Все Категории

Your Suggestions

Поиск
Комментарии
1 дек. 2016, 04:0401.12.16
01.12.16
10
More advertising.  The game isn't getting very many new players. Could we at least get more 
2 дек. 2016, 14:5002.12.16
220499

shawnwilliams9807 said:


Hi , I have a few suggestions. 

1 . Movable items in your hero inventory. 

2. The ability to discard unwanted items.or preferably a system that would allow you to earn keys when breaking uncommon rare or mythic items. Such as same color key "shards" which then could be combined to produce a desired key. 

3.Removing the weor protection item. It has made the war aspect of the game much less fun. 

4. Adding both a defensive occult and offensive. Best in class Amulet units. And the ability to level up your alter to produce more amulets over the desired time. 

5 . Bring back the hybrid tournaments , and the defense and offense specific sapphire packs. 

Thanks for the read . See you o.k.

Greetings!

1. What do you mean when you say "movable"?

2. Declined. We don't plan to add discard feature in the near future.

3. This item could be used by novices or players who can't protect themselves by some reasons. So we won't remove this item.

4. Declined. We don't plan to add new Units in the near future.

5. What exactly Tournaments do you mean? 
2 дек. 2016, 14:5202.12.16
220499

Demonic_juggalo1 said:


More advertising.  The game isn't getting very many new players. Could we at least get more 

There are enough advertisements at the moment I think :) New players appear every day.

5 дек. 2016, 14:3805.12.16
04.02.16
15

I wanted to make a suggest that beacon defense tournament point system needs to be revised.




Too many players get little or no reward for defending a beacon and taking massive losses. I realize that point are awarded based on who's troops killed the offense, but it is almost always awarded to the top few contributors with nothing awarded to the average castle.


In most leagues, half the league has 3-10million defense in a beacon then the other half 20-30 with a few monsters. The monsters get almost all the points and this is just not fair as everyone plays a part.
7 дек. 2016, 10:5107.12.16
220499
rnockjr said:

I wanted to make a suggest that beacon defense tournament point system needs to be revised.




Too many players get little or no reward for defending a beacon and taking massive losses. I realize that point are awarded based on who's troops killed the offense, but it is almost always awarded to the top few contributors with nothing awarded to the average castle.


In most leagues, half the league has 3-10million defense in a beacon then the other half 20-30 with a few monsters. The monsters get almost all the points and this is just not fair as everyone plays a part.

Also too many players are taking massive losses when they attack Beacons. Defensive players can receive points during PvP or Beacon Tournaments so they could be rewarded.
7 дек. 2016, 23:3207.12.16
09.11.15
8

Hi! I would like to suggest to the operators that they make an option of trading (buying and selling) resources (food, gold and iron) among players, being a turning money the soulstone or sapphire. For each purchase made, Plarium would charge a percentage of sales tax. The Warehouse building would be a gateway to and out of the marketed resources.

A <Offers> button for displaying the resources in the sales window, with spaces to fill in "quantity" and "Price" to be filled by the offerer.

Another key <Purchases> to view the offers displayed by other players, with their respective "prices" and "Quantity", space to fill the "Quantity" desired for a purchase.

The transport of the goods would be carried out in caravans by the buyer.

It's basically this ... Anyone is bigger for more details.

Thank you all!

10 дек. 2016, 07:4710.12.16
10 дек. 2016, 09:33(отредактировано)
220499
Bonniejohara said:

Playing on my phone the icons on the right make it difficult to collect iron when I'm zoomed out. Please expand the view area a little or something. It's just annoying to have to change the zoom to collect resources.  If I could see the whole castle area too please


Declined. You can always zoom-in to collect your Resources. The Castle is too big to fit your phone screen ;)
If you play on a tablet can you see more? Just Curious
10 дек. 2016, 08:2510.12.16
220499
sharky_de_rat said:

We should be able to make better use of the contacts list.

Currently we can only filter on allie and enemy and search on player names.


First suggestion is to make it possible to filter en contact tag you have added, tags like avenge, spy, attack, info.....

Could you please attach a screenshot and show how this filter would look like so I could pass it to devs?



10 дек. 2016, 08:5110.12.16
220499

The contact list has been a source of frustration for me too.  If we could sort the contacts by distance or level it would be helpful. Maybe allow the player to name a contacts group. Also if you have sent spies or raids and they arrive while you are looking for another contact it sends you back to the top of the list. This takes forever if you are scrolling down through 150 contacts. I understand returning to the top of the list if you leave the contacts list but not while you are in it. Perhaps another option would be to allow you to select multiple targets to spy on or raid using check boxes. Then on the next screen you can assign the troops like you do now but each location would be listed. For example I'm allowed to send 12 spy attempts. I could choose 12 contacts via check boxes, indicate I wish to spy / raid. Then on the next screen show each of the 12 contacts listed and you could indicate one at a time there what troops to send.

10 дек. 2016, 09:0010.12.16
10 дек. 2016, 09:12(отредактировано)
220499
kris.valiente said:

3.) It would be handy to make a feature that allows you to rearrange your castle layout. When first starting the game, I was more concerned with learning what I was doing. I didn't realize you could select a different space for buildings until later because that arrow seems like it's telling you were to put those buildings in the tutorial. You could maybe make an item that you use (similar to the castle relocation items to move to different places on the map) to rearrange your buildings.

