Can you easily fix those energy problems. High lvl dungeons drops sometimes XP brews, which is so annoying for high lvl players, change it to energy potions and the players should using them, more movements in dungeons, farming XP, farming items, leveling champions too, not just leveling champions with brews. This simple change, wont ruin in-game economy, because XP brew drop rate in dungeons, not too high.Hi, guys.
hunterivy1 said:
So platium million dollar question....... why isn’t there an energy increase from lvl 60 to 100? You guys are really that greedy on people using money on gems for refills that an extra 100 to 150 energy will hurt you that bad? Makes no senseAccount-level change is intended as a way of in-game progress visualization for our players, and as a tool to show our gratitude by a way of the new milestones rewards. You are enabled to progress through an additional 40 levels at your own pace, without a sense of necessity that otherwise might have been caused by other changes.
Changes in the energy cap would have meant an overhaul in the in-game balance that would likely cause rebalancing of in-game action economy and have lasting adverse effects on the game experience of our playerbase.
Have a nice day and stay healthy.