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The reward system on Positions is now secure against attempts to obtain Units in an unfair way!

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10 нояб. 2016, 06:0210.11.16
21.08.14
1025

tsunwu85rsa said:


I have read most of the posts and have a concluding message to Plarium and TONOYA on the PP topic. (I am NOT a noob, rather I am probably one of the players who have had some of the most success with PPs. I have also started a new account around the time the PP changes came in to see how it builds up now.)


TONOYA: I have read ALL of your posts. Listen to me: your logic is not making sense. Have you considered that maybe you don't understand the PP system or a competitive multiplayer game? I can tell you with absolute certainty that 90% of what you say is incorrect and based on a flawed understanding of PP. Many other players (who have access to the same information as you) do understand the system. 90% of your problem (TONAYA), lies with you, and not with Plarium. You need to please stop ranting and blaming others (so passionately) due to your own limitations, and start working on addressing them. I say this in the nicest way I can, but you really need to hear it.


TO PLARIUM: I say this with great respect to others, and please do not see this the wrong way. It is clear as day that the PP favors smarter and more mathematically inclined players. I have made 100's of millions of armies from PP and I'm still making good profits on the new PP system (at low levels with new city and at higher levels) although with more effort than before. The problem is that there is a big pool of players who chase these rewards too (because they see/hear what others achieve on PP), but they lack the logic and basic understanding to make that work and then they lose everything and/or get heavily upset. So the gap is as wide as "total disaster" and "modest gains". And take note that many of your huge coiners, are actually quite dumb people, and a good chunk stop coining for you because they perceive PP's to be broken and/or lost all their stuff.) So it is in your interest to consider this problem too. It is an issue for me personally because several of my PvP punching bags are disappearing, getting weaker and weaker or too easy to counter because all they have left are +/- 1000 horses :P


IN SUMMARY AND A SUGGESTION: As said above, I think the PP system is much more favorable to certain players than it should be (I am NOT saying it should be indifferent). My suggestion is to introduce a new system (in addition to PPs) that is simpler to understand and leave the PP's for people who have the ability and drive to figure it out and not make a disaster of many years' playing. In this suggestion, it makes sense for PP's to be capable of being a bit more profitable than the "additional" system I am suggesting, because there is more effort going into PPs and generally the more skilled player should come off better in any game, all else constant. However, it will (hopefully) sort out a lot of problems with unhappiness of players, up participation in the game and get the "balance" between people of different skill levels to a more appropriate point.


You as Plarium can then rather say: "Try your luck and skill with Positions ... if you dare ... for the chance of greater rewards, or go with the safer alternative of "<something>" where you can <achieve something similar to PPs> ... but at the cost of smaller overall gains."

I do understand that something like this will be a pretty big game change, but I think it is worth considering.

i am not Tonoya,i am Tonaya.

please,tell me what of my 90% things i said is wrong?


Tonaya
10 нояб. 2016, 06:5310.11.16
231703

everyone   knows  that  you can not expect a huge payout every time you play the  POSITIONS   right???        I have been playing them for over 4 months now  and I have made it to the 24th spot on all time  pp  record.     Plarium says they fixed a glitch, but their will always be glitches  in the gaming code.    Has anyone asked about the infestations  that are programmed into the  Persian Positions.    I think  this is  what frustrates people the most with losing their armies.   that is why the moderators and plarium respond with, "we didn't tell you to send your whole army."   the infestations or  the losing of your army, just allows you the time to build up the bank system.  also  if your payout is skipped your next one will be twice the size.   

   I lost a huge army  of def  about 4 months ago    and still have not  got it back, but saying that I can  take less  than a mil. in offensive power and knock out 20- 30 positions a night.  allowing me to always have something to play PVP  with  for points in tournaments,  and enough to fill up  all my slots for equipment to break down.   not  coining.    every week I score at least 80k  in XP points.

  SO....  what is  the problem here  with the positions.   you can not force a payout on them  you have to take what is given to you and play the game, ie...the daily task, raiding and pvp/ pp,   with what the Persians give you.  this will allow for your rewards to keep producing  on the smaller levels  to get you into the bigger levels.    if you are not completing all the task then  you are not ready to play the Persians for the day.      the whole game experience is what the max rewards are really about from the Persians.    try it;  spend a bunch of money    or just play the  game  as much as you can  for a few weeks  and then hit up the Persians    you will have the same results.

this  is all a game of math   not so much logic,  except  when to know when to walk away.       try low balling the positions in strength if  you can attack 6 or so positions  with the intent  to only bring them to 10%-15% power    one of the positions  will pay out, allowing you to keep  the flow of attacks  going.     don't even  waste your  time playing anything below level 64     unless you have to...    you need  to be able to knock down multiple positions  before your payout comes.   

if anyone  has any questions  or needs help   I would  be happy to  help  out.   look me up  I'm in the RAZORBACKS COA    my game name is PMC

10 нояб. 2016, 06:5510.11.16
231703
and tonya     that payout  is something I get on level  96-115.        for a level 122 and above  your  max payout  should be closer to 10-12k agemas
11 нояб. 2016, 10:2811.11.16
231703
Greed oft o'er reaches itself said:

There's always a persian guru that has won 200 million by his own brilliance, but is coincidently unable to explain the wealth of his expertise.


Until someone lays down cast iron proof, instead of the secretive, cryptic and contradicting strategies, I'll always believe the brillance came from visa and 75% revival day rather than sparta's answer to stephen hawking.



So true :)
22 нояб. 2016, 03:0222.11.16
22 нояб. 2016, 09:05(отредактировано)
08.12.15
21

Now I'm not sure about all of u and why the complaining on some of u on getting payout this is my last 4 sets playing Persians,i will continue to play as its does help me gain pieces for my general and to level up quicker.














https://gyazo.com/1ec14c192d89cafa2ff657485322a5f6

https://gyazo.com/aae3b0f264e7a046501805f5981a8bb6

https://gyazo.com/86f5cc2fc0e6c7a2014154327637095f



https://gyazo.com/89c10291b6c94cd7442fbe34d7c9f322



14 дек. 2016, 11:3014.12.16
21.08.14
1025

NIKITA METEOR said:


Archons, the reward system on Positions is now secure against attempts to obtain Units in an unfair way.


IMPORTANT: The following applies only to new Positions, i.e. the ones you have not engaged yet.


A few players have identified weaknesses in the Position mechanics and exploited them to gain significantly more Units than they were supposed to. Such actions negatively influence the game balance and are unfair to other players. To remedy the situation, we have slightly modified the Position mechanics.


Unfortunately, these modifications will also affect those players that engage Positions utilizing the following strategy:

- First, they almost defeat Xerxes at multiple Positions of different levels, i.e. there is a small number of Xerxes’s Units remaining at each one of them.

- Next, they engage Positions of higher levels, receiving a reward.

- Then, they finish all the remaining Positions.


This strategy may now be less effective.


These modifications will not influence those players that engage (and finish) the Positions one at a time.



that is the moment when everything went bad and wrong in this game!Players listened to nikita meteor and they lost all troops they builded 1 year or more and they got mad and deleted account.look on map how many USER DELETED are there,all high lvl cities,it is all because of you,nikita.are you at least little sorry because of that?it is better you,nikita,not to give any kind of advice anymore and to anyone


Tonaya