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ShortOnSkillzModerator
Jul 24, 2025, 12:0207/24/25
06/24/19
4016
MooredRat

What that guy said ^^


Also, shouldn't the idea of "traps" be that the other team can't see them and know what they are until they're sprung? Seems to at least mostly defeat the concept if I know a trap is there and exactly what it will do before even choosing my team

Had to close and reopen for a fight myself just yesterday.  Will continue to complain about it to the CMs.  Also will pass along your feedback about the traps.  I also kinda think they're pointless.  

Jul 24, 2025, 16:2307/24/25
12/19/19
7061
MooredRat

What that guy said ^^


Also, shouldn't the idea of "traps" be that the other team can't see them and know what they are until they're sprung? Seems to at least mostly defeat the concept if I know a trap is there and exactly what it will do before even choosing my team

I'd put this in the category of let sleeping dogs lie...

They are pointless as is now, did anyone want them to begin with? Focus... 😆 



Jan 8, 2026, 11:5719 minutes
12/16/21
2215

2 quick things:

1. Taking forever to load a fight is still a thing. It's now been a year and a half.


2. Maybe it wasn't a great idea to schedule a major update and server maintenance 15 minutes BEFORE siege ends?

I mean, there's literally *someone* who decides what time to do it. can they not check to see if any major events are running, or more importantly, *almost* ending at that particular instant?

ShortOnSkillzModerator
Jan 8, 2026, 12:133 minutes
06/24/19
4016
MooredRat

2 quick things:

1. Taking forever to load a fight is still a thing. It's now been a year and a half.


2. Maybe it wasn't a great idea to schedule a major update and server maintenance 15 minutes BEFORE siege ends?

I mean, there's literally *someone* who decides what time to do it. can they not check to see if any major events are running, or more importantly, *almost* ending at that particular instant?

Yeah ill make sure to point this out to them...again...