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Aug 14, 2016, 16:1508/14/16
Aug 15, 2016, 13:12(edited)
220446

A simpler way to add all of your brotherhood members as friends (or even be able to quickly view which members in the Brethren Court you currently have as a friend), either with one click in the member list or once you join a brotherhood, all of the members are automatically added .

Not all players would like to have the entire BH in Friends list. You can add them one-by-one if you need them to be your Friends. We will soon improve this option.

And are there any plans to have alternate ways to earn Idols? 

No, as far as I know.


Aug 22, 2016, 00:1908/22/16
Aug 22, 2016, 12:48(edited)
05/11/15
19

Hi, I don't know if this is the right place to do this question...

It's possible to change the words in the "censured words database"?

Pasta, pesto, cellulare, all the words that contain "anale" like pianale canale etc and really more others words aren't insults, offenses , bad words or vulgarity.. sometimes it's hard to read a phrase full of **** and *** and ***... and no one of these words are offenses

Often we need "to dot" the words to write a readable message

Obviously punctuate the words makes censorship totally useless if anyone want to write insults to someone...

So or the censorship will be right targeted, or it's better remove it 'cause it is a bad solution with no utility: don't stop volgarity and make hard or awful the use of the chat


Thanks


I will add those words to the list :)

Aug 22, 2016, 08:5208/22/16
Aug 23, 2016, 09:51(edited)
11/06/14
579

We did have a thread about this in the past it was pinned. something along the lines of "Since when is TRUTH an obscene word"


But yes I do agree some of the censord words are ridiculous. 


We could create another topic with a more corresponding name and gather information there. How do you think?

Aug 22, 2016, 13:3508/22/16
Aug 23, 2016, 09:52(edited)
220446

When we have a Brotherhood Adventure of raid rival havens,  when you select go it takes you to Prizes.  It probably should take you to My Enemies.  I realize that it's just defaulting but it's not intuitive for newer players. 

A "nice to have" along the same lines would be if the tabs under the "Pillage and Plunder" button were sticky.  For me I use the my enemies tab much more often than the prizes tab.  If it would just return to the tab I last used I'd be a happy camper.  :)   Thanks for listening. 


Dren


When you press that button, it opens the Attack menu which starts with the Prize tab. Just switch to the tab you need. But I will ask if we can move it.

Aug 23, 2016, 02:3908/23/16
Aug 23, 2016, 10:02(edited)
220446

Can an option be added in settings to turn on/off a chat notification sound? I'd like a simple little ding to let me know when a BH member writes something. I often multi-task when doing quests and don't have the game window on top of my desktop. A notification would be helpful.


Thank you for this suggestion. I would like to know if other players support this idea.

Aug 27, 2016, 15:0708/27/16
Aug 29, 2016, 10:23(edited)
05/11/15
19

Icy said:


We did have a thread about this in the past it was pinned. something along the lines of "Since when is TRUTH an obscene word"


But yes I do agree some of the censord words are ridiculous. 


>>> We could create another topic with a more corresponding name and gather information there. How do you think?<<<

Yeah it's a great thing, in that way we could better target the censored words' database.


Exactly!
Aug 28, 2016, 22:3308/28/16
Aug 29, 2016, 10:24(edited)
220446

I like the idea of changing the censored words. Having a week or month each yr. (to be established by you) that players can add or subtract censored words from the list. not all countrys have the same bad languarge words.

Lady Rouge

I suggest that one of our players creates a list and updates the first post with new information which I could pass to our devs.
Aug 30, 2016, 20:2108/30/16
Aug 31, 2016, 09:55(edited)
220446

If you have a haven blockaded, then why do fellow BH members still have the option to reinforce that haven, even if they technically attack you and are liberating it?

As soon as a haven is blocked, it should only give the option to liberate it, and the option "send reinfocements" should be deactivated at that moment.


Or .......


