
Naskekashi said:
I love the update and everything that it brings for castles who are at end game. But the requirements need soul stones to completely unlock but there is still no efficient way of getting them in the game which puts those who do not have these troops at a big disadvantage especially to money spenders. My S1 Castle is at end game and has everything unlocked but my S3 castle ran out of soul stones and is blocked by that one requirement because of it.
Hello, my Lord! You can join the Tournaments to get the Soul Stones.
Also, thank you for the feedback, it will be passed to the team.Trent Kestin said:
Are there plans to get more buildings for the stoneheart castle. It reaches a point where you rly don’t need anymore adamantite production. So useless to build all the way up to lvl 20.
Hello, my Lord!
I haven't heard of such plans for the nearest future. However, I think it's possible in future, as it sounds logical to me.
Our developers are monitoring the situation with the resources and items, that the players receive. For this, when they start noticing the disbalance in this sphere, they'll take care of it.
Thanks for your suggestion!
P.S. It's better to share your ideas in the corresponding thread here :)
Not bad does limit play for newer players to the game . definitely adds a new dimension to play .With how many sapphs and everything needed to quickly discover everything it will take longer for older players to max this which still keeps it even for new players in my opinion. When we could research our Lost arts to higher levels is kind of the same concept as this just keeping the game interesting for players who maxed these options and need new development :)
Yet again an update that is ill conceived and Poorly thought out. There are some discrepancies, such as; Dragon Stone Bonuses. We can use Dragon Hammers to reduce Building Construction time, yet we Can't use Dragon Hide etc to reduce Troop training time. Either Dragon Stone applies to Stoneheart or it doesn't, make your mind up.
The cost for an upgraded Craftsman is Extotionate, 15k Sapphires is Rediculous, total rip off.
We need more accessibility to Soul Stones. Adamantine is available in the Black Market at a reasonable cost, so why not Soul Stones. This would also help beginners starting out in the game. Soul Stones are far too few in the game. When they do appear, which is infrequently, there are too few of them.
This is an update for the wealthy players and is a total turn off for the regular players.
There are outstanding issues you should have resolved, before you launched yet another Money spinner. What about the outstanding issue of the Dragon Stone and what to do with Mana, when you have completed all the Dragon Stone levels. Killing Monsters in Dragon Stone is now Pointless, once one has completed all the Dragon Stone levels.
Sort out your outstanding issues, before launching more money grabbing ideas.
More thought needs to go into updates like these. Your developers need to heed the feedback on here, Most of which is Negative, although I very doubt that they actually care.Yami said:
Gandalf said:
Immörtãl said:
First I would like to say the update is Awesome but I have a few concerns for other people who plays this game.
1. This will affect people who hasn't unlocked stoneheart castle. Example new people will literally get destroyed by these units. A 20% increase to non Stoneheart units. So realistically a new person minus well not PvP till he unlocks Stoneheart Castle. This is very unfair and people will take advantage of this.
You can simply fix this by:
1. Change the requirements from unlocking dragons to just unlocking Occult and change black star requirement and change it to spring of life. This will help so much for people to unlock this quicker to protect themselves and make it more competitive.
This will make A lot more people happy and fair to have a chance to compete against people who spends A lot of moneyAs a normal player, I would advise smaller or new players to focus first on their usual castle upgrades, lost arts etc and try to max it out first.
Once they are stronger enough at some good level, then they can start focussing on Stoneheart castle.
And by making it easier for smaller players to unlock the Stoneheart castle in an early stage of game may not help them muchGandalf. What Immortal meant was, new players will be subject to attacks from players that have the new units. The playing field isn't fair.
One can hardly focus on usual castle upgrades when their castle is under attack all the time. People will quit.
Immortal suggested a better means of providing a better solution. Your reply hardly answered his reply. Your advise would be ill spent on a new player. A second hand car dealer would have a better response.
His reply is not bad.
I am a player who spends but I also built a castle to see what it would be like never spending so I could help my league to advise them what to do to build quicker and I have found that on my main account I dont even have soulstones to build the new troops while my castle I dont spend on has an abundance of them. This update was in my opinion to give players who have been playing for a long time something to do while new players still get to build their castles. It gives both sides of players something to do or something to look forward to. It takes a lot of resources and sketches to upgrade the lost arts in the stoneheart portion. Even spending I couldnt upgrade that part of my castle quickly if i wanted to.
