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The reward system on Battlegrounds is now secure against attempts to obtain Units in an unfair way!

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30 июнь 2016, 21:0530.06.16
30 июнь 2016, 21:15(отредактировано)
13.12.14
1282

There is only one question that needs to be answered .....


Is it possible for any player to get more than they have paid in?


If not, then this is not an exploit, regardless of imagined payout sizes

If so, then plarium devs need to find a much better method of plugging this 'loophole'


Facebook players have been getting massive payouts for years - they even have their own facebook group page - all of these payouts have been legitimate

http://prntscr.com/bn7xiy

30 июнь 2016, 21:5030.06.16
15.05.16
70
I cannot stand the BG's!!!! I am constantly losing way more than ever gaining and I'm talking about starting with 1k pike's and ending with a net gain of maybe 40 warlocks and some pike's and paladins . Just doesn't seem correct. Even though I won't quit doing them ;p I just wish it was different. Like maybe up the resource payout on every BG or something, because it just doesn't actually seem smart to even touch them, it's like trying to win the lottery :( 
30 июнь 2016, 22:3230.06.16
30 июнь 2016, 22:38(отредактировано)
220448

No proof, no explanation, nothing. Yes, I'm ready to  leave it up to everyone's own judgment.

Alyona alone, without anybody's pressure, started with explanations and answers. Some of them she asked herself, and answer on them. On some of our questions she made answers.

I made question, and I didn't get answer. Maybe I don't deserve answer, or maybe answer doesn't exist. But all of that is part of relation between Alyona and me. Please don't spoil that next time.

Back to the main goal of this thread:

With my posts I tried to warn the others, but I didn't know how new rules can be really ugly.

Really ugly!


Next is my current situation:

Last full payout I took on 59. level - about 23 M resources.

In bank I have about 90 M resources.

Last 18 solved tasks without full payout, including tasks from 28., 27. and 17. levels in last 5.

If I'm liar I will never write new post except one for apology.

If I'm not liar than something is wrong with next

Alyona Kolomiitseva said:


Drogar61 said:


On this way, again without any announcing, you put players with yellowed BGs in new problem. 

Your current yellowed BGs won't be affected by the change.
It seems that many things are affected by this change. Maybe accidentally.

30 июнь 2016, 22:3530.06.16
160

IronApex Turok said:


Inaginni said:



Since I don't like seeing Alyona being ganged up on when she's right, I'll inform you all that I have recently heard certain details about the previous exploit, and this change does seem to have affected it. Although, from what I understand, it would have affected the method more if the bgs were still as they were at the beginning of the year (effectively guaranteed small payouts upon breaking a bg).

Other than that, I just want to put out the thought that it might be that the developer just answer our questions that she passes on directly, without any additional context. If that was the case, she wouldn't be able to give us specifics on some of our follow up questions. Also, if that's the case, she's not necessarily the one that should be receiving our ire.

Edit: Forgot to address why it is probably still secret. This exploit was EXTREMELY powerful. Someone going in as a medium-sized hammer/ wall could end up being tremendously huge (as an example, think about going from 10 mil off to 80 mil off in one week). I can imagine that Plarium doesn't want any details of this released, as it could be possible in future version of the bgs to extrapolate this technique to exploit them.

You sound like a developer. how do you have such inside knowledge?


and if thats all Alyona knew, why not just say that?  why talk in circles and lie and cover for plarium?

Lol I wish I was a dev that played on the public server. My castle would be quite pimped by this point.

Nah, besides the actual exploit, the rest are my thoughts on the matter. I've known people in similar positions to Alyona's so I just have a bit more of an insider view is all.

As for your question about talking in circles, it would probably be case two that I listed up above (devs telling her she can only give out certain pieces of info). You might have missed that post since I only put it out recently, about 11 mins before yours xD. Remember this is a job for her. Disobeying your boss is not a good way to keep a job.

1 июль 2016, 08:5901.07.16
20.03.14
493

The pays are still there, Just go about the job a little differently.


http://prnt.sc/bneid6


Its there, pay attention.

1 июль 2016, 10:4401.07.16
220448

Stewart_KT1 said:


The pays are still there, Just go about the job a little differently.


http://prnt.sc/bneid6


Its there, pay attention.

Ty. I'm not worried. I'll find solution, as always I did, spec in BG (not too hard). But that is warning for players with less amount of troops, and that exist point in time when player have to stop and make some plan.

Also, that is big change in BG, not as announced :)
1 июль 2016, 14:0001.07.16
1 июль 2016, 14:20(отредактировано)
13.12.14
1282

Alyona Kolomiitseva said:


More answers have arrived. 


I understand that it's hard to accept any changes. Especially if they are related to BGs. You have probably mastered them after a long time and after putting so many efforts into them.

However, as we have mentioned, there were some players who were using an exploit. There is a certain way how the BGs should work. But those players have found a vulnerability in the system.

Let me ensure you that you and other fair players who were using this strategy are not among those who have caused this change.

