I understeand, it just would help to plan the battles if I know for example on what can i count on Conqeror skills (his first two skills are medicore but the one blicking revivew booooom tons of dmg etc.) Maybe as the player base grows we will get a wiki and data miners (check out the Final Fantasy Brave Exvius - the data avaliable there are insane, but so are the difficulity of the bosses:D)
Just checked to be sure. It's been fixed - neither Poison nor HP Burn were supposed to be affected by Weaken. Added it in the Bugfix list of the patch notes specifically to avoid confusion!i haven't found any info on that (if there is, sorry, but i just don't see it)
but poison debuff is no longer affected by weaken debuff ... is it a bug or new feature
Marius said:
Any updates regarding the issue with WM? Is WM supposed to be dealing the same amount as a 1 hit GS?1) Warmaster vs Giant Slayer. The main focus here is with these Masteries being used against the Clan Boss. In this particular case, the two are pretty much equal as they do the same damage (or are meant to rather, the current Rarity-based issues are going to be resolved) due to the Demon Lord's own Skills decreases HP-based damage. But I've asked the Devs to test and consider once again how these Masteries work on other target's as well, so changes might happen. Mind you, this is not necessarily going to be a buff to Giant Slayer, but if there is a clear disparity shown in the tests we'll consider bringing these two Masteries in line with one another. The main point of the changes in 1.7 remains the same, however, and that is to make both a valid choice for the Clan Boss and provide a greater variety of teams.
Bumping this, and also is there any use of the Decrease MAX HP ability/set? It seems majorly useless for the most part and legendary Heroes such as Richtoff the Bold are just handicapped by having it in their skillsetMarius said:
Any updates regarding the issue with WM? Is WM supposed to be dealing the same amount as a 1 hit GS?1) Warmaster vs Giant Slayer. The main focus here is with these Masteries being used against the Clan Boss. In this particular case, the two are pretty much equal as they do the same damage (or are meant to rather, the current Rarity-based issues are going to be resolved) due to the Demon Lord's own Skills decreases HP-based damage. But I've asked the Devs to test and consider once again how these Masteries work on other target's as well, so changes might happen. Mind you, this is not necessarily going to be a buff to Giant Slayer, but if there is a clear disparity shown in the tests we'll consider bringing these two Masteries in line with one another. The main point of the changes in 1.7 remains the same, however, and that is to make both a valid choice for the Clan Boss and provide a greater variety of teams.
Since the latest update the game randomly freezes on loading screens, making me losing energy and CB keys.
Also I currently can not enter the game as it keeps throwing "Server connection failed. Check your internet connection and try again". I have nothing wrong with my connection, so I am assuming the server is down?Please hell I’m having issues with artifact mission 2/3 it says the following
Equip and ATK type champion with Gauntlets chestplate and boots with ATK (%) as their primary stats
When you select the Artifact mission this is what you see.
You’ve already collected 3 artifacts with ATK (%) as their primary stats and now it’s time to put them to use.
Equip and ATK type champion with Gauntlets chestplate and boots with ATK (%) as their primary stats
Leftbauer said:
Your patch last night has not fixed the artifact challenge. All I have left is 6.2 & 6.3. My total number of attempts for the breastplate (I still need the boots) is now 130 and I have had FIVE 3 star BPs drop! That's almost a two and a half percent drop rate.
Same problem - I refuse to waste 1000's in energy (I've wasted at least 750 so far) to farm a normal level. Either fix this or just give us the stupid artifacts so we can move on.
Also, I use Stage 12 (Brimstone Path), Level 6 on Brutal to farm XP and Silver - it says that there's a chance for a random banner to drop. I've probably run this level 1,500 individual times, never saw a banner drop. Meh....
And last and totally not least: I've asked 4 times in Support tickets Relickeeper doesn't attack again when he kills someone using Retaliation gear effect...he should, bc that's why I equipped it on him.
I do the same thing in Brimstone. I've seen one banner (which was meh) and around five blue shards drop. I'm guessing it's a super rare drop.Leftbauer said:
Your patch last night has not fixed the artifact challenge. All I have left is 6.2 & 6.3. My total number of attempts for the breastplate (I still need the boots) is now 130 and I have had FIVE 3 star BPs drop! That's almost a two and a half percent drop rate.Same problem - I refuse to waste 1000's in energy (I've wasted at least 750 so far) to farm a normal level. Either fix this or just give us the stupid artifacts so we can move on.
Also, I use Stage 12 (Brimstone Path), Level 6 on Brutal to farm XP and Silver - it says that there's a chance for a random banner to drop. I've probably run this level 1,500 individual times, never saw a banner drop. Meh....
And last and totally not least: I've asked 4 times in Support tickets Relickeeper doesn't attack again when he kills someone using Retaliation gear effect...he should, bc that's why I equipped it on him.