Engelsklærer said:
We have nap in our kd, but like many of you, someone decided they didn't like it. Now we have to play as if we are at war 24/7. They jump in, and jump out for a month to grow more in another KD, then they come back, and bully the smaller clans, and developing players. Their plan is probably to take over the KD one day. They only unshield to hit players off tile.
In my clan the strategy has been to develop a few players as hyper farms, and banks, so the smaller players don't have to rely on farming, but they don't get the materials and gems to develop the gear they need.
I agree that Plaribugs should provide some way for a KD to get together to punish rogue players - beyond bad reputes. Exiling them would be nice, or maybe if you block a player in your home kingdom, they can't interact with you in any way - including attacking you.
So sorry that this is happening.
I really like your suggestions, they seem very reasonable, maybe even best so far.