It was a hard decision to change the system when we knew that the changes will affect one of the most popular Infestations strategy. But it was necessary.

We strive to give the same opportunities to all players, and we had to make BGs fair and equal for everyone.

Though you may need some time to adapt, you will soon notice that the new system is exactly the same as it was before, with one minor change which affected only 1-bar strategy.

If you have any other questions, please ask.

So, so sad that Total Domination players got a better explanation and a (tiny) apology - http://prnt.sc/bnha0b

Where is OUR apology???

http://plarium.com/forum/en/total-domination/news-and-announcements/topics/the-reward-system-on-infestations-is-now-secure-against-unfair-play-/


Reading the Total Domination forum makes things a bit clearer, but I still do not understand why plarium chose to nerf our banking system without totally removing negative banking to give the SUPERBONUS

It seems obvious that all they have done is create new mini-banks in every yellowed bg which forces us to pay double TAX on rewards


This is another example of an unacceptable knee-jerk reaction to a tiny number of players who gained a bit more than plarium expected.
I am still not convinced that ANYONE got more out than they paid in - all they got was the superbonus, which has ALWAYS been a legitimate payout - http://plarium.com/forum/en/total-domination/news-and-announcements/topics/the-reward-system-on-infestations-is-now-secure-against-unfair-play-/3/#140223/


p,s. Deleting my previous posts will not add to your trustworthyness

2 июль 2016, 09:0002.07.16
03.08.14
1364

chuck norris doesnt send troops into the battlegrounds. he just stares at them until they give the rewards he wants.



i have yet to see plarium fix this exploit.
2 июль 2016, 09:2902.07.16
220448

My Lords,

I think it would be great to have one legendary unit which could destroy at least some of the troops hidden in catacombs.
2 июль 2016, 16:5702.07.16
220448

jmcnamee said:


jmcnamee said:


The new system does not work as advertised.  I have completed a number of BG's without receiving troops as a reward.


It's possible only if you had zero losses on them.
I'm sorry but I think you're mistaken.   I have had many low level BG's which I won, but suffered losses, and without receiving troops as a reward.

I assume that you see the problem (which is not that you are being dishonest with us), but:


  1)  First, Plarium says: "Henceforth, every time you successfully attack a Battleground you shall receive Units!."  This sentence is still on the page  that Plarium used to introduce the changes;


  2)  When it is quite apparent that some BG attacks do not generate troop rewards, you say, that's because the player had zero losses.  This seems to contradict the statement in paragraph 1;


  3)  But the statement in paragraph 2 is wrong as well.  Many of us have experienced losses on BG's that we have won without a troop reward.  This contradicts both paragraph 1 and paragraph 2.


In the circumstances, can you blame some players for thinking that they are not getting the straight goods on the changes.  If they are given, twice, the wrong information, perhaps they can be forgiven for wondering about the accuracy of the other information as well.


Just saying.

2 июль 2016, 19:4102.07.16
2 июль 2016, 19:42(отредактировано)
220448

guys winning a good payout from BG's has always been a hard thing to do that is not new 

i guess that with this update BG's have not changed that much such that 

 winning a BG with unit losses you will always  earn some  units back ( i played BG today this is true) however :-


a) the units rewarded will not be bigger or better( in terms of total power) than the units lost because you also earn exp points, resources, hero items, tournament points and others (note that this was always the case even before the update)

b) no losses no reward (same also before the update)

c) the bank is still there all you have to do is to adapt and find a better strategy ( that is the only thing the update affected)


so in my point of view the update only requires some players to find a new strategy to play BG and this has always been hard since the beginning of the game 





2 июль 2016, 20:0602.07.16
220448

Lord Exxxe,

I totaly agree with you. Nothing much appear to be changed unless everything you do is yellowing BG's. Last few days I'm testing different tactics. So far I'm gaining much as before, aproximately 25 %
2 июль 2016, 20:0802.07.16
13.12.14
1282

exxxe said:


guys winning a good payout from BG's has always been a hard thing to do that is not new 

i guess that with this update BG's have not changed that much such that 

 winning a BG with unit losses you will always  earn some  units back ( i played BG today this is true) however :-


a) the units rewarded will not be bigger or better( in terms of total power) than the units lost because you also earn exp points, resources, hero items, tournament points and others (note that this was always the case even before the update)

b) no losses no reward (same also before the update)

c) the bank is still there all you have to do is to adapt and find a better strategy ( that is the only thing the update affected)


so in my point of view the update only requires some players to find a new strategy to play BG and this has always been hard since the beginning of the game 

Many questions remain unanswered.

If we send units to weaken battlegrounds, then what happens to their resource value?

It is my belief that this nerf allows them to sit there forever and are never added to our resource bank until the bg is killed.


This means that there is only one 'strategy' - hit battlegrounds one by one and wait (endlessly) for a big payout

2 июль 2016, 20:5502.07.16
220448
LadyDragon said:

I would like to see our bank.  i would like to know just how much I have to kill  before I can get a payout. So far they are just crumbs


We will never show bank value to our players. This information is classified. BGs were designed to be a secret, and our players always had to figure them out on their own.

