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New F2P Players CAN NOT win in Arena

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1 квіт. 2021, 16:0401.04.21
14.04.20
1343
Trips

This will sound harsh, but the facts are we know how the system works at least somewhat.  If it's not going to change then adapt to it.

Stop leveling up every champ you get.

Don't buy shards.

Focus on few, not many (this is important for a MULTITUDE of reasons)

Ignore FW, really, IGNORE FW. I don't care if you like it.  Seriously, shooting yourself in the foot here.

Sell, don't level crap gear.

Progress in dungeons for better gear, make more 6* not a bunch of 50s or FW 40s.

Patience.

It has been proven what works and what doesn't, your choice which path to take.

Gear only adds to your player power when you're actually wearing it - just tested it. So the more important point with gear is to strip gear from champions you're not using anymore, there's no harm in just having gear in your storage, whether leveled or not. 

1 квіт. 2021, 16:1701.04.21
19.12.19
7028
L9753

Gear only adds to your player power when you're actually wearing it - just tested it. So the more important point with gear is to strip gear from champions you're not using anymore, there's no harm in just having gear in your storage, whether leveled or not. 

Thanks for sharing this info! Good to know.  Don't think any of this impacts G4, but I will share the proper info with my clan.

1 квіт. 2021, 17:3001.04.21
14.04.20
1343
Deleted

So how is player power calculated? By the total number of Champs you have? By their rank, rarity, level, the level of their gear? 


So basically I need to get rid of Champs I've collected over the weeks?



After some testing, here are some numbers:

458 points for level 1 common, 703 points for level 10 common, 604 points for 2* level 1 common. 

876 points for level 1 uncommon (so yes, rarity makes a difference too), 1275 points for level 20 uncommon, 1376 points for 3* level 1 uncommon. 

29 points increase for a 1 level increase on a 5* rare. 

168 points when you equip a 5* rare level 1 piece on a champion (gear doesn't affect your score while not being worn), 545 points when you equip a 5* rare level 16 gear piece on a champion. 21 points increase to level a 5* rare gear piece from level 9 to 10. 

66 points increase for a tier 3 mastery being added. 


So basically, if you want to reduce your player score to get you easier matchups in arena, you should get rid of champions that you don't use and don't plan to use in the future; you should not level up/ascend champions that you want to keep for future use but aren't using now, nor gear them, nor get them masteries; when you stop using a champion, you should strip their gear, even if you don't go so far as to feed the champion. 

2 квіт. 2021, 03:4702.04.21
19.09.20
178

i cant win with my uber arbiter team haha, oh well problems at every level. im losing to people who happened to get "lucky" on speed upgrades. Sad when arena atm basically comes down to rng on speed gear. The problem is almost all teams involve an arbiter and or a turn meter reduction champ, def down and a heavy nuke. Honestly its boring and garbage and thats what needs fixing. There needs to be better ways to win and survive. Hopefully with the new gear but prob not

2 квіт. 2021, 14:3802.04.21
231031

If you're a P2W player your opinion on this subject is pretty much worthless as you have ZERO perspective of what Raid is like to play w/o pouring cash in to overcome the roadblocks. I'm still under the 30 day mark and my perspective on the arena as a f2p player is dismal to say the least.

Basing my opponents on the cumulative strength of my champion roster is beyond dumb considering you can't use more than 4 at a time the entire rest of your roster is 100% meaningless. Considering how counter intuitive and plain out dumb this mechanic is most likely 90% or more of new players have opened WAY WAY WAY more shards than they should LONG before they even hear of how arena opponents are measured up.

I have ZERO legendaries and 4-5 epics and only my starting champion is at 5 stars but 90% of my opponent choices in the arena are stacked with epics/legendaries, many 5 star ascended, along with 5 star ascended rares. I haven't had nearly enough play time to even remotely match up with those teams and often I'm dead before I get a turn or two. Even tuning for speed is only slightly useful since my artifact ranks are in the 3-4 star range mostly (some less). Not to mention the additional time needed to farm this speed gear.