You should have the option to send reinforcements to the haven your fellow BH member has blocked and therefor defend the blockaded haven together with your Bh member and thus make it harder for the oposing players to liberate it.


It's either or, but you definitively have to make a change.


Looking forward to your reply.


Regards, Daysleeper


We're not planning to change the mechanics of Blockades. You can fight with your BH members in such cases.

Aug 30, 2016, 22:1008/30/16
Aug 31, 2016, 09:56(edited)
220446

Is it possible to add some warning when I'm about to attack my BH's ally?


I've hit our ally once and had to refund him resources raided.


There are no restrictions for Ally attacks. Maybe we will create some in the future.
Aug 31, 2016, 03:3808/31/16
Aug 31, 2016, 10:12(edited)
44

Hi, Here are couple of nice suggestions.

1. Display raid limit when you hover on heaven on the map, searching him on your enemy list is a hustle.

Declined. Currently we don't have a correct information about raiding limits stored in the game. You should track raids on your own.

2. Same as 1, just in the raid/attack report.

Same here.

2.1. Issue a warning if you try to raid a heaven that you've already reached the raid limit on.

3. Change the view scale in the map (zoom out), dragging is a bitch. (Excuse my french ^^), alternatively add the option to display more elements in the map view of the map like heavens.

I will pass this suggestion.

4. When exploring/traveling the map always display coordination (center of the screen or where the mouse lays), rather then hover a random heaven for it. 

I will pass it.

5. Very important IMO : enable a feature to view all the reports from a certain heaven, you want to know your past and how you two have interacted in the past and hunting the reports individually is not practical, and after you interact alot remembering is impractical as well.

Declined. We can't store so many reports on our servers. it would require too much space.

6. Enable "attack" for heavens like in Treasure Islands, so that your troops can auto back home after, rather then sending a blockade or sending a blank raid when you got 0 left.


Declined. Treasure Islands are an exception. You need to take care of your Units on your own.

7. Map view - when a heaven is blockaded you cannot see he's level,

Could you please illustrate it with a ss?

8. TONS of people asked/cried about it, did not see it asked here officially : Clarity in prizes, ye ye I know that the more fog is involved the more Plarium benefits, yet the lack of clarity around prizes really hurt sub-veteran players such as me, veterans have a big margins for trials and errors and can figure stuff out pretty easily, wheres for the rest its just frustrating. Prizes has minimal lvl of clarity and there is alot to do I will give some examples tho, Show the amount of the "bank", show exact/avg att/def at the prize, elaborate if there is some kind of interest involved in the bank payments/sacrifices , insert some tool-tips explaining the basics of the prize system, you've said that the small prizes you receive "Have some interaction with your banking balance", are they fully deducted from your balance? or they'r like side bonuses partially deducted.

Declined. Prizes are a part of the game you need to discover by yourself.

Now you might wrongly claim that you have left us in the dark so we can "diverse" and develop our own strategies, this is wrong, as I said the veterans will figure the best way out of the fog in no time while for the rest that cant afford the resources it will take ages to figure out. it's just too foggy to be healthy.


I Know its alot of feedback for a relative quiet forum but I did invest the time cuz I've seen that you are willing to improve and be fair to the community and endorse feedback, so there you have it, enjoy ^^.

Ow, I would like to thank you for your hard for on that occasion as well, it's very much appreciated.


Regards, Avi.

Aug 31, 2016, 10:1608/31/16
Sep 1, 2016, 10:49(edited)
220446

We want to increase the numbers of Bh emails allowed to leader + adviser from 5 emails to more of them.


During war , 5 emails are ridicules to keep everyone informed.


We need unlimited numbers of emails or at least 10 emails per leader/adviser.


Passed to devs
Aug 31, 2016, 11:5408/31/16
220446

daysleeper said:


If you have a haven blockaded, then why do fellow BH members still have the option to reinforce that haven, even if they technically attack you and are liberating it?

