
Hi , it sounds good. Even thou I hate shadows! Just be carefull with stats. We don't wanna create a god at so early stage. That would be unfair for new players. I preffer an element of surprise when the mech matures. We need that element to see mechs get better. For example get more speed later. Lets stop that gosip about if it's good or not! Let them mature!
Hi , it sounds good. Even thou I hate shadows! Just be carefull with stats. We don't wanna create a god at so early stage. That would be unfair for new players. I preffer an element of surprise when the mech matures. We need that element to see mechs get better. For example get more speed later. Lets stop that gosip about if it's good or not! Let them mature!
it okey, they dont want to create a god mech either😁😁 and for rare type mech they start with 3 star stats and with max energy 16, 3 star is 8 energy but a mech with growing type especially speed is good idea even though paragon ability (boost) is great but we talk about upgrade, right?
I like the original concept with an oriental spooky sound for the ability. It doesn't needs to afect players. Just make the ninja invisible. But a lower speed like 25 km until it upgrades. Right now upgrades affects more hp's.
Modification is acceptable because speed 25km/h is speed for lancer mech
Speed could rise later when the mech upgrades. I'm trying to introduce a concept of maturity. For example, Surge. I think he could get his speed later. It is frustrating trying to "avenge" the destroyed mech when he is so fast. But, if someone tells me he is at his Best stage, I can live with that!
If we make him invisible, nobody could see him for 8 seconds. Shadows have an halo figure that shows their position. Perhaps, it may need an adjustment to 7 seconds. With strong weapons that would be enough to hit and run! But truly, the sound would be important to complete the experience. Sounds in the battlefield makes a big difference in the game!
Looks like, but i think this one will cause sensation. For the sounding also. I don't expect to see a shadow on it marking the spot. Just disappear with the smoke. Imagine this. The ninja activate its ability, you hear the spooky oriental sound, nobody sees him for a few seconds. To whom we'll shoot? And then he appears again after doing some damage perhaps a few steps away. Scarry!
Hi, don't get cought by the art similarity. This one is better than shadow! Shadow has no sound for his ability. A good sound efect makes the game more fun and interesting. Shadow has an halo showing his position, this one doesn't. Will be harder to kill. It seems to me we are getting confuse by the art, wich is not the final product and we are not paying attention to the differences described earlyer.