Bottom line is at no point should you see so many legendary/epic champions in BRONZE I tier. There is no explanation even close to remotely justifying why the starter tier is packed with so many players with advanced champions/gear. Starting tiers should mostly be for starting players who simply haven't had the time to build up no matter their strategy or tactics.

2 квіт. 2021, 16:3302.04.21
231031
Deleted

If you're a P2W player your opinion on this subject is pretty much worthless as you have ZERO perspective of what Raid is like to play w/o pouring cash in to overcome the roadblocks. I'm still under the 30 day mark and my perspective on the arena as a f2p player is dismal to say the least.

Basing my opponents on the cumulative strength of my champion roster is beyond dumb considering you can't use more than 4 at a time the entire rest of your roster is 100% meaningless. Considering how counter intuitive and plain out dumb this mechanic is most likely 90% or more of new players have opened WAY WAY WAY more shards than they should LONG before they even hear of how arena opponents are measured up.

I have ZERO legendaries and 4-5 epics and only my starting champion is at 5 stars but 90% of my opponent choices in the arena are stacked with epics/legendaries, many 5 star ascended, along with 5 star ascended rares. I haven't had nearly enough play time to even remotely match up with those teams and often I'm dead before I get a turn or two. Even tuning for speed is only slightly useful since my artifact ranks are in the 3-4 star range mostly (some less). Not to mention the additional time needed to farm this speed gear.

Bottom line is at no point should you see so many legendary/epic champions in BRONZE I tier. There is no explanation even close to remotely justifying why the starter tier is packed with so many players with advanced champions/gear. Starting tiers should mostly be for starting players who simply haven't had the time to build up no matter their strategy or tactics.

You know I don't think most of the people complaining want easier arena, we want a fairer arena.

People telling people that in order to play this game you can't play the game ,don't summon champs, don't do anything other than farm the campain till you eyes bleeds seems really counter to what the game came off to me as, which  was a summoning game and build your champs. Not summon a couple of champs and play them  and only them.


Oh well still playing but not spending becuase the arena part is not fun as  a new player, and last i checked this was entertainment, and if they don't want my entertainment money so be it.


2 квіт. 2021, 19:1802.04.21
231031
Deleted

You know I don't think most of the people complaining want easier arena, we want a fairer arena.

People telling people that in order to play this game you can't play the game ,don't summon champs, don't do anything other than farm the campain till you eyes bleeds seems really counter to what the game came off to me as, which  was a summoning game and build your champs. Not summon a couple of champs and play them  and only them.


Oh well still playing but not spending becuase the arena part is not fun as  a new player, and last i checked this was entertainment, and if they don't want my entertainment money so be it.


Exactly, as a new player I don't expect to jump into the arena and dominate from the outset but I do expect to be given opponents around my actual relative strength w/o being penalized because I explored the game and the champions I acquired instead of feeding them all to a select few champions.

Apparently collecting in this collection game is a bad idea. Now I'm finding out I need to ungear and get rid of any champion I'm not actively using just to have a hope of fighting somewhat fair teams.

Now looking at all the champion leveling tournaments/events they feel designed to make the game harder on you unless you're leveling sacraficial champs.

2 квіт. 2021, 21:1302.04.21
20.01.20
1
Deleted

Exactly, as a new player I don't expect to jump into the arena and dominate from the outset but I do expect to be given opponents around my actual relative strength w/o being penalized because I explored the game and the champions I acquired instead of feeding them all to a select few champions.

Apparently collecting in this collection game is a bad idea. Now I'm finding out I need to ungear and get rid of any champion I'm not actively using just to have a hope of fighting somewhat fair teams.

Now looking at all the champion leveling tournaments/events they feel designed to make the game harder on you unless you're leveling sacraficial champs.

Well said, both of you. I have a couple accounts and neither can get out of bronze tag team despite having some pretty good champs. There is no reason anyone in bronze should see a wall of Arbiter teams that are 50% legendaries. It's demoralizing. Also how are your Classic Arena Takedowns going? Been up for almost a day now, I have maybe 2 wins/20 pts in one and am sitting at rank 12. That doesn't seem right.

