Restore Balance to the Game
The revival of the old thread "Units will not be dismissed" has gotten me thinking - I will probably get murdered for suggesting this but why not change this back to the old system where if you did not have food you would lose units - with all the game updates one could still potentially have a big army but balance could be restored to the game
Before this change units in catacombs were not lost, units in people's castles for WOD's and on beacons were not lost - the only time units were lost was if they were sitting in your castle or travelling on a mission
WAIT!!! before you all get up in arms about this suggestion .... you can upgrade your farms to Level 25 which you could not before, you can buy 25% boosts and also 50% food consumption reductions, you can also upgrade your catacombs to level 26 so you will not lose new builds - you can use teleports and spells to speed up your units on their missions so there is no need for them to be outside of your castle for a long time - THIS is the only way to create any type of game balance - it would take 6 months to a year but eventually the people with massive armies would be brought down to scale a bit and then there may be more incentive for others to spend MODERATELY on this game
the MODERATE spending would come from the need to upgrade farms and catacombs and the spells and teleports etc
There would be fewer league stacked castles as one could potentially defend on their own without losing everything
Just food for thought - I know many will be opposed but how else can balance be restored?