PROBLEM:
Plarium is ever increasing champ ranks.
The Augur (used to) straight multiply the protection equation by the % bonus of the Augur.
As champ ranks increased the multiplication by bigger and bigger % bonuses, lead to the point that 1 unit would cover an infinite sized army with 100% activiation chance
PLARIUM SOLUTION:
To take the first part of the protection calculation out of the Augur bonus and apply the Augur bonus only to the second part of the calculation (the troop ratio part).
NEW PROBLEM CREATED:
This so nerfs the protection calculation that even with maxed arts and maxed rank 8 champ you can now only achieve coverage of about 4 to 1 with the SH troops. e.g.
SH troops were overnight rendered utterly useless as they simply can no longer cover a big enough army to be useful.
SOME SOLUTIONS (MUCH BETTER APPROACHES PLARIUM COULD EASILY HAVE APPLIED FROM THE BEGINNING):
Option 1: Adjust Augur % Bonuses
- Put the Augur on it's own % bonus schedule that balances the protection calculation
- Not all champs have the same bonuses (undead boss, FBs etc). There is no need for the Augur % bonus to be the same as say a beacon of hamlet champ.
- If you halved it, you would get something sensible that addresses your problem, without destroying the SH unit mechanics
Option 2: Adjust the troop ratio part of the protection equation
- Recognise that only applying the Augur bonus to the troop ratio part of the protection equation will render coverage levels that makes the troops impossible to use
- And add a constant to the ratio part of the eqauation that increases the coverage ratio back to levels that applied before Rank 8 champs
Option 3: Apply a new factor to the end of the Equation to reduce protection
- Leave the equation the same but apply a final factor to bring the output of the calculation back to levels that applied before the Rank 8 champ update
- As the new ranks add approx 50% more % bonus to each level, factoring down by 1.5 would leave the output pretty much the same as before the update.
I guess there is an option 4 - do nothing but compensate everyone for the money spent on sketches increase SH lost arts that you now rendered utterly useless (but we all know you won't do that)....
and option 5 - do nothing and roll the dice that this isn't the final straw the pushes a load of people to stop playing or spending in the game.
Given I have given you 3 (and there are more) solutions to balancing the problem without destroying the SH troops and alientating your entire customer base - I really don't see why you would want to play Russian Roulette with the game's futurue viability for no reason.