This update includes a big batch of new content to play through, along with some changes to existing features and some Champion balance changes. Here’s everything you need to know:
Split across 3 new Parts, these 183 Missions will test your Champions across many areas of the game - including the Clan Boss, the Doom Tower, Tag Arena, and the Campaign - as well as giving you even more reason to craft Artifacts at the Forge. If you manage to complete every Mission, you’ll also get an exclusive Legendary Void Champion that can’t be acquired any other way - Ramantu Drakesblood.
Rarity: Legendary
Type: ATK
Affinity: Void
Faction: Lizardmen
Ramantu Drakesblood also brings an all-new debuff - [Block Passive Skills] - that prevents Passive skills from working, which is sure to throw a wrench in the works of many common Raid teams.
Aura - Increases Ally Accuracy in all Battles by 60
We’ve also renamed the existing [Block Cooldown Skills] debuff to [Block Active Skills].
[Block Passive Skills] debuff was also added to the list of debuffs in the following Boss Passive Skills - meaning many Bosses will already be immune to this debuff:
We’ve added 5 tough new Stages to every Artifact Dungeon and Potion Keep except the Minotaur's Labyrinth. The Bosses on these Stages have been given additional Passive Skills: Almighty Strength and Almighty Persistence. These higher Stages will provide a tough challenge to overcome for those of you that have already conquered the Dungeons, but the rewards will be well worth it. We're excited to see all the new strategies that will be discovered along the way.
We’ve also made changes to some of the Void Champions. Here’s everything you need to know:
Soulless
- Base stats changed: Base SPD increased to 97 (was 87); Base DEF increased to 1,421 (was 1,255); Base ATK decreased to 848 (was 1,013).
[Skill 2 - Wave of Despair]
- Damage multiplier decreased.
[Skill 3 - Reign of Terror]
- Damage multiplier decreased.
Visix the Unbowed
[Skill 1 - Flanged Mace]
- Effect changed: now each hit has an 80% chance of decreasing the Target's Turn Meter by 15% (was 10%).
[Skill 2 - Sinister Allies]
- Effect changed: now places a 50% [Ally Protection] buff on all allies for 2 turns (was a [Shield] buff on Visix equal to 20% MAX HP).
[Skill 3 - Single Combat]
- Skill changed: now attacks all enemies instead of one and places a [Provoke] debuff on them for 1 turn; also now places a [Shield] buff on Visix equal to 20% MAX HP (was a 50% [Ally Protection] buff on all allies for 2 turns).
Wurlim Frostking
- Aura Skill changed: now increases Ally DEF in the Doom Tower by 40% (was in the Arena by 30%).
[Skill 1 - Winds of Winter]
- Skill changed: now places the [Perfect Veil] buff for 2 turns instead of 1 if the [Freeze] debuff is placed by this skill; also now places a [Veil] buff on the ally with the lowest HP for 1 turn if the [Freeze] debuff is not placed.
[Skill 2 - Frostbite Blast]
- Effect added: now also has a 70% chance of placing a 50% [Decrease ACC] debuff for 2 turns; in addition, the debuffs placed by this skill cannot be resisted.
[Skill 3 - Icegrave Armor]
- Cooldown decreased from 6 to 5 turns.
Baerdal Fellhammer
- Base stats changed: Base DEF increased to 826 (was 683); Base HP decreased to 16,185 (was 18,330).
[Skill 1 - Ensorcelled Axe]
- Damage and chance increases from Skill upgrades changed from 5% to 10%.
[Skill 2 - Fey Protection]
- Effect added: now, if an enemy is under a [Heal Reduction] debuff, also has a 75% chance of placing a 60% [Decrease DEF] debuff on them for 2 turns.
Broadmaw
- Aura changed: now increases Ally DEF in Faction Wars by 33% (was in the Arena).
[Skill 1 - Ice Blast]
- Chance increased: now has a 35% chance of placing a [Freeze] debuff for 1 turn (was 25%).
[Skill 2 - Gift]
- Effect added to the ascended version: now also fills the Turn Meters of all allies by 15%.
[Skill 3 - Resurrect]
- Cooldown decreased from 7 to 6 turns.