As soon as a haven is blocked, it should only give the option to liberate it, and the option "send reinfocements" should be deactivated at that moment.


Or .......


You should have the option to send reinforcements to the haven your fellow BH member has blocked and therefor defend the blockaded haven together with your Bh member and thus make it harder for the oposing players to liberate it.


It's either or, but you definitively have to make a change.


Looking forward to your reply.


Regards, Daysleeper


We're not planning to change the mechanics of Blockades. You can fight with your BH members in such cases.

So technically what you are saying here is that players can start boosting eachother within the BH for PvP points and experience.

That does NOT make any sense ....

Aug 31, 2016, 13:0508/31/16
Sep 1, 2016, 10:44(edited)
44

SwagOnEm said:


Hi, Here are couple of nice suggestions.

1. Display raid limit when you hover on heaven on the map, searching him on your enemy list is a hustle.

Declined. Currently we don't have a correct information about raiding limits stored in the game. You should track raids on your own.

Looks like it already exists, Just need to be linked!http://prntscr.com/cchvwx
It doesn't work properly at the moment. When it's fixed, we'll return to this discussion. - Alyona.

5. Very important IMO : enable a feature to view all the reports from a certain heaven, you want to know your past and how you two have interacted in the past and hunting the reports individually is not practical, and after you interact alot remembering is impractical as well.

Declined. We can't store so many reports on our servers. it would require too much space.

I'm talking about the reports that already exist, Its very easy to link them technically by the heaven's coordinations/ID.
Do you mean those which are currently available? - Alyona. 

7. Map view - when a heaven is blockaded you cannot see he's level,

Could you please illustrate it with a ss?

http://prntscr.com/cchz43, You can only see the blockader level. Hovering doesn't work also.
Are you sure that player is in a BH?  - Alyona.

8. TONS of people asked/cried about it, did not see it asked here officially : Clarity in prizes, ye ye I know that the more fog is involved the more Plarium benefits, yet the lack of clarity around prizes really hurt sub-veteran players such as me, veterans have a big margins for trials and errors and can figure stuff out pretty easily, wheres for the rest its just frustrating. Prizes has minimal lvl of clarity and there is alot to do I will give some examples tho, Show the amount of the "bank", show exact/avg att/def at the prize, elaborate if there is some kind of interest involved in the bank payments/sacrifices , insert some tool-tips explaining the basics of the prize system, you've said that the small prizes you receive "Have some interaction with your banking balance", are they fully deducted from your balance? or they'r like side bonuses partially deducted.

Declined. Prizes are a part of the game you need to discover by yourself.

Urggggg :).

Btw are you located in Hertzelia? :) Good day.

Alyona KolomiitsevaCommunity Manager
Sep 1, 2016, 10:3509/01/16
09/17/15
8273
SwagOnEm said:


Btw are you located in Hertzelia? :) Good day.
No, that's where our HQ is located. Our studio where the game is developed is located in Kharkiv, Ukraine.
Sep 1, 2016, 12:4409/01/16
03/27/14
1660

daysleeper said:


daysleeper said:


If you have a haven blockaded, then why do fellow BH members still have the option to reinforce that haven, even if they technically attack you and are liberating it?

As soon as a haven is blocked, it should only give the option to liberate it, and the option "send reinfocements" should be deactivated at that moment.


Or .......


You should have the option to send reinforcements to the haven your fellow BH member has blocked and therefor defend the blockaded haven together with your Bh member and thus make it harder for the oposing players to liberate it.


It's either or, but you definitively have to make a change.


Looking forward to your reply.


Regards, Daysleeper


We're not planning to change the mechanics of Blockades. You can fight with your BH members in such cases.

So technically what you are saying here is that players can start boosting eachother within the BH for PvP points and experience.

