Coalition management updates needed:
1. Orichalcum distribution, is tedious task to have at least 2 people monitor usage and update spreadsheet and if someone make
mistake sorting it out etc, it requires at least 1-2hours each day combined time for people involved
Solution: Give us some option slider if you will apart of just switch on or off usage, where we explicitly assign amount of
orcichalcum for each player. Then nobody has to check anything. They will be limited by game and they can take their allowance
in 100 small hits also, nobody will need to check it and update spreadsheets.
Also some coalitions work on daily orch basis others on weekly basis, so I would like to have option to either set limit for
each individual plaer for their daily allowance or their weekly allowance(it could reset when game tournaments, weekly
tournaments are reset)
(In case someone will say that we should only allow access to people who we trust, I can say only this...people do mistakes or
new people are not always 100% trustworthy. Nobody would like to get their monthly payment in work where someone bring bag of
money and each person take only their allowance....)
Also there should be option to disable orchichalcum transport between pantheons for certain ranks.
Passed to devs some time ago. They will consider it.
2. Capital defense statistics.
there is no way to view statistics for each player def in capital, only their total def or pantheon def. Also some person has to
manually run over capital use spreadsheet and calculate defenses for each player. It's not most accurate as everyone is running
different bonuses, but we can get close enough to real numbers. It takes around 2 hours to check entire capital, it only depends
how often your coa wants to recheck these numbers, weekly? etc.
Already in development.
3. Pantheons defense display.
Would be cool if player can see their own amount of defense per each pantheon not only troops count, same for management to be
able to see each player defense in particular pantheon
Already in development.
4. statistical view vs actual numbers
we know that in statistics not all buffs are shown and not champion bonuses except their actual def not their bonus to other
troops, so difference could be like 20% statistics vs real numbers. it doesnt matter much, but both players needs to see same
number as management.
Statistics is updated once in a few hours. Maybe that's why the numbers differ.
Solution:
Let players to see their own statistics as commandants or above ranks can see them for everybody. It safe as they will only be
able to see their own numbers. And if lets say they are told to leave 2mil defense in that pantheon, both sides can check if
there are 2 millions inside or not.
Each player can see his own stats by choosing all Units. Why would players need additional information?
5. Ranks
Ranks are i think very outdated concept which are not used much. Problem is that as coalition leaders you have very little
control as what each rank can actually do.
Currently centurions and up can see how many troops are in pantheons/capitals
i think u can set up ranks which can see entire coalition statistics, default maybe st.bearer and up
Already in development.
Also polemarchs can do nearly everything.
Also many coalitions just dump everybody except most trustworthy polemarchs down to citizen rank, so 90% of coalition sits in
citizen
Solution:
Give more control over what each rank can do , not have them preset by default. Every coalition have different needs, different
fears about infiltration a d sabotage etc( yes they are real, very common, join them, screenshots defences in pantheons and then
attack them ) It would let us use all ranks as we feel fit.
Could you please make a list of permissions you'd like to control?
6. Players activity
Currently we are only able to see if player is gone for 1,2,3 days or long ago which is anything over 3days. It is very little
info some people might go holidays or take break from game for month or only take longer weekend off and they are all marked as
long agos. Yes yet again we have to monitor in spreadsheet these people who been inactive for bit if they are out for just few
weeks or months.
Solution:
simply display when they last logged in by date not just long ago
Passed to devs and was accepted, but I don't know when our devs will have time to implement it.
7. Custom chat channels
Currently you have coalition chat and global chat... which nobody uses and VIP chat for VIP players.
We are missing officer chat, where leaders can discuss important things instead of going to 3rd party applications, like slack
etc.
There could be alliance chat as well, where multiple aliances can chat together, even for all players not just leaders
As it stands some communication between leaders regarding sensitive topics, which cant be discussed on coalition chat rely 100%
on 3rd party chat clients. Sending PM's to multiple people is out of question and slow, sending amss messages to lets say only
polemarch rank is limited by 5 per day.
We're working on a portal chat that will allow you to communicate while playing the game. It will be integrated to plarium.com and you will be able to manage rooms, participants, etc.
If you happy we have to use other programs for simple things then fine, otherwise we need these channels for better live
conversations
I think these changes would by nice life quality improvements so some of us dont have to spent even hours daily dealing with stuff which has nothing to do with enjoying and playing game, but it feels like another job simply by doing tedious tasks
Thank you for your suggestions! They are really great!