MadCo0kie said:
Guess then you'd need to max ascend Tomb Lord as well beforehand? :D
To at least lower the difference between your likely fully tomed Tayrel & not fully tomed TL?
Also, are you going to use the exact same gear for both? :D
But that right there proves my point... Tayrel only needs epic tomes to max him out, whereas Tomb Lord needs legendary tomes. That will never be equal, as legendary are FAR more difficult to obtain in-game.
So, what would be a fair match there? Since legendary tomes are at least 3-4 times harder to obtain, maxing out Tomb Lord means spending MUCH more resources to do so. So, a truly equal match would be Tomb Lord only having 1/3 to 1/4 of the tomes.
For whales, sure, Tomb Lord is going to get maxed and then, he would *probably* be on par with Tayrel. Even then though, I am confident Tayrel would STILL be superior in arena for multiple reasons:
1) Tayrel has defense-based attacks, meaning he has a huge defense pool that increases his attack and defense at the same time.
2) Tayrel does a significant amount of damage along with his defense down. Maxing out Tomb Lord's tomes will not make any difference on that one, as Tomb Lord will NOT do damage with A3 no matter what you do to him. The only exception would be if he got an extra turn, which again since you want him going first, should not happen, and if it does, it means you are already at a disadvantage, as the opposing team blew a cooldown before Tomb Lord could lock it down.
3) Tayrel also has other skills that make him far more viable in arena than Tomb Lord's poisons and slow.
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And as far as gear, that is why I suggested I would use "comparable" gear.
Another reason I am confident Tayrel will be MUCH better in that regard is because defense gear will increase Tayrel's attacks while increasing his damage at the same time. Then, just a little accuracy and he's good to go as a defense down tank.
Conversely, Tomb Lord will require a TON of crit rate to max out his poison chance, AND he will need equal accuracy. As such, Tomb Lord will be FAR more squishy in arena, unless you don't worry about his poisons and just focus on his A3, which is what I personally would feel is preferable. Hell, I personally feel it doesn't even make sense to get his ascended A2 for arena, as getting that much crit rate (100% to be safe) is going to reduce Tomb Lord's speed, defense, and other valuable stats just for some poisons (which are now only one-turn poisons at that). I feel it makes more sense to leave him without the ascended A2 and go without crit rate, at least for arena.
Regardless, my Tayrel is not completely maxed on tomes, as the only truly important thing to max on Tayrel for clan boss is his max weaken debuff and defense down (A1 and A2).
I don't see myself ever wanting to waste the tomes on Tomb Lord, as Tayrel and Warmaiden are already far superior to him and I feel always will be. His lack of damage on his A3 combined with his need for crit rate and poison damage (which is inferior in arena since it's so weak against champions) would make him a complete waste of an investment.