Jezebel said:
Relics - i think we have asked to be able to trade them already which was not accepted
Can we please have a 3rd slot to use them? There are a lot of relics that have a higher value than the resources that you give us to sell them. Lovar's Blessing for example, we work hard to rank to earn those for our members, however, I have several in my reliquary.
There are so many advantages in the game already what harm would it be to let us use more of our good relics?
I will pass this to devs.
i hate to take the company line, but, i see the problem with trading things like relics and other items that have been requested is alt abuse. not just the 3 to 5 alts that mostly are extra characters, with occasional stacking defense or retaliation raids. "i have no alts myself" but if items like hero armor, relics and other items were allowed to be traded then there would be players with hundreds and even thousands of alts boosting their mains.
there would have to be a restriction such as trading only your 6-10 personal allies, or league, or 3 trades per week. also a limit how often you can change your personal allies.
it is unfortunate that players wanting to gain an edge can ruin everything for a majority who just want to interact effectively and socially.
How About rewarding players who spend since it is what fills your pockets and keeps game running. Example person buys 200 in deals that are cheap and varies in prices. As it is right after you receive crap deals at 5 days now only for $99 and $198 with way reduced amounts of sapphires not good for business to make spenders quit spending and that is exactly what it does. Instead why not send them the same kind of deals they purchased or better as a reward for spending. Who cares if they eventually can hold no more in there castle buy then you have made thousands and will most likely have a person who will recruit other spenders they know to join and spend. You will make more $$$ and not piss on your customers for spending seriously everything you sell is free for you to make don't be greedy and you will get more from every spender
You know that we have regular Bank Offers and Special Offers with bonuses.
Special Offers appear according to a set algorithm which is constantly evolving. Several departments work on the development of that algorithm and they rely on analytics data, marketing research and other information they receive through their research channels.
You can receive a cheap or an expensive Special Offer, and it is chosen by that algorithm. Unfortunately, it’s not a part of the game our players can affect directly or pass suggestions about some changes to it. If you don’t like your current Offers or find them expensive, you can wait for better ones, and they will appear sooner or later.
Gadheras said:
How about, let allies of your league stack defence in your becons, but of course, not draw DE.
Declined. Your Allies still can attack your Beacons, it's just a title with no restrictions.
If we reached a stage in the game where some entity is sitting on such a huge hammer, no single entity can defend vs it alone. The only way is to band together. Have allies be able to help defend a becon, or even a fortress, would work towards this. It would be less cumbersome than for some to have to divide up leagues and gather certain players into a own league to try achieve the same.
scroll2 said:
hello
in case of technical problem of the page and in case of during the problem we do a raid then plarium should hide our troop when it returns once we wont be able to hide it or probably until plarium fix the problem of the page we are in a job and we come online much time later
There's no technical possibility to hide all Units. However, if you had any losses because of our technical isues, you can contact our Support Team and ask for a compensation.
hello,some days before you gave me this answer.i apreciate your answer once it is technically impossible to protect our units in case of technicall problem of your page i have a good suggestion .
there should be somethink that hide your units automatically ,an item ,a free item that gives you the chance to hide your units 2 times per month in case of the player dont hide them in some minuits after of the raid arriviing,one auto machine for all players available 2 time per month in case of technical problem.
all this once probably the pc of one player have an unpredictable problem and he lose connection or probably the page as i said has a problem ,about this 2 reasons it would be good give a safty system for the players
-it is nt against the economy of company once we do many raids per week so this is just "a small security pad",the need of players on boosts and instant hide is big so it is just a security pad in case of technicall problem of my pc or plaruim page ,:)
-it improves the game security
*dont forget the demands of this items is big so it doesnt go lower the demand and if you dont want the security free items of auto-hidding is available 2 times per month reduce the frequency of it ,but i think 2 is ideal number and it is nt against the economy of your company
So at this time I have two Lovar's Blessings activated and an additional 3 sitting there doing nothing but if i sell them they are only worth 3k of each resource - hardly a great reward for the amount of troops I killed to help the league maintain a first position ranking in a tournament to earn these for our members. A Lovar's Blessing only helps with food consumption so how is that gaining an edge when by using it I would still be running a negative in food production in my castle? Most offense and defense relics offer less than 10% bonuses so that is not a huge advantage but the ability to use them rather than sell them would be nice since the resource values are always a lot less than a relic is worth. This would benefit everyone in the game so how does this give an edge for just one person?Jezebel said:
Relics - i think we have asked to be able to trade them already which was not accepted
Can we please have a 3rd slot to use them? There are a lot of relics that have a higher value than the resources that you give us to sell them. Lovar's Blessing for example, we work hard to rank to earn those for our members, however, I have several in my reliquary.
There are so many advantages in the game already what harm would it be to let us use more of our good relics?
I will pass this to devs.i hate to take the company line, but, i see the problem with trading things like relics and other items that have been requested is alt abuse. not just the 3 to 5 alts that mostly are extra characters, with occasional stacking defense or retaliation raids. "i have no alts myself" but if items like hero armor, relics and other items were allowed to be traded then there would be players with hundreds and even thousands of alts boosting their mains.there would have to be a restriction such as trading only your 6-10 personal allies, or league, or 3 trades per week. also a limit how often you can change your personal allies.it is unfortunate that players wanting to gain an edge can ruin everything for a majority who just want to interact effectively and socially.
Loving the new features!