Declined. It's a good idea, but it's really hard to implement. It would require a lot of time and resources to develop. Maybe our devs will come back to this idea some day, but not in the near future.

Maybe they could change where the game suggests the buildings are placed, group them like the rss buildings. Maybe allow a building to be moved to an empty space. 
13 дек. 2016, 11:3513.12.16
220499
waltertebas said:

Hi! I would like to suggest to the operators that they make an option of trading (buying and selling) resources (food, gold and iron) among players, being a turning money the soulstone or sapphire. For each purchase made, Plarium would charge a percentage of sales tax. The Warehouse building would be a gateway to and out of the marketed resources.

A <Offers> button for displaying the resources in the sales window, with spaces to fill in "quantity" and "Price" to be filled by the offerer.

Another key <Purchases> to view the offers displayed by other players, with their respective "prices" and "Quantity", space to fill the "Quantity" desired for a purchase.

The transport of the goods would be carried out in caravans by the buyer.

It's basically this ... Anyone is bigger for more details.

Thank you all!

We don't plan to implement trading feature in Stormfall:RoB. There are many opportunities to get resources in other ways.
13 дек. 2016, 11:5413.12.16
220499
Bonniejohara said:

The contact list has been a source of frustration for me too.  If we could sort the contacts by distance or level it would be helpful. Maybe allow the player to name a contacts group. Also if you have sent spies or raids and they arrive while you are looking for another contact it sends you back to the top of the list. This takes forever if you are scrolling down through 150 contacts. I understand returning to the top of the list if you leave the contacts list but not while you are in it. Perhaps another option would be to allow you to select multiple targets to spy on or raid using check boxes. Then on the next screen you can assign the troops like you do now but each location would be listed. For example I'm allowed to send 12 spy attempts. I could choose 12 contacts via check boxes, indicate I wish to spy / raid. Then on the next screen show each of the 12 contacts listed and you could indicate one at a time there what troops to send.

I would appreciate if you could describe all the filters for the Contact list so I could send it to our developers.
13 дек. 2016, 14:0213.12.16
09.11.15
8

NIKITA METEOR said:


waltertebas said:


Hi! I would like to suggest to the operators that they make an option of trading (buying and selling) resources (food, gold and iron) among players, being a turning money the soulstone or sapphire. For each purchase made, Plarium would charge a percentage of sales tax. The Warehouse building would be a gateway to and out of the marketed resources.

A <Offers> button for displaying the resources in the sales window, with spaces to fill in "quantity" and "Price" to be filled by the offerer.

Another key <Purchases> to view the offers displayed by other players, with their respective "prices" and "Quantity", space to fill the "Quantity" desired for a purchase.

The transport of the goods would be carried out in caravans by the buyer.

It's basically this ... Anyone is bigger for more details.

Thank you all!

We don't plan to implement trading feature in Stormfall:RoB. There are many opportunities to get resources in other ways.

I do not agree when you say that there are a lot of resources, so gold and iron are always missing and that makes people stop in the game. A purchase of these resources in the necessary quantities would help a great deal.

13 дек. 2016, 14:4113.12.16
15.11.16
35
In the Crystal Vault, can we please have four slots. This would give players a better balance, whereby we could have two for offence and two for defence.
13 дек. 2016, 14:4413.12.16
15.11.16
35
Can we please have the ability to exchange the low level Jewellers for something else. I currently have 28 of them which are totally useless to me. Perhaps exchange them for resources.
13 дек. 2016, 18:4113.12.16
5

Hello there,

My suggestion is in regards to the contact list. 

1.  Search criteria expanded to text added in the contact comment section. 

2 .  To avoid having to re-scroll to the bottom each time I send a spy, back arrow should return me to the same spot like in the letters and report screen. 

3.  During scrolling through the contacts when battle / spy report comes in, it is at the top of the contact list again. 

Please resolve this frustrating issue trying to manage and utilize 150 contacts. Thank you


15 дек. 2016, 04:4815.12.16
220499

I would like to see an invasion function implemented.

Such a feature already exists in Total Domination:Reborn, I would like to see the same in 
16 дек. 2016, 13:2016.12.16
1

Please increase catacomb level by 10 levels or higher to level 35 or level 45 catacomb so we can hold to more resource at least 100k of each resource.

Thank you plarium for all efforts toward better gameplay.

21 дек. 2016, 10:5421.12.16
220499
bennettj99 said:

In the Crystal Vault, can we please have four slots. This would give players a better balance, whereby we could have two for offence and two for defence.
Declined. We do not plan to add new active slots for the Crystal Vault. 
21 дек. 2016, 11:0521.12.16
220499

++CAMELOT++ said:


Hello there,

My suggestion is in regards to the contact list. 

1.  Search criteria expanded to text added in the contact comment section. 

2 .  To avoid having to re-scroll to the bottom each time I send a spy, back arrow should return me to the same spot like in the letters and report screen. 

3.  During scrolling through the contacts when battle / spy report comes in, it is at the top of the contact list again. 

Please resolve this frustrating issue trying to manage and utilize 150 contacts. Thank you


Hi!

1. Declined. Unfortunately, it's technically impossible to add a search feature to the contact comment section.

2. How do you want to avoid this exactly?

3. We are already working on it.
Тема закрыта. К ней нельзя оставить комментарий.