Looks like, but i think this one will cause sensation. For the sounding also. I don't expect to see a shadow on it marking the spot. Just disappear with the smoke. Imagine this. The ninja activate its ability, you hear the spooky oriental sound, nobody sees him for a few seconds. To whom we'll shoot? And then he appears again after doing some damage perhaps a few steps away. Scarry!
Hi, don't get cought by the art similarity. This one is better than shadow! Shadow has no sound for his ability. A good sound efect makes the game more fun and interesting. Shadow has an halo showing his position, this one doesn't. Will be harder to kill. It seems to me we are getting confuse by the art, wich is not the final product and we are not paying attention to the differences described earlyer.
Hi, don't get cought by the art similarity. This one is better than shadow! Shadow has no sound for his ability. A good sound efect makes the game more fun and interesting. Shadow has an halo showing his position, this one doesn't. Will be harder to kill. It seems to me we are getting confuse by the art, wich is not the final product and we are not paying attention to the differences described earlyer.
actually the sound helps enemies find him 👂😂 , shadow is better because of that whoever plays with him doesn't want to be found that's why he doesn't have sound. shadow skill is better because of this
To much talking on this one. Lets try and see it in action! However, even thou I'm dissapointed with the new changes, I will explain something for the benefit of the game.. The sound efects are important. Are part of the experience of a game. Poor sounding, poor experience. I like the "basketball" sound of the rockets, the "frying" sound of some rays. It's a funny part of the game so I expect more of it to come with new mechs and abillities.