I would also add Scrolls. Many leagues have their own scrolls banks. Members could select a scroll they are looking for and a person responsible for Scroll bank, or whoever has a spare could send it to the member in need.
Passed to devs already :)Furthermore, you guys should really do something with Spies. They are virtually the most useless unit ever. Why not add that to the new feature as well: requesting spy missions against castles, fortresses and beacons. For the latter two, there should be an option for combined league spy mission.
Passed to devs.Also consider this, when spies successfully spy why do they leave a trace? Successful spy missions need not be noticed, spies should not be killed. Spies could have a fun feature added. They would have the chance (some percentage) to obtain valuable artifacts and items from Lords and Ladies. The spying player could set a goal such as: attempt to obtain a Relic, attempt to obtain a Crystal, attempt to obtain an item from a Hero's inventory or even attempt to obtain League statistics, attempt to obtain information about a Fortress like knowledge levels, or even disrupt the Darkening at Beacons for days - the latter ones can only be combined league spy missions etc etc. This would use Flag tournament tier restrictions. You could request spy missions against castles with no restrictions. But you could only set spying goals within your league's tier or one tier below and similarly you could only request league spy missions against fortresses and beacons if their league is within your tier or one below.
Declined. Spy missions are a part of basic game mechanics. Any changes to this part of a code would drastically change the game balance and dynamics.... ok am I overthinking this ? :-D
Can you ask the Devs to move the action pop-up higher on the screen? When the pop-up appears saying a caravan has delivered, or someone was attacked, it blocks the chat input line, which can be a problem if you're mid-message. It is a nice feature, but where it is right now it's in the way.
Accepted. Our devs will move it a bit higher.
Fortuneteller said:
Loving the new features!
Furthermore, you guys should really do something with Spies. They are virtually the most useless unit ever. Why not add that to the new feature as well: requesting spy missions against castles, fortresses and beacons. For the latter two, there should be an option for combined league spy mission.
Why would anyone create such requests? Can we get more player opinions?
I still use spies.. but not excessively. it would be nice to be able to request spy missions especially for low level players who dont have many spies it would be very helpful..
As for the combined spy missions, I think this is a great idea,, (i dont know why i diddnt think of it) But it would be a very nice featureFAILO said:
Fortuneteller said:
Loving the new features!
Furthermore, you guys should really do something with Spies. They are virtually the most useless unit ever. Why not add that to the new feature as well: requesting spy missions against castles, fortresses and beacons. For the latter two, there should be an option for combined league spy mission.
Why would anyone create such requests? Can we get more player opinions?I still use spies.. but not excessively. it would be nice to be able to request spy missions especially for low level players who dont have many spies it would be very helpful..
As for the combined spy missions, I think this is a great idea,, (i dont know why i diddnt think of it) But it would be a very nice feature
You would have to set a cutoff on how many spy missions league members could send by request or some poor guy will be buried in spies as each league member checked the list and sent. We play in teams sometimes, one spies and others attack, so this would be a nice option.
I like the league spy attack idea as well - as is, it's pretty much impossible to spy a well protected fortress or beacon unless all you have been recruiting is spies.
I also like the idea suggested earlier about successful spying - why would they be detected if they succeeded against a castle without spies for protection or sentries? Spy vs spy losses yes, but unprotected castle? I think it would make people be a bit more proactive about protecting against spies.
I agree it would be fantastic to have a 1 button request for support to Fortress or Beacon when attack in progress or imminent.Would be nice to be able to use Urgent Help to request reinforcements to a league's fortress or beacons. Limit it to those with High Priority flag set.
Thank you for this suggestion. I would like to know if other players support this idea.
brunsonthomas said:
WallyFous said:
I agree it would be fantastic to have a 1 button request for support to Fortress or Beacon when attack in progress or imminent.Would be nice to be able to use Urgent Help to request reinforcements to a league's fortress or beacons. Limit it to those with High Priority flag set.
Thank you for this suggestion. I would like to know if other players support this idea.
I agree - this would be great to have. Sometimes things are happening and people just logging in miss the first announcement in chat, especially if it's really busy and a major operation is ongoing. It would be good to be able to put the attack/defense order in the Urgent Help section. Maybe a drop down menu to pick what you are directing troops at, and then you add specific beacon number in comments?
7 Some different things
- Make it possible to save letters and report that way they don’t get deleted over time.
Would there be a limit? Storing too many reports/letters would require additional space on server. But if they still fit the overall limit, then why not? How do you see this feature?
A bit late, sorry for that. But as a captain you'll get way to much letters and reports. Some of them are important but most you can delete immediatly. Some important once you want to keep for a longer time. But if you want that you can never use the option of delete all letters/reports. Than you'll have to delete it one by one. I like to keep my inbox clean but sometimes (especially with letters) it lags that I just quit with it.
But as an example. I suggested a welcome letter that will be sent automaticly to all new members. It will contain league info, rules etc. That one they should keep but it will get deleted over time. Now the captain/marshall will inform the new members but if they chat through letters you'll need to delete every single letter sent and with the lag it is really irritating just so you can keep the important bits.
But why not give a maximum number of letters and reports you can store. Maybe people will keep their inboxes much cleaner when they know they don't delete important stuff anyways.
I'd like to ask if there is any way to add an option to send out an attack against an attacking siege unit headed for your castle? You see Player X sending units to hit your base and you send out whatever amount of units against that siege wave to soften it up or even stop it cold before it ever hits your base. Raid the raiders?
Declined. It will drastically change our game mechanics.