i dont know about yall but i cant use rebattoes in the mana towers because I always win my 3 matches and then cant use rematch
I personally siege was a waste of their time,
like why does the set up phase take a over a week then the 3 battles take 5 minutes and the bulk of the time is loading, then your done
why does it take 2.5 hours tp process results?
so basically every 2 weeks you get 5 minutes of something to do then done for 2 weeks
what waste of their development time
why not try to fix things that need to fixed or content that is more then 5 minutes every two weeks
This seems to be a common misconception due to the unfortunate use of the same word for two different things. I have put this into clan chat a dozen times or more, but every Siege, I am teaching at least one clan mate about it anyway:
(1) All Mana Shrine Teams that are defeated can be rebattled by every clan member one time, no resources required. If you win, you get 4 Mana. If you lose, you lose nothing. Victory Points ARE NOT won/lost for Mana Rebattles, and they DO NOT count as Offense/Defense Wins for Rewards Purposes.
(2) A Purple Rebattle Scroll can only be used to re-fight a team that you lost to while using one of your Red Attack Scrolls. You can use one Purple or up to all of your Purples to re-fight the same team, or use them against different teams. If you win all your Red Scroll Attacks, you cannot use the Purple Scrolls for anything at all. They just sit there staring at you. Battles using Purple Scrolls DO win/lose Victory Points and DO count as Offense/Defense Wins for Rewards Purposes.
NOTE to Mods: Please pass on feedback that Plarium should change the wording of one or both to something else. Using the word "Rebattle" for two different things is confusing to a lot of people. Could just call the Mana Fights "Mana Fights" and be done with it.
This seems to be a common misconception due to the unfortunate use of the same word for two different things. I have put this into clan chat a dozen times or more, but every Siege, I am teaching at least one clan mate about it anyway:
(1) All Mana Shrine Teams that are defeated can be rebattled by every clan member one time, no resources required. If you win, you get 4 Mana. If you lose, you lose nothing. Victory Points ARE NOT won/lost for Mana Rebattles, and they DO NOT count as Offense/Defense Wins for Rewards Purposes.
(2) A Purple Rebattle Scroll can only be used to re-fight a team that you lost to while using one of your Red Attack Scrolls. You can use one Purple or up to all of your Purples to re-fight the same team, or use them against different teams. If you win all your Red Scroll Attacks, you cannot use the Purple Scrolls for anything at all. They just sit there staring at you. Battles using Purple Scrolls DO win/lose Victory Points and DO count as Offense/Defense Wins for Rewards Purposes.
NOTE to Mods: Please pass on feedback that Plarium should change the wording of one or both to something else. Using the word "Rebattle" for two different things is confusing to a lot of people. Could just call the Mana Fights "Mana Fights" and be done with it.
Good feedback. We'll encourage something like this.
And @ShortOnSkillz this is before we get into that 9 piece set bonus I'm using on Eostrid and others in Hydra.
Damage is damage. :)
I have a clan mate that can do a 9 piece set for Sylvan Watchers. He is thinking Eostrid might be a good candidate.
What is the cap on the damage bonus?
And is it based on total debuffs placed like Nature's Wrath? Or is it based on currently active debuffs?
So I launched my first attack scroll for this siege, and it went straight into the fight.
And I thought "holy cow, did they actually *FIX* it?
And clicked to launch the next fight while mentally composing what I would type here.
Then I got distracted by a clan conversation (on discord of course, not in-game) and noticed that my 2nd fight was still spinning-circle-thingy at 18 minutes after I'd clicked "battle"
So I had to force close the program and restart.
So I launched my first attack scroll for this siege, and it went straight into the fight.
And I thought "holy cow, did they actually *FIX* it?
And clicked to launch the next fight while mentally composing what I would type here.
Then I got distracted by a clan conversation (on discord of course, not in-game) and noticed that my 2nd fight was still spinning-circle-thingy at 18 minutes after I'd clicked "battle"
So I had to force close the program and restart.
9 Sieges in, and I have not experienced anything like this, but Live Arena continues to be occasionally unstable for me, and seems to have gotten worse with the increased traffic after the new quest was added.
The game has gotten totally hung up on a match each of the last two nights, causing me to register a loss that I never got a chance to fight at all.
9 Sieges in, and I have not experienced anything like this, but Live Arena continues to be occasionally unstable for me, and seems to have gotten worse with the increased traffic after the new quest was added.
The game has gotten totally hung up on a match each of the last two nights, causing me to register a loss that I never got a chance to fight at all.
This happened to me on both accounts yesterday right at reset. Was 1st time ever. I attributed it to my starting the battle immediately after reset. I don't think the "reset" had completed.
Really good actually! But now I have a concern...
It looks like they auto-assigned all our teams to our posts from the previous siege during the Prep Phase?
Same here. That is a terrible new "feature". Please ask Plarium to revert that change. This is far worse due to the nonexistent system of in-game communication.
Yes, it seems this is intended per the prior patch notes.
We (mods) have made them aware this change isn't great.
Sadly it's almost all cons with only one pro, that being that for extra casual members they only need to set teams once and then not worry about it.
HOWEVER my big concern with this is that Leadership can't un-set other member's teams. So if someone is in a post or tower and you need them to move but they barely use the chat anyway, you're stuck.
That would be the easiest fix to this. I think they need to start having, lets call it, a "parachute" option for most changes. Something that helps mitigate the potential damage or issues they cause.
In the 2 1/2 years I've been playing, I've usually thought people threatening to quit was just talk or a emotional reaction, but god damn. It's been over a month now of them weekly, and I mean WEEKLY, doing something to piss everyone off.
Sadly it's almost all cons with only one pro, that being that for extra casual members they only need to set teams once and then not worry about it.
HOWEVER my big concern with this is that Leadership can't un-set other member's teams. So if someone is in a post or tower and you need them to move but they barely use the chat anyway, you're stuck.
That would be the easiest fix to this. I think they need to start having, lets call it, a "parachute" option for most changes. Something that helps mitigate the potential damage or issues they cause.
In the 2 1/2 years I've been playing, I've usually thought people threatening to quit was just talk or a emotional reaction, but god damn. It's been over a month now of them weekly, and I mean WEEKLY, doing something to piss everyone off.
Remember the good ol' days when they just ignored massive problems, instead of making them actively *worse* ?
😁