you like to see in this Tournament?



Aug 11, 2016, 12:1008/11/16
Aug 12, 2016, 08:32(edited)
11/27/14
500

For plarium is good that are players that invest a lot of money...i agree !


But....the players that dont have so much money to invest should recive also the item 50% boost truppes !


Put the item 50% boost at black market to be purcesed with saphires!


IT IS NOT FAIR PLAY TO GIVE BIG BONUS EXCLUSIVE WITH MONEY !


Declined. Our developers didn't want this Item to have a big impact on our game balance. That's why it is not available at the Black Market for everyone. It can be bought only with some of the Special Offers. We are unlikely to add it to the BM in the nearest future.
Aug 12, 2016, 00:1708/12/16
Aug 12, 2016, 08:34(edited)
220421

A benefit for all ..to be able to trade dragon marks  in market . many players especially higher lvl ones dont really need the instant resource marks

As it,s really only a matter of sending raid out .to equal that and more / equivalent to dragon mark .

but lower lvl could use  more instant resources marks for upgrades on buildings etc .? these could be added to the trades in market .

players just  trade the same as scrolls ?


Declined. We understand that players want to trade as much Items and Resources as possible. However, some of them were not designed to be tradable. They are your personal gain, and other players need to take some efforts to get them.
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