3 квіт. 2021, 00:5003.04.21
231031

I have no issue with the arena being "challenging" leave it that way if people want.


The core issue for me is the disconnect in the mission progression path between the arena quests and all other quests.


As a relatively new player I have no shot in making it to silver 1, I struggle to stay in bronze 3. Most of the teams I face are fully ascended 6 star, madames, monstrosities, legendaries all over the place.

The same quest chain has you do campaign on hard... or clear ice golem level 5... if you're in silver 1, you're way way past all that content.

The point of the progress mission is to guide you in your progression and give you much needed rewards to help you progress: shards, gear, skill times, ect...

I'm not asking to be handed an arbiter. But to access an arbiter I must first face all arbiter teams. It's a catch 22...

Do what you want with arena, but give new players a way to actually work on the campaign mission.

I'm currently pushing nightmare campaign, dragon 14, but I can't make it past the early progression missions due to silver 1...




3 квіт. 2021, 17:4203.04.21
16.12.19
1

 it as a cause and effect from everyone learning more rapidly so now any pvp game aspects are going to be harder because good team builds are becoming common knowledge and how to defeats these builds is still scarce. I love a good chest match to pvp but i wish there was a way to auto save team sets and armor set builds in arena like decks of cards and be able to switch teams and armor sets quickly for different match ups. i hate paying silver to switch my armor sets to beat a certain teams in pvp its too much cost in that aspect. There should be way save limit number of sets for each champion( which can be upgradable through gems). That way we still have to item farm but each champion can have at least have two or more sets  to interchange through for each game mode. Masteries too maybe but those are just my thoughts on the matter. 

7 квіт. 2021, 02:4707.04.21
27.01.21
300
PriestGuardian

YouTube  

ASH

Free to play series, he will show you how he does  it on his free to play account. Watch it and get back to us

Are you talking about this video where Ash says the arena is broken and shows off his f2p great hall level 4?

https://www.youtube.com/watch?v=n8uU0oWwKYI

7 квіт. 2021, 02:5407.04.21
27.01.21
300
trevor.wilson

Non of those teams look frightening to anyone who has played more than a few weeks but can we not confuse that with the real problems some are having with matchmaking (if for instance they have built up faction wars teams and inflated their player power)

People should not be punished for playing part of the game, also in the case of the op- he might not even have any level 60's yet so yes that would look intimidating

I started an ftp newb account yesterday to see how it is for brand new players, i am 3.5 hours in and at bronze 2 but yes i am starting to see level 60's in the line up now and i have kept my player power to the minimum- and had to actively farm warmaiden and speed gear for her to go first (for defence down) to get any further onwards....3.5 hours into the game.

Perhaps the curve for absoloute brand new players is a bit rough (although i do accept the argument that it should take a few weeks to progress in arena is a valid one) - but it is a completely different topic to matchmaking issues based on player power.

Personally i would factor in great hall development when matchmaking since it is the best indicator of a players experience in arena.


Yeah, I have no idea why in a character aquisition game they decided to punish players for character aquisition.  The great hall development is an infinitely better baramator of the sort of team you can field than player power is.  Heck, when someone first mentioned that player power was a determining factor in matchmaking (to be pooh-poohed by those who claim there is no issue at all with the arena), I went to pull 10 mystery shards to see what it did to my player power.  Apparently Plarium thinks 7 commons and 3 uncommons make my account more powerful although why anyone in their right mind would believe that is beyond me.

OracleCommunity Manager
7 квіт. 2021, 10:3807.04.21
02.03.21
571

Thank you for the feedback! Yes, we are aware of the difficulties that players have on the Arena, in particular in Bronze and Silver, and so we keep working on the matchmaking system in order for it to be more new-player-friendly.

I would like to emphasize, that ultimately the decisive factor for the best performance on the Arena is not getting more Legendaries, but rather the most efficient application of the Champions that one already has. Going back to the original post, the key to winning in the Arena is to find a perfect synergy and to strengthen it further by artifacts, not to field a bunch of strong champions with an intention to overwhelm an enemy with sheer brute force.

