This is the Screenshot of My Tormin Passive Skill: Currently
Fully booked up:
I have a 25% chance to Freeze my opponent on Each Individual time they Buff or Gain Turn Meter.
The reason Tormin was created was to counter the Speed Meta.
Tormin was designed to help counter Speed teams like below screenshot:
Assuming my opponent has built his Speed Team currently.
They should move in the following order:
1st move: Lyssandra ------------------> Turn Meter Filler 30% + Speed Buff
30%
2nd move: Abriter ----------------------> Turn Meter Filling 30% + Increase Attack
50%
3rd move: Madam Serris -------------> AOE Decrease Enemy Defense
4th move: Skullcrown -----------------> AOE Nuke
Here is another example:
We even see a minor mistake in this players team composition.
They should have Abriter as the Leader vs. Lyssandra because Abriter gives the better SPD Aura.
Assuming my opponent has the rest of his team built currently.
They should move in the following order:
1st move: Lyssandra ------------------> Turn Meter Filler 30% + Speed Buff
30%
2nd move: Abriter ----------------------> Turn Meter Filling 30% + Increase Attack
50%
3rd move: Venus -----------------------> AOE Decrease Enemy Defense
4th move: Foli ---------------------------> AOE Nuke
Now why am I sharing this with you?
Well you see right now Tormin passive has a 25% chance to trigger vs. each Buff + Turn Meter Gain.
Now look at the teams I am showcasing to you!
They are applying 2 separate Buffs + 2 separate Turn Meter Filling.
Lyssandra is doing Turn Meter Gain ----> 1 Tormin Dice Roll
Lyssandra is doing Speed Buff -----------> 2 Tormin Dice Roll
Abriter is doing Turn Meter Gain ---------> 3 Tormin Dice Roll
Abriter is doing Increase Attack Buff ----> 4 Tormin Dice Roll
Fully booked my chance to trigger Tormin Passive is 25%.
Mathematically, The dice should roll in my favor 1 out of 4.
And that is why Tormin was created to punish players who try to abuse speed.
They farmed the Dragon Dungeon to get better Speed gear + Accuracy gear.
I farmed the Ice Golem Dungeon to get better Defense gear + Resist gear.
I don't feel bad for people who get frozen by Tormin due to them trying to steam roll me with speed.
They are gaining surplus Turn Meter + applying Buffs with 100% chance - It's all guaranteed for them.
My Tormin passive freeze isn't 100% chance - It isn't guaranteed!
I have to play the odds and even than sometimes nothing lands.
The changes you made to Tormin in this update are completely unjustified & not needed.
And now look at what you have done?
Tormin the Cold
Wintry Wind [P]
[Passive Effect]
Has a 20% chance of placing a [Freeze] debuff on the enemy each time they receive a buff or have their Turn Meter filled. The 20% chance applies up to twice per enemy turn (once for buffs, once for Turn Meter fills) in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round
Lets look at the below screenshot again:
This is what my enemy will be doing to me below:1st move: Lyssandra ------------------> Turn Meter Filler 30% + Speed Buff 30%
2nd move: Abriter ----------------------> Turn Meter Filling 30% + Increase Attack 50%
3rd move: Venus -----------------------> AOE Decrease Enemy Defense
4th move: Foli ---------------------------> AOE Nuke
So what your saying to me is:Lyssandra is doing Turn Meter Gain ----> 1 Tormin Dice Roll
Lyssandra is doing Speed Buff -----------> 2 Tormin Dice Roll
Abriter is doing Turn Meter Gain ---------> No Dice Roll
Abriter is doing Increase Attack Buff ----> No Dice Roll
Fully booked my chance to trigger Tormin Passive is 30%.
Mathematically, My Tormin isn't going to freeze at all right?
25% chance out of 4 is fair odds
50% chance out of 2 is fair odds
30% chance out of 2?????
It baffles my mind.
People really don't see a problem with this at all?
I can forgive a beginner for not knowing or understanding, but experienced players?
Really?