Being a long time player, my account is pretty much maxed along with a lot of my league members. Having stoneheart lost arts we now can compete again in development tournaments because we have things to discover now. It is not all about spending money, it helps keep people logging into the game to keep upgrading and updating their accounts vs just getting bored and not logging in because they have nothing to do.
I do think the new troops will benefit new players and non spenders more than spenders. Giving the troops both offense and defense capabilities greatly helps. Most spenders have built their accounts and have all troops automatically catacombed as they are built. When I first started, none of my troops did this and they would be left out and usually get killed before I could log back in. Building stoneheart troops will give your castle extra defense for those troops when you cannot log in. Same goes for beacons, if you hit with these troops youre less likely to lose as many if someone hits before you can recall offense.
I understand why you feel how you do and so do many others. Things like these need to be viewed from multiple sides instead of just viewed as a way to make money because I truly dont think that is what the point is.
Immortal did have great ideas and things like that can help advance new updates but just shutting something out because it is new wont help anyone.The update is good but.
It doesn't add anything to game play really
Its just more to upgrade.
You incouraged members to get more castles with more servers
Now your overloading people's time to play these castles. Causing people to quit.Lossing members.This is happening.
Needs a solution.
Won't be good for anyone in longer term
Castle №10763093 said:
Ashes1770 said:【تعل they learned
Yami said:
Gandalf said:
Immörtãl said:
First I would like to say the update is Awesome but I have a few concerns for other people who plays this game.
1. This will affect people who hasn't unlocked stoneheart castle. Example new people will literally get destroyed by these units. A 20% increase to non Stoneheart units. So realistically a new person minus well not PvP till he unlocks Stoneheart Castle. This is very unfair and people will take advantage of this.
You can simply fix this by:
1. Change the requirements from unlocking dragons to just unlocking Occult and change black star requirement and change it to spring of life. This will help so much for people to unlock this quicker to protect themselves and make it more competitive.
This will make A lot more people happy and fair to have a chance to compete against people who spends A lot of moneyAs a normal player, I would advise smaller or new players to focus first on their usual castle upgrades, lost arts etc and try to max it out first.
Once they are stronger enough at some good level, then they can start focussing on Stoneheart castle.
And by making it easier for smaller players to unlock the Stoneheart castle in an early stage of game may not help them muchGandalf. What Immortal meant was, new players will be subject to attacks from players that have the new units. The playing field isn't fair.
One can hardly focus on usual castle upgrades when their castle is under attack all the time. People will quit.
Immortal suggested a better means of providing a better solution. Your reply hardly answered his reply. Your advise would be ill spent on a new player. A second hand car dealer would have a better response.
His reply is not bad.
I am a player who spends but I also built a castle to see what it would be like never spending so I could help my league to advise them what to do to build quicker and I have found that on my main account I dont even have soulstones to build the new troops while my castle I dont spend on has an abundance of them. This update was in my opinion to give players who have been playing for a long time something to do while new players still get to build their castles. It gives both sides of players something to do or something to look forward to. It takes a lot of resources and sketches to upgrade the lost arts in the stoneheart portion. Even spending I couldnt upgrade that part of my castle quickly if i wanted to.
Being a long time player, my account is pretty much maxed along with a lot of my league members. Having stoneheart lost arts we now can compete again in development tournaments because we have things to discover now. It is not all about spending money, it helps keep people logging into the game to keep upgrading and updating their accounts vs just getting bored and not logging in because they have nothing to do.
I do think the new troops will benefit new players and non spenders more than spenders. Giving the troops both offense and defense capabilities greatly helps. Most spenders have built their accounts and have all troops automatically catacombed as they are built. When I first started, none of my troops did this and they would be left out and usually get killed before I could log back in. Building stoneheart troops will give your castle extra defense for those troops when you cannot log in. Same goes for beacons, if you hit with these troops youre less likely to lose as many if someone hits before you can recall offense.
I understand why you feel how you do and so do many others. Things like these need to be viewed from multiple sides instead of just viewed as a way to make money because I truly dont think that is what the point is.
Immortal did have great ideas and things like that can help advance new updates but just shutting something out because it is new wont help anyone.
hello :)
welcome and what are you looking to find?I will try to illustrate the new reality of the game to my players. I think it will be a difficult undertaking. One thing is not understandable to me. will the new castle influence the championship we are in or will it be part of a new championship with the need to form new leagues? If the castle will be part of a new type of championship, over the different skins, what makes it different from a league in another server?