Still, I appreciate you putting forth your points and will communicate your opinion to the game-design team.

9 квіт. 2021, 14:5509.04.21
15.08.20
1

Hi, 

Campaign needs silver 1 arena to progress.... 

Actually there's too much power team to reach this level... So that pvp block any try to climb campaign... Developers must balance this... 

10 квіт. 2021, 19:5110.04.21
09.04.21
1

It's not just new players that are shafted,  I was gold iv now silver iv and have won only a few arena games.  They better switch it back to the way it was or I'm not spending any more money and I spend quite a bit 



10 квіт. 2021, 21:4910.04.21
27.10.20
1

agreed! But now noobs like me have to wait 6 months to start developing the great hall! i am 3 days away from collecting scyl and if she does not help male a big difference i am done with this game! everything in this game is too hard to get to progress champions like books and artifacts. And why should i have to spend silver to swap out artifacts i already own???!!! lets touch oo one last thing also, clan boss has 5 or six different levels of difficulty and doom tower only has two?? what a rip off! I beat the nether spider last cycle and this cycle i used the same team and i cant even touch the spider!!! this game is rigged for big spenders and content creators. the rest of us are just chum for the whales to feed on. 

11 квіт. 2021, 13:2311.04.21
231031

I think you miss the point. Remember when you first started this game the best gear you got was from Plarium. 7 days later you got your first fair gear. The stats were not so good but it had to do because your still in farming mode. The grind starts... get that starter champ to 60. With the gear your picking up along the way you do with what you can find. Remember you carefully chose which gear you upgrade cause silver is precious. Did you find alot of blue gear? Are you close to 60 with lack of double exp and potions to keep you going? Or has it been so long ago you forgot what that was like? So these lego are poorly built you say... You might be right but what about the gear your finding, and silver it takes to level it up. Some of you are doing pretty good at 30 day mark. Remember Alot of people dont play past 30 days because the silver not enough and gear drops are poor. You following arbiters mission? How about the grind in the first two areas finding 3 star artifacts which only drop one in 30-50 tries.. Did you forget about that. Now you want to say get gud? Finally when you get to play in the arena you win a few cause the system generates bots. You wont be getting out of bronze 1 for awhile. Its up and down. Lets go find better gear remember how that felt ? You sit and say its all about getting gud. Did you ever see a lego in your firsts 30-45 days? Remember your trying not to spend you want to be FTP. Some of you lost touch with Reality. Dont get me wrong there are always going to be Exceptions to the rules. You just roll back time and remember if it is so easy to do, share some of your exp with the rest. I have seen streamers give up FTP its To much a grind and it was because that arbiter mission was impossible to progress. Thats where I draw the line. Is it impossible... No however everyones pain level is not the same. Deal with it and allow others to express thier pain without you telling everyone how great you are and how you can stand in the current arena and beat these champs with your knowledge,, BS I say. BS

6 квіт. 2021, 20:0006.04.21
6 квіт. 2021, 20:03(відредаговано)
23.12.19
173

FYI you can not get Laird Stuff and airmaxx to understand what you are saying. 

They are being elitist. The people in broze and low silver should suck because they are learning but its not about learning, the arena is broken, I know that the 2 of you will not agree because you are looking at it from an elitist view, 

I would like to remind you of this, if plarium keeps turning to the elitist and losing the causal player base then the game will die. The reason the game will die is because the cumlative amount that causal spends exceeds the elitist. If plarium keeps this model up, they will see.

To most people, seeing post after post of players complaining that arena is broken is alarming. Even Hell hades and ash on 4/2/21 posted a video saying how arena is broken. Are you going to say to them they are noobs and dont know how to play? I think in one of Hell Hades videos he is ranked 17 in platium classic arena. So yes I would say their opinion does matter. I would say thier opinion matters more then both of you because they mae most of the guildes players are watching. If you have the people that make the majority of the guides saying there is an issue, you should really take it serious. If Plarium does not, I will be the first to say that this is the nail in the coffin and the game will die within the next year or so. 

