Why use this when you have Zephyr that has the same stats but freezes people. Zephyr also has a higher energy cap.
first of all, he's a scout meaning he's fast
second, he can release a smoke bomb and escape if surrounded
third, smoke bombs can avoid being ambushed by snipes and javalis missiles
it wont work for two reasons
smoke bombs only works on people not bots.
killing an enemy bot in closerange already results in an annoying smoke explosion fx that block the players vision.
for the first reason, bots can be reprogrammed and they will attack what they see
for the second reason, I don't know what the fx means but if the bot's enemy is a ninja than using zephyr, guardian, cheetah, surge and etc. can still cause damage because the ninja is a scout with a max energy of 16 and if it feels unfair, the radius of the smoke bomb can be reduced
Hi , it sounds good. Even thou I hate shadows! Just be carefull with stats. We don't wanna create a god at so early stage. That would be unfair for new players. I preffer an element of surprise when the mech matures. We need that element to see mechs get better. For example get more speed later. Lets stop that gosip about if it's good or not! Let them mature!
Hi , it sounds good. Even thou I hate shadows! Just be carefull with stats. We don't wanna create a god at so early stage. That would be unfair for new players. I preffer an element of surprise when the mech matures. We need that element to see mechs get better. For example get more speed later. Lets stop that gosip about if it's good or not! Let them mature!
it okey, they dont want to create a god mech either😁😁 and for rare type mech they start with 3 star stats and with max energy 16, 3 star is 8 energy but a mech with growing type especially speed is good idea even though paragon ability (boost) is great but we talk about upgrade, right?
I like the original concept with an oriental spooky sound for the ability. It doesn't needs to afect players. Just make the ninja invisible. But a lower speed like 25 km until it upgrades. Right now upgrades affects more hp's.
Modification is acceptable because speed 25km/h is speed for lancer mech
Speed could rise later when the mech upgrades. I'm trying to introduce a concept of maturity. For example, Surge. I think he could get his speed later. It is frustrating trying to "avenge" the destroyed mech when he is so fast. But, if someone tells me he is at his Best stage, I can live with that!
If we make him invisible, nobody could see him for 8 seconds. Shadows have an halo figure that shows their position. Perhaps, it may need an adjustment to 7 seconds. With strong weapons that would be enough to hit and run! But truly, the sound would be important to complete the experience. Sounds in the battlefield makes a big difference in the game!