That does NOT make any sense ....

they can not do that because there is cheaters among this game and they have alts ( more then one account ) and then they reinforce these 

one of thee reason why we lost targets....

and no she isn't saying attack your bh she is saying work with them and attack to gain pvp like hitting a bastion or precids using joint attacks... 

so pvp is easier, 


the key to this is work together get your bh to work with you
 


Sep 1, 2016, 14:1309/01/16
Sep 2, 2016, 10:48(edited)
44

Yes, I'm aware that the reports gets deleted every couple of days, and I do mean for those who exist.


Alyona Kolomiitseva said:


SwagOnEm said:



Btw are you located in Hertzelia? :) Good day.
No, that's where our HQ is located. Our studio where the game is developed is located in Kharkiv, Ukraine.


I'm 15m drive away from them.

If you get a negative on your $$$ rise request - Lemme know 


                                                                         


 I'll keep that in mind...

Sep 1, 2016, 16:2109/01/16
Sep 2, 2016, 10:52(edited)
220446

Blasphemy said:

they can not do that because there is cheaters among this game and they have alts ( more then one account ) and then they reinforce these 

one of thee reason why we lost targets....

and no she isn't saying attack your bh she is saying work with them and attack to gain pvp like hitting a bastion or precids using joint attacks... 

so pvp is easier, 


the key to this is work together get your bh to work with you
 


Why attack a bastion or presidio and give the opponent PvP points, if you can attack your own BH members on in any given haven that is not a member of your BH and keep all the PvP in the BH?

All i am trying to get across is that you should get the option "send reinforcements" and "liberate" disabled in a haven when it's being blocked by a fellow BH member to avoid the players pushing eachother.


Can't be that hard


I haven't heard of players abusing this actually.

Sep 2, 2016, 15:4009/02/16
Sep 5, 2016, 10:17(edited)
220446

Please fix your link to rejected suggestions.  My suggestion is that Brotherhoods need more mass email availability than Plarium currently gives them.  We have 1 leader and 3 Advisers that use this facility.   We run out often.  Please either increase the number of characters allowed in these emails (600?  really?) or allow double or triple more mass emails.  As always thanks for listening to my plight  ;)


Drennalin


Link fixed, Thank you.

As for your suggestion, I've already passed a similar one.
Sep 3, 2016, 09:0309/03/16
Sep 5, 2016, 10:18(edited)
220446

I understand that suggestions about prizes have little chance to be approved, but let's try 


On the mouse rollover over a prize which has already been attacked, give the remaining units instead of "Enemy strength : Pushover" and so.


We already have this information in the reports, but to keep track of it is really messy, e.g. when you have, say, 5 prizes of the same name and level, which is which ?

The information is already stored in the database, it will not require extra space.

I've passed a similar suggestion - to show the last related report. Let's see what our devs say about it.








Sep 3, 2016, 16:0009/03/16
Sep 5, 2016, 10:20(edited)
08/18/13
6

I've been told it's frowned upon for a high-level player to raid or blockade a lower-level one but that seems to be just talk. This is a very common practice apparently. In one case, I've seen a level 46 player surrounded by low-level players that are now garrisons by the level 46 player. Gold farming anyone? 

I think this needs to change. If the community is unwilling to step up to the plate to enforce this disapproval of low-level players being chased off the game by high level ones, then a discussion must be held to implement a game mechanic to prevent this. 

One way is to simply compute the difference between players and if it exceeds say 10, a raid cannot be done. This game mechanic is already in place for bubbled players: all it needs is another IF statement.

Another suggestion is to adopt a model similar to EVE Online model where you have regions of seas with varying levels of protection that are inversely proportional to the rewards you get. For those of you who have not played EVE Online, you have high-sec space (you can attack players but the police known as CONCORD comes in and blows up your ship), low-sec space (where you can be attacked and CONCORD will not come), and nullsec (where you can own territories). This system has worked successfully for EVE Online, and the game continues to thrive well after over 10 years in operation. I believe a sea-faring model can be added here.  


Declined. Our devs are not planning to limit player interactions.
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