The key that the elitist are missing, they need to keep the new players playing or they will run out of money or the revenue will not off set the expenses. Also if the revenue does not stay high they will not have as much staff to fix things and add content because they dont hav ethe staff. 

Currently their support is one of the worst out there. I could post emails from them proving my point. II got one today that was to late, i had been having an issue and contacted support 10 times in a week peroid. I finally got a reply saying how sorry they were it took them so long to fix the issue but sorry to late.

Keep isloating the casual player it will even get worse. 

You ay say good bye and dont let teh door hit you were the good lord split you. Mark my word the game will not survive without the casuals.

11 квіт. 2021, 21:4711.04.21
15.10.20
871
catsmeow332000

I have to agree with ksimpkins11. i got ripped out of gold tier and slammed to bronze tier and have barely been able to get to level two. It is all about the team and gear. just watch the videos from hell hades from playing this game it is all about accuracy, speed, defense and attack. but the crit rate needs to be high. If you have seen any examples of the player stats with artifacts then you would have seen some really crazy numbers. And if you are bragging about how great you are then either you are paying your way or you been here the whole time. We are supposed to be a community here if you don"t want to be part of it then just don"t talk.

A lot of it is also a lottery, if you pull a great turn meter champ, or a krisk for example then you can build a team around them

There are basic tactics involved and a basic understanding needed, but essentially arena success is luck (pulls) or money spent (to improve pulls and more energy for grinding) and grinding the hell out of dragon/spider etc until you want to shoot yourself. 


6 квіт. 2021, 19:2606.04.21
6 квіт. 2021, 19:30(відредаговано)
15
Skadi

I agree. All of that teams are poorly build. The only reason why they can get some points at all is, that they use lvl 60 champs and it's hard for a newbie with only lvl 40 champs to beat that. There is no other way than getting a lvl 60 damagedealer by yourself. But if you do so, you will get easy victories from that poorly built teams, that belong exactly where they are, into Bronze 1.

A well built team with High Khatun, Spirithost, Warmaiden (all lvl 50) and Starterchamp (lvl 60) will win most battles you showed us here. 

If you really think Scyl is necessary to win in arena, you are completely wrong. I will get her in a couple of days from log-in rewards, I don't have a Scyl yet. I'm a more or less f2p (spent exactly 3.49 €) and I'm still in Gold. It's possible - you just need to know what you are doing. Arena and Doom Tower are really hard parts of the game, you have to use your brain and build proper teams. My team that brought me into gold has only one legendary champ (Ghostborn) 2 epics (Sinesha and Deacon Armstrong, his def debuff is even redundant to Ghostborn, but I just need a second spd buffer) and a rare (Apothecary). I allready made Deacon lvl 60, ascended and booked before I pulled Ghostborn from a shard, otherwise I would use another champ. Still room for improvement, I don't need 2 def debuffs.

Don't say that it's impossible to go into gold as f2p. Don't say it's impossible without having 4 legendaries. Don't say you can't win without a Scyl. I watch out for teams that use Scyl, they are my prey in Arena. Sinesha, as a force affinity champ and acting last in my team, having an atk buff from Ghostborn while the opponents have a def debuff, makes dog food out of Scyl.

You wrote you just use one legendary - then you mention you got Deacon Armstrong. One of the best Arena Champions without doubt, it is a 5 Star arena champ. You don´t need legos, you just need good arena champs and plenty of speed, synergies and a good starter (24% Speed min.) I had been solid in Gold IV, i startet 5 months ago. I did not get Arbiter because i took the time to decide which void champ to ascend to 6 Star doing the last fusion. One of the very last missions. Then there was the change. Now i am facing 80% arbiter as starter. And i won´t get back to IV until i get 1-2 good arena champs (i am stuck in Gold III), level them up and get proper gear. I am fine with. The only thing i dont understand is; if you want to get your own arbiter, you have to beat plenty of arbiter teams. For me thats illogical. I dont think arena have to be changed, i think it should become easier to get your own arbiter (a clear arena changer).