Something about his mechanic of reducing mx hp and gaining it back from healing. I actually hope it's a bug and not intended. You can't regain hp by surplus heal. If the hp is reduced to 50% of the initial hp and the champ is at that 50%, healing will do nothing.
Pic one before Urogrim uses his A2 healing skill on Arbiter. Pic 2 after he did so.
This mechanic is just odd. Impossible to gain hp back in practice.
As soon as Geo puts his HP burn on the sleeping boss, his Max HP is reduced by 90%-95%
Other than that, it's the issue I've been griping about since the announcement - RNG in bonus stats. I tried ascending some CDMG gloves to lvl1 to see if I can get some crit rate bonuses. I got ATK, HP% and DEF% is all I got. I suppose extra stats don't hurt, but as much of a grind it is, paying 60 bottles for a flat stat is not something I'd get excited about....and that's to ascend to lvl1.
I just barely got through stage 6 on auto lol (Duchess, Kymar, Helicath, Rotos, Rector)
As soon as Geo puts his HP burn on the sleeping boss, his Max HP is reduced by 90%-95%
Other than that, it's the issue I've been griping about since the announcement - RNG in bonus stats. I tried ascending some CDMG gloves to lvl1 to see if I can get some crit rate bonuses. I got ATK, HP% and DEF% is all I got. I suppose extra stats don't hurt, but as much of a grind it is, paying 60 bottles for a flat stat is not something I'd get excited about....and that's to ascend to lvl1.
I just barely got through stage 6 on auto lol (Duchess, Kymar, Helicath, Rotos, Rector)
Complaining about rng in this game... lmao. Take it to reddit N00b!!!
But seriously, the gloves are no worse than before... yes, someone will have better gloves than you. Always going to be the case.
But this is like complaining you got a worthless epic instead of Duchess from your 1st sacred shard...
As soon as Geo puts his HP burn on the sleeping boss, his Max HP is reduced by 90%-95%
Other than that, it's the issue I've been griping about since the announcement - RNG in bonus stats. I tried ascending some CDMG gloves to lvl1 to see if I can get some crit rate bonuses. I got ATK, HP% and DEF% is all I got. I suppose extra stats don't hurt, but as much of a grind it is, paying 60 bottles for a flat stat is not something I'd get excited about....and that's to ascend to lvl1.
I just barely got through stage 6 on auto lol (Duchess, Kymar, Helicath, Rotos, Rector)
That's because he's stealing his turn meter that was brought up by chosen on YouTube yesterday what turn meter we steal we lose max hp equal to that
That's because he's stealing his turn meter that was brought up by chosen on YouTube yesterday what turn meter we steal we lose max hp equal to that
I guess it makes sense that they created a boss that was "geo" proof. After geo "trivialized" CB, Hydra, IT... this had to be expected.
Complaining about rng in this game... lmao. Take it to reddit N00b!!!
But seriously, the gloves are no worse than before... yes, someone will have better gloves than you. Always going to be the case.
But this is like complaining you got a worthless epic instead of Duchess from your 1st sacred shard...
I understand they are better, but 60 bottles to find out is a little much. Granted, I'm only at stage 6, but it's still around 1.2 energy per bottle. So roughly 70 energy just to see if it's even worth rolling further.
I understand they are better, but 60 bottles to find out is a little much. Granted, I'm only at stage 6, but it's still around 1.2 energy per bottle. So roughly 70 energy just to see if it's even worth rolling further.
Obviously like any dungeon, it won't be worth farming until high levels... and probably only the last... if I need to wait a week, a month... or months til someone figures out the strategy then so be it. Not losing anything by waiting a bit.
I guess it makes sense that they created a boss that was "geo" proof. After geo "trivialized" CB, Hydra, IT... this had to be expected.
I'd rather have that than have them nerf Geo, tbh. Respect, Plarium.
The game I left before I joined Raid had a massive drama because people were complaining about a champ. That company nerfed her 4 times!! Lost a lot of players over that.
Obviously like any dungeon, it won't be worth farming until high levels... and probably only the last... if I need to wait a week, a month... or months til someone figures out the strategy then so be it. Not losing anything by waiting a bit.
Up to stage 9 so far, still about 1.25-1.3 Energy per bottle. I'm not questioning that the dungeon is an option and a boosted stat is better than nothing....just wondering about if the energy expenditure is worth it.
That said, they did say it was meant for end-gamers, so maybe people who have tons of silver and gear, so they are tired of raiding regular dungeons. I'm broke and my champs are naked.
Hey, here's an idea: they should put a strip club in the Guardian ring where you can put naked champs so they can earn silver.