2 июль 2016, 22:5502.07.16
2 июль 2016, 22:56(отредактировано)
74
Nemanja said:

My Lords,

I think it would be great to have one legendary unit which could destroy at least some of the troops hidden in catacombs.
That rather defeats the point of having catacombs and would allow players to be completely wiped out when repeated enough
3 июль 2016, 02:0603.07.16
3 июль 2016, 02:10(отредактировано)
220448

Tony Hobson said:


exxxe said:


guys winning a good payout from BG's has always been a hard thing to do that is not new 

i guess that with this update BG's have not changed that much such that 

 winning a BG with unit losses you will always  earn some  units back ( i played BG today this is true) however :-


a) the units rewarded will not be bigger or better( in terms of total power) than the units lost because you also earn exp points, resources, hero items, tournament points and others (note that this was always the case even before the update)

b) no losses no reward (same also before the update)

c) the bank is still there all you have to do is to adapt and find a better strategy ( that is the only thing the update affected)


so in my point of view the update only requires some players to find a new strategy to play BG and this has always been hard since the beginning of the game 

Many questions remain unanswered.

If we send units to weaken battlegrounds, then what happens to their resource value?

It is my belief that this nerf allows them to sit there forever and are never added to our resource bank until the bg is killed.


This means that there is only one 'strategy' - hit battlegrounds one by one and wait (endlessly) for a big payout

their resource value is there 

IF your strategy is to weaken (yellow BG) filling the bank and then hitting one BG for a big payout then you will notice that this update will force you to hit more BG for the payout (what the update does is slowing the process you will get the payout but later than you used to because you will need to hit more BG)


please note that the strategy still works but only an exploit within it has been fixed which unfortunately would affect us all (the effect is that players who stay on this strategy have to hit more BG and thus waiting longer for big payouts)


maybe you can start working on a new strategy 


3 июль 2016, 08:5103.07.16
220448

Camulos said:


Nemanja said:


My Lords,

I think it would be great to have one legendary unit which could destroy at least some of the troops hidden in catacombs.
That rather defeats the point of having catacombs and would allow players to be completely wiped out when repeated enough

Lord CAMULOS,

I disagree, Emptying catacombs would turn inactive players castles into the farms. There are plenty low leveled castles in which you can hide your deff. 
3 июль 2016, 11:3103.07.16
3 июль 2016, 11:34(отредактировано)
20.03.14
493

Kill your troops while they are in the cats? Thats one of the most retarded ideas i have heard in a long time.


with the amount of alts that some have, let alone the subleagues and ally leagues. You will go to bed with 220mil in your cats and wake up to find you have been raided thousands of times and have nothing left.
3 июль 2016, 12:0703.07.16
3 июль 2016, 12:11(отредактировано)
220448

Nemanja said:


Camulos said:


Nemanja said:


My Lords,

I think it would be great to have one legendary unit which could destroy at least some of the troops hidden in catacombs.
That rather defeats the point of having catacombs and would allow players to be completely wiped out when repeated enough

Lord CAMULOS,

I disagree, Emptying catacombs would turn inactive players castles into the farms. There are plenty low leveled castles in which you can hide your deff. 

It's really hard to follow your ideas.

Inactive players are already farms.

You can't hide troops in castles, because they are visible except when they are in catacombs. If I will decide to keep troops public, then I will choose my castle with my walls and infirmary, and friend support.

I hope that your shine idea is just your, not next Plarium surprise.

For MODERATOR (you): Please don't pollute this thread more. Instead of that, please remove all non-related posts, towards original message, into new post somewhere where such text belongs. Please do your job.
3 июль 2016, 13:4903.07.16
3 июль 2016, 13:51(отредактировано)
10.04.15
1434

Hi all

reading all post here and in FB it has made me wonder some things i would like to traslade and get answered if possible

all we know rewards are based on banking and its supposed the payout arrives when the bank is full and ready

is this really this way now ?? are big rewards awaiting if i hit with my full bank and going to get this ??

ok, this adjustment you, the devs and admins, did .... what its the purpose ???

so one year ago u changed the system rewards, usually the bg payed only the 10% of its max value if bank was not ready.

so we all or almost all have been constructing our bank yellowing the bgs, why ?? because our armies and troops werent large enough to hit high bgs in one shot

so we, with ur change banked properly to get the big prize and then finish the yellowing getting a big payouts and many 10% payouts.

our bank sometimes got in negative numbers so the next time we wanted to have a big payout we had to bank the amount required for that payout + all the amount needed to leave the negative amount.

so this is consecuence about your change last july of 2015. now result that thas is 'unfair' ... why ? we have sometimes to bank the double for same prize as before july 2015.

now i read with this change that big rewards are missing even if your bank is ready for the payout, and read We need to bank like 3000 dragons to receive 1500 dragons reward. is this true, and if true What is the point of word "Fair" in this contest?

we only need a little light to see the tunnel. hope you can give us a clue for how to work with bgs now.

Regards


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