
About new system:
Thing's i know till now.
- The bank is not reset
- Former system needed about 4 level 100 kills to get big reward again, new system needs about 10 level 100 kills (i tested on Red Zero and killed 8 level 100 infest just after each other and only get the smaller rewards. Need to build some units now to be able to kill next level 100)
- Banking works now about the same but you need to do a lot of more calculations: Won units - lost units + small win - lost units + small win - lost units + small win - lost units etc. Till your bank is full and you get the bigger reward.
- you have to change your strategy on how to play infest to gain maximal rewards. I think i have thought out a way to do, but still testing it. Just killing level 100's after eachother like i did on Red is not the solution. It will result in losing all before you took enough level 100's for the next big pay-out.
- Why do we Moderators don't tell our personal opinion about new infest system? Simple, we not only represent our fellow players but we also represent Plarium. So in this case we have to act neutral.
EK Cowboy Jean said:
Hello, Plarium
I've seen you changed the infestion system payout.
I've infested 150 milion of resource value into the infestion system before the changes were done.
I've also tried 10 infestions after the reset, including a lvl 100 defense infestion.
because of the 150 milion banking i have done i expected an payout that should keep me going on lvl 100 infestions.
But this didn't happen.
I get a payout of 1104 interceptors and 220 fighter.
This is not enough to kill the next lvl 100.
every lvl 100 needs 2500 interceptor to destoy it.
this means i will never get back my army again.
after this payout i tried a lower one:
As you can see the payout is way less then i have invested.
No you need to tell me how to fix this???
Farmer Aliance N.L
Jean
From what I've seen the amount you had loaded before was not reset, but it is now impossible to pull everything you have invested in the infests out. So for level 100s when you get to about 200 mil loaded you'll get normal payout (110-130 mil), then you'll have to load back up to 200 again to get another payout.
This is what is happening even for people who were at 0 when the new system was implemented, they had to load in 200 mil from zero before they got a payout.
decay said:
General, i understand that this was a long planned upgrade, but you have some serious lag in your comunication system
first you make a long planned upgrade than after a few hour you make it public to your commanders making them to lose important fleet and motivation
please next time make an anouncement and after that make the upgrade
or we will consider you an infiltrated secret agent of Morgana
Commander, that's a sound idea, I'll think it over. 
General T. Winters said:
Commanders, you win a small reward for each victory at the infested site. Still this is not the whole reward. The resources of your lost troops continue to be contributed to the Infest Bank. Once it is full, you receive a decent payout. This update is not made to lower your total rewards, its aim is to distribute them more balanced.
i play on f/book ad have had time to try the new system...on geo im a high lev player in a top clan.....ad im tellig you,,NO ONE LIKES THIS SYSTEM ON F/BOOK,,,so dot try saying you have had good feed back....try keeping ya members happy,,and listen to them.
except the large bank will never be triggered lol. Next lvl 77 I kill will give me a 10% payout of what I put in (meaning 90% goes to the supposed bank) but I can guarantee that I will not get anything of the 40m I already put into it. I will post a screenshot when I kill it :P Wanna bet it's just some terrible small unit payout and no 40m in resources to units payout? :P Meaning I will have lost the 90% of the units I put in + what I already had banked lol
Commanders, read this POST please. There you can find more info about the Infestation Reward System
I for one will do no more infestations.
Right here is the flaw in Plarium's thinking.
"4. How do these frequent small rewards affect the overall reward system?
You'll need to hit more Infestations in order to claim the big rewards you used to get. On the other hand, you will always receive bonus troops for a win."
It takes me two to three weeks to break one high level infestation. It already took several to get a payout. How you have made it take even more. The stupid little payouts are worthless and only make me angry.
I do understand their plan. This will sucker in the new players. They don't care about the upper level players
"You remember huge payouts for the infests, but you should also remember that they were a rare thing. Now you get the guaranteed payouts for Infestations, though in smaller portions. This brings more balance to the Infestation aspect of the game. If you calculate all the rewards received using a new system, you will see almost the same value which is divided into several parts."
And by your own admission it will take us longer to get that same payout. So ultimately we lose time. The only way to recover that time is to spend money. Thus your real motive.
There is many other game like this out there and the admin do listen to the players and implement new updates based on the players views. So why bother to play a game where the admin don't?
Plarium thinks they are above the people who in fact pay the wages, this being said I hope many will quit and move on to other games.
When a restaurant changes the menu and customers don't like the change they will revert or lose the customers for good on the basis that they the company are in a market where if you don't satisfy the customer you will have no customer.
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NUT Job Musty said:
I for one will do no more infestations.
Right here is the flaw in Plarium's thinking.
4. How do these frequent small rewards affect the overall reward system?
You'll need to hit more Infestations in order to claim the big rewards you used to get. On the other hand, you will always receive bonus troops for a win.
It takes me two to three weeks to break one high level infestation. It already took several to get a payout. How you have made it take even more. The stupid little payouts are worthless and only make me angry.
I do understand their plan. This will sucker in the new players. They don't care about the upper level players
I AGREE WITH ALL THE NEGATIVE COMMENTS ON THIS SUBJECT....TO TELL THE TRUTH I CAT FIND ANY POSITIVE FEEDBACK FROM ANY MEMBERS,,EXCEPT MODERATORS.....I SAY LET CLAN CL FROM ALL CLANS VOTE ON THE ISSUE.....UNLESS MANAGEMENT ARE AFRAID OF DEMOCRACY.
abaddon-Panzer Division said:
NUT Shot said:
