Hello,
I read the forums often, but rarely post. I think it is past due :)
First i would like to give my enthusiastic approval to the following suggestions:
- Changes to the friend's bar and the friend system
- The ability to send an archer to all league members
- The ability to add league members as friends from embassy
- New Paragon levels
- New map scales
I would also like to give my support to the following approved items:
- Dark Essence allowance controlled by marshall or captains (formula/tier system)
- 2nd castle/base/outpost for players (limited in some fashion i assume)
- Group PM's
- New features to redesign castle (useless buildings, more improvements...etc)
- Automated Marshall's welcome letter to new members
Reading all these posts, and speaking with my league members, i also have a few suggestions.
Thank you!
1) Territory:
Currently, each league with beacons has territory on the map, but other than seperating it by color and gaining influence; it servers little to no purpose. Can the development team create feautres for territory? For instance, have a beacon art to upgrade terriory with bonuses. Examples:
- Castle Resource boost if players are in territory
- Player defense boost if in territory, maybe territory walls when zoomed out?
- speed boost if player is in territory?
- food production boost if inside territory?
- Upgrade bots in territory?
A really cool suggestion. So basically you capture Territory and add bonuses to it? Did I understand you correctly? I'd like to pass this one, but if you have something to add first, I'd like to listen.
2) Fortress relocation:
It would be great if this would tie in to #1, but if not, can the development team work on some type of league bonus if league fortress resides inside of league teritory? For instance influence or defense bonus at fortress?
I guess we can connect it with the previous one.
3) Castle Guards:
Can we have either a new castle guard we can level up, or provide some new features for existing castle guards? Can we have new improvements?
Right now it's not our main priority. However, we have some plans for Improvements ;)
4) PVP Tourney's:
Can we go back to having eldricht units as rewards for PVP tournaments? It is hard enough getting eldrich units; winning them in PVP is a great way to motivate more players to PVP.
Unfortunately, we don't accept suggestions for rewards. They are frequently changed and calculated by analytics guys.
5) Play time for players:
This is probably a long shot. Can Marshall\Captains see members playing time? So if someone logs in for 15 minutes a day compared to a player who plays 3 hours a day; we would have the ability to see the difference.
Declined. This information is private.
6) League Bulletin Board:
Can we have an area in the embassy where the Marshall or Captains can post permanent messages. These messages for instance will give league members rules for the league (DE allowance, minimum def in beacons\fortress, rules for allies and at peace leagues...etc). I know we have a league description and league message but they are a little small in scope. Instead of sending PM's constantly we would like an area to post 3-5 static messages.
We're planning to add automatic messages for such cases. let's see if they can resolve this issue.
7) League Feats of Valor:
It can't be acheivements as that would cause league security issues, but can we have league feats of valor with rewards for specific goals. For instance:
- Acheiving milestones in defense/offense
- Upgrading territory (if #1 gets approved)
- Having a number of players reach level 80, 90, 100...etc
- Completing a number of league quests
We add new League Achievements for the new features, but we can't add too many of them as we're limited in UI space.
8) Beacon's:
Can we expand on features for beacons. If they are the bastions of power in stormfall, can we add some features (for instance #1). Some examples:
- Add knowledge for league wide iron/gold production (fortress has food)
- Carrying capacity of troops
- Add a superbeacon that shields other beacons from attack (would have to take this beacon down first), maybe 30% def bonus instead of 25%
- increase spying of troops
- increase time for guards to recover
- 10% more experience gain
Let's add it to the #1. Could you please summarize it so I could pass it to devs?
Just some ideas... if you agree with some of my ideas please reply and like my post to help support them. I will do the same for the ones i like as well.
Thanks,
Talon