A1 move = Stun
Stun isn't used on Clan Boss
A2 move = Decrease ACC + HP Burn
Decrease ACC is bad on Clan Boss
HP Burn is good on Clan Boss
A3 move = Increase Attack + Increase Accuracy + True Fear
Increase Attack is decent in Clan Boss
Increase Accuracy is good in Clan Boss
True Fear isn't used on Clan Boss
Passive = Fills Turn Meter 4% Each Buff Enemy Recieves
The Clan Boss does Increase Attack Buff to himself when his health drops below 50%.
This means the hero loses versitility to any Speed Tune Composition.
The champion will throw themselves out of Sync.
Counter Attack CB teams - Unkillable CB teams - Block damage CB teams
Those set ups require very specific speeds.
They require champions to stay in the rotation.
The Turn Meter Fill will mess up the New Hero ability to stay in the Rotation.
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Once, you understand the above things.
You will realize the only Clan Boss team this hero will belong in is on a Speed Clan Boss Team.
A Clan Boss team designed to go fast and take as many turns as it can.
Most Speed Clan Boss teams run a Turn Meter Filling Champion like Apothecary.
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Now that you understand the above, You can see why Me & Trips are saying what we are saying.
A2 move changed to = Poison + HP Burn
Poison is good on Clan Boss
HP Burn is good on Clan Boss
A3 move changed to = Turn Meter Filling + Increase Accuracy + True Fear
Turn Meter Filling is good in Clan Boss on a speed composition.
Increase Accuracy is good in Clan Boss on any composition.
True Fear isn't used on Clan Boss
Passive = Fills Turn Meter 4% Each Buff Enemy Recieves
Is perfect for a Clan Boss speed Composition.