Hundigo said:
ThatBloke said:
You didn't get what I said.
*SNIP*
I' m sure you ThatBloke didn't understood what Jacktheripper said;
He said; when you attack with 1 agema and he would defend with 100 jav's that you as attacker would loose
Well, it takes 168 javelineers to resist 1 Agema horseman.
Against 100 javelineers, the Agema would win the battle.
Now it also depends on the target location passive defense : if it's a city and it has good fortifications, those 100 javs can easily count as 168 anyway. But let's calculate without taking thse in accoun for now (if they're defending a colony, for instance).
Let's see if the attacker would actually lose his horse (probably, but it has to be checked ^^)
The Agema represents 62.686% of the forces pressent in the battle. This is the damage ratio that will be inflicted to the javelineers, meaning 63 will die (62.686 is rounded up to 63)
The javelineers represent 37.314% of the forces and will inflict this damage ratio to the Agema.
Unfortunately for the defender, 0.37314 will be rounded down to 0, so the attacker will lose nothing. :p
Of course, nobody ever sends only one Agema, so this is a theorical calculation. If the attacker sends 2 against 200 javs, he'll lose 1 (
0.74327 rounded up to 1), same as if he sends 3 or 4 (he'll start losing 2 from 5 Agemas sent), etc.
You example is interesting as it alo shows how rounded down numbers on a mixed force conatining small qquantities of each kind of units can actually dramatically decrease your losses. However, it also reduces their efficiency, as only the units present in majority will be used to calculate the battle results, then the ratios will be applied to all of the units.
Anyway, it mostly shows two important points I've ben insisting about :
- Units are stongly secialized (you must use offense to attack and defense to defend)
- Every higher category of units has a better efficiency (especially in grain consumption and building time) than the lower ones (you can still get almost the same power with approximtely the same amount of resources by building either more weaker units or less stronger ones).