Exemplar
[Skill 1 - High Stance]
- Effect added to the ascended version: now, if the first hit is critical and the target is under a [Weaken] debuff, puts one of the target’s Skills on full cooldown. If the first hit is critical and the target is not under a [Weaken] debuff, increases the cooldown of a random skill on the target by 2 turns.
[Skill 2 - Pincer Attack]
- Chance increased: now each hit has a 75% chance of placing a 25% [Weaken] debuff for 2 turns (was 50%).
[Skill 3 - Capture]
- Cooldown decreased from 5 to 4 turns.
Rowan
[Skill 3 - Blade Surge]
- Chance increased: now each hit has a 75% chance of placing a 5% [Poison] debuff for 2 turns (was 50%).
Suwai Firstborn
[Skill 2 - Utter Rampage]
- Skill changed.
Old version: Attacks 1 enemy. Attacks all enemies with a second hit if this attack is critical. This hit deals 80% of the damage inflicted from the first hit. This attack will always be a normal hit.
New version: Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] for 2 turns.
- Damage decreased.
- Added Buff/Debuff Chance increases to the Skill upgrades (up to +25% from Levels 4 and 5); damage increase changed per Level, but the total remains the same (+10% per Level, from Levels 2 and 3, not 5% per Level from Levels 2-5).
[Skill 3 - Deaden Reactions]
- Cooldown decreased from 5 to 4 turns.
Towering Titan
[Skill 1 - Shieldsplitter]
- Damage now depends on HP (was ATK).
[Skill 2 - Flailing Assault]
- Effect added: now the first hit has a 100% chance of placing a [Provoke] debuff for 1 turn, and all remaining hits have a 50% chance of placing a [Provoke] debuff for 1 turn.
- Damage now depends on HP (was ATK).
[Skill 3 - Bullish Vitality]
- Duration of effect changed: now places a [Shield] buff on all allies for 3 turns instead of 2.
- Ascended version changed: now also grants an Extra Turn.
Whisper
[Skill 2 - Charged Assault]
- Effect changed: the [Increase ATK] buff is now placed for 2 turns instead of 1. Now also places a 30% [Increase C. RATE] buff on Whisper for 2 turns before attacking if the target has higher MAX HP than this Champion.
[Skill 3 - Unyielding Flurry]
- Cooldown decreased from 6 to 5 turns.
For a whole month - from May 6 to June 7 - we're halving the amount of Silver it takes to remove or swap Artifacts and Accessories. It's a great time to fine-tune your teams and test out some new gear combos.
That’s everything we’ve got for you! Don’t forget to head on over to our forums to let us know what you think of these changes.
pour les français, traduction anglais --> FR ici :
https://www.alucare.fr/patch-notes-rsl-06-05-21-mise-a-jour-4-20/
"Tyrant Ixlimor will now use the Hellfire Torrent skill on the Clan Boss. "
Nope he still dosnt use it if the CB has 10 Debuffs already, same problem as befor still not reliable usable on Auto. Did you even change a thing?!
Please Hotfix that ...
That's not a bug. 10 debuffs is the debuff cap for CB. You can't have anymore than 10 of ANY debuff on him at once.
you would think with all the comments made in the past, that would remove the single xp brew from the new stage 20 keeps, but nooooooo. please dont waste our time and increased energy cost with that fiasco.
Agreed. Also, while the rare, 5 star, flat stat gear we are getting in level 25 dungeons is CLEARLY superior to the rare, 5 star, flat stat gear we were getting in level 20, I'd still rather not get it at all. Thanks.
"Suwai Firstborn
[Skill 2 - Utter Rampage]
- Skill changed.
Old version: Attacks 1 enemy. Attacks all enemies with a second hit if this attack is critical. This hit deals 80% of the damage inflicted from the first hit. This attack will always be a normal hit.
New version: Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] for 2 turns.
- Damage increased.
- Added Buff/Debuff Chance increases to the Skill upgrades (up to +25% from Levels 4 and 5); damage increase changed per Level, but the total remains the same (+10% per Level, from Levels 2 and 3, not 5% per Level from Levels 2-5). "
Doesn't state the multiplier being nerfed from 5.9 down to 4.1. She would of been another viable nuker with some utility, but she definitely lost overall damage from the previous version of the skill.