Hello!
WileyMan said:
I can add a significant cause to your list: You made the Arena much more difficult with the OP rewards you gave the people who tested 3v3 Arena. I made it to G3/G4 a couple of weeks before the 3v3 Arena test began, and I made it into G4 every week for 7-8 weeks straight, but when the 3v3 Arena test ended and all those active Gold Level Players returned with all of the Op gear you rewarded them with they kicked players like me out of G3/G4. I have been stuck in G2 for weeks on end.
There was no gear of any kind awarded to players who participated in the Tag Team Arena beta test. The current rise in competition on the Arena is a result of many factors, and we are working on improvements in Classic Arena’s matchmaking.
THUNDERBUILDER said:
I have a suggestion for the bazaar. As has been pointed out, it is unfair to the lower level player to deny access to the higher rewards. So why not reverse things? Bronze players can buy all levels. Silver players can only buy silver and gold. Gold players can only buy gold. High level players can still buy items needed at their level. Lower level players will have an advantage which will help them make progress. The only fear is that the high level players would intentionally delevel to bronze if they wanted bronze items. But, in doing so, they will get far fewer gold bars per battle, which is a pretty strong disincentive.
Thank you for the suggestion. I will forward it to the development team.
On a different topic, is there any play to award anything except the same darn armor set tournament after tournament? One can only use so may copies of that set. New rewards would motivate more participation.
We are looking into this topic. There is a couple of different ideas in the works. We will keep you posted on this matter.
Plarium, I think that you forget around 99 % of your community with your news updates. Theses updates increase only the power of Platinum teams (best 300 players of Raid Shadow Legends) and make them invincibles. So, you reduce other players chance to reach theses levels. With the Souk system that you have estabilished, you reduce the chance of most player to obtains a lot of shards, by introducing level and cooldown systems. In addition, in team arena, the fights that you make give around nothing as gold bars. So, how do you want we progress in your game ?
The Tag Team Arena is a late-game feature. We are working on some additions and developments in the game to help the progressing of players. However, the Tag Team Arena is a competitive feature, and the Bazaar is part of its reward system.
Have a nice day and stay safe.