Do feel underwhelming for the effort input. Will pass along the feedback. 🫡
Haven't opened mine yet, saving my disappointment:) but I had low expectations. To be fair, Plarium has added free rewards for something I was already doing... I agree they should scale up better if you did top damage though.
I see lots of 5* rewards in the top chest and even 4* star is possible for the low chest in 3rd place....how should this be motivating....for late game players 4* is not even a thought...5* is almost likely to be sold immediately...
At least for me, the whole concept is not motivating...
I will just play my Hydra keys normally and by some miracle we get some rewards I will take them as extra bonus...but I will not build teams or spend ressources into this....
On the upside, those smallish rewards should really deter players from bashing hydra for billions of damage on low levels instead of running brutal and nightmare as they should. The trade off doesnt really seem worth it to me if you're gonna use your best 2 teams on normal and hard to score insane clash points, and in the process you end up locking yourself out of top chest in higher levels (at least one for sure, since we only get 3 keys).
And Trips... you are not making friends showing off that banner LMAO... jesus, lucky brat, one week, almost perfect item in first try LOL
On the upside, those smallish rewards should really deter players from bashing hydra for billions of damage on low levels instead of running brutal and nightmare as they should. The trade off doesnt really seem worth it to me if you're gonna use your best 2 teams on normal and hard to score insane clash points, and in the process you end up locking yourself out of top chest in higher levels (at least one for sure, since we only get 3 keys).
And Trips... you are not making friends showing off that banner LMAO... jesus, lucky brat, one week, almost perfect item in first try LOL
It's okay we will just ban Trips. Problem solved. 🤣
Guessing that you guys are referring to just running essentially infinite damage teams on normal?
Suppose the "easy" solution would be to cap the number of points you can get per difficulty?
That's what I suggested elsewhere, cap normal and hard only though. But I think capping all might be better 🤔
I just built corpulent cadaver this cvc as well as some other components to the inifinity normal team. Somehow I have almost every single epic/rAre in the game except helborn sprite....I wonder how many of them ive fooded by now.
I think that is the only way a majority of players will get gold chests, I one key nm/brutal/hard and only got 400k clash points.
Hydra participation must still be low as they added another layer to incentive doing it.
I still dont want to do it but now my clan depends on me doing even more than before ...
Can we start complaining that the lower chests arent good enough now :)