Helena said:
1. Would be cool if there came new city schemas, that might gave more defence to the city.
2. Add new buildings such as "Garrison" which has to be upgraded to increase the amount of units one player can keep in the city, this will reduce the unlimited amount of units and perhaps make the game more fair for they who wont spend any money.
3. Add a new building that has to be upgraded to increase the amount of units that can be sent to emporias or hostile cities, pan etc.
4. Add a new units that is weak, but can be used in both def and off. Great for besieging non-active cities.
5. Make it possible to use dracmas to edit coalition banner like we can do with the coalition name.
Hello, Helen!
1) New City Schemas are always possible in the future, I've already mentioned to our devs that many players want to see additional Schemas added in the future.
2) We used to have a limit on how many Troops can be fielded based on grain, however as the game developed that was removed. We do not plan to add any limits on the Army size at the moment. But as the saying goes, where there is a will there is a way. If you have a big well-defended target that you want to take down, it will require a lot of tactical cunning and likely some teamwork with your allies.
3) As with the point above, we do not plan to introduce these limits yet. We do have limits for attacking Pantheons and Coalition Capitals, however.
4) Could happen at some point! Though we do have Troops that fit the bill. Numidian Archers and Velites have a passable Offense stat while being a mainly Defensive Unit.
5) At that moment that is not in the plans. Suggestions like this have been passed on before and were declined.