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Rebalance Announcement: Wave 4

🛠️ Major Game Balance Update Continues: Wave 4 Details Revealed!

We are officially entering the fourth and final phase of our major rebalance initiative. Following the impact of the previous three waves, these concluding changes will go live on March 2nd.

Consistent with our November roadmap, this final wave continues to prioritize buffs to make a wider array of content competitively viable, while applying careful adjustments to overperforming content.

📆 When?

The fourth stage of the rebalance will take place 14 days from today, on the 2nd of March.

🛠️ What?

One Mech will be nerfed again:

  • Eclipse: Phase Cloak Duration (10s → 8s), Ability Cooldown (9s → 10s)

Dev Note: Our old friend Eclipse is revealing even better now, because its ability to walk freely in stealth is getting cut off again. We believe this will bring Eclipse closer to the tactical gameplay that we’ve been striving for.

Four Mechs will be buffed:

  • Outlaw: Mech Speed (+20%), Foul Play Ability can now target an enemy through walls

Dev Note: Outlaw is a great Mech, however, sometimes it’s hard to benefit from its ability. We’re simplifying the usage of its ability so that you can cast it through the walls and other obstacles, making the mech a greater threat, especially to the mechs that rely heavily on their ability usage and cooldowns.

  • Mimicker: Stealth Bonus Speed (20% → 30%), Shield Durability (+50%), Mech Healing Speed (+112%), Support Mode Ability Duration (8s → 5s)

Dev Note: Mimicker is a little bit good at everything, but as usually happens in such cases, his uniqueness and effectiveness was not that great. In order to be able to benefit from shields and damage, we’re increasing its survivability, making its heals faster. It will open the doors for more fights, and also, along with the slight buff to its speed in the Scout mode, will allow it to make his scout things better.

  • Salvor: HP (+40%), HP Healed (Self) (+49%)

Dev Note: Our healer seems to have some issues with survivability in those cases when you’re not playing in a 5 people squad. Bots are harder to heal, so we’re adding some self-sustaining power to Salvor, so that it could be good under any circumstances.

  • Redeemer: Debuffs Removed (Only when fully upgraded → all Ranks)

Dev Note: I think we’ve all been waiting for this, so yeah, Redeemer will now be able to remove all status effects from itself, no matter what its upgrade level is. 

➡️ What’s next after the rebalance?

While all four planned waves are coming to a close, we will closely monitor the feedback we’ve been receiving these past four months, as well as the accumulated analytics data. If needed, we may make further changes.

⚡️What about Seasons?

As mentioned before, starting in Spring 2026, the Season system will introduce temporary boosts for specific content subsets, ensuring the meta feels fresh every single month. Stay tuned for more updates!

Learn more in our big posts here: 

Rebalance Announcement 

Rebalance Announcement: Wave 2

Rebalance Announcement: Wave 3

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486
Comments
37
Feb 16, 2026, 13:58Yesterday
Feb 16, 2026, 21:52Yesterday
10/29/19
1

Stop nerfing the eclipse.  so many in this game owned and invested in that mech and you just keep stomping on it.  You nerfed the revokers.  Great job.  Leave the damn Eclipse alone. 

Feb 16, 2026, 22:10Yesterday
01/28/26
1

Will we ever be allowed to sell Blueprints when we MAch out Mechs and Weapons and still have Blueprins they serve no purpose once we hit max upgrade.

Feb 16, 2026, 22:27Yesterday
03/21/23
1

The outlaw or actually ANY mech being able to target and cast behind walls, without line of sight makes no sense.

The Volti ability is so annoying

deathwalker is annoying too, having to kill it over and over... a shield is one thing... but being able to phoenix is ... too much. 

Feb 16, 2026, 22:35Yesterday
01/11/20
50

For thos complaing about nerfs and money invested into the mechs and such... Why do you think they made the mech so powerful to begin with? To get you guys to spend your money. HaHa! You agreed to the possibility of nerfs when clicking the "I AGREE" button. This isn't a new pratice for them to do this. Make a new weapon/mech, generate sales because of them being the most powerful thing on the map, let us all complain and theyclaim it's fine and was tested, let us all complain some more and they say there might be an issue and they are looking into it, let us complain some more and they say there are aware of the issue and are looking into it, Let us complain some more and they tell us a fix is coming soon. Bam... Nerf. Month go by and sales have already dropped off so a nerf isn't such a big deal. Release a new OP mech/weapon... Rinse repeat... 

Look at how much of a nerf is done to the eclispe, a fool would have to believe they didn't know it was as powerful as it was prenerf and them not see it during test/creation phase. It was intended to boost sales and from the looks of the people crying about spending money on it.... It worked. 

Feb 16, 2026, 23:23Yesterday
01/13/18
3

Outlaw will mess up all the other mechs and weapons and we will be forced to change to other mechs and weapons , and in the long run it will ruin the the game for most of the players when you will be hounded by system crash trough  walls it wont be that pleasant .  The Outlaw buff should be changed and if you really want to use the ability to bypass walls and obstacles then increase the CD to 20 seconds or more so it will be fair cause at 10 seconds CD its not enough and when a bot or a player or multiple players will use Outlaw the others wont be able to play the game and will be forced to use stealth mechs and weapons with low Cooldown time and it will mess up the game balance a lot .

Feb 16, 2026, 23:39Yesterday
08/03/24
1

Just nerf Deathwalker and boost the other Mechs that actually need it.

Feb 17, 2026, 00:1219 hours
09/15/22
1

Increase the revoker damage if your just going to take off even more range. Dont turn it into the arc torrents and make it useless. Lowkey bring back disk launcher too

Feb 17, 2026, 01:3317 hours
Yesterday
1

Pls buff juggernaut

Feb 17, 2026, 01:3717 hours
06/18/25
1

My outlaw will finally do me VERY good!!! Even Redeemer...

Feb 17, 2026, 02:2417 hours
08/05/22
1

It's really unnecessary to nerf eclipse, eclipse ability already no use against blizzforst, and now u are nerfing again, 

Feb 17, 2026, 06:2912 hours
03/16/24
1

🤗

Feb 17, 2026, 07:2412 hours
12/30/17
1

Какой смысл во всем этом ребалансе если он не работает? попробуйте собрать ангар с простыми роботами (серого и зеленого качества), с простым оружием, и посмотрите кого вам в противники потавят. возникает вопрос- как делать достижения когда против робота 1-2 степени выставляется робот 6-7 степени с прокачаными модами, пилотами и золотой пушкой которая валит с 1 выстрела? Обещали пересмотреть баланс непопулярного оружия, и где пересмотр оружия 1-3 степень?

Feb 17, 2026, 07:4411 hours
10/13/22
2

Does Redeemer now counter Outlaw and Guardian?


Feb 17, 2026, 08:5910 hours
11/21/25
1

Outlaw buff will ruin the game for a lot of players !!!

Foul play should get more cooldown if it will pass through walls or its duration reduced by half etc.

Imagine facing the enemy team with 2-3 Outlaws...or more

Guys,if it will go live many match will be sooo annoying

Feb 17, 2026, 12:237 hours
01/14/23
1

where is dw and storm rack nerf? where is the buffs for like half the old legendary mechs like bastion, redox,onyx,scorp and weps like carbine and discs? noone asked for this outlaw buff, now it makes outlaw as big a problem as dw

Feb 17, 2026, 14:404 hours
03/12/20
1

Какое Вы имеете право портить мое имущество, на которое я копил потом и кровью. Отстаньте от Эклипса он уже и так никакой или делайте возврат средств. А то думают они об игроках, как же. Диски убили, арк торенты тоже. Раздайте всем дубинки тогда и наденьте ведро на голову и все будут равны(((

Feb 17, 2026, 15:573 hours
03/31/23
2

Пожалуйста оставье Еклипсу способность  свободно передвигаться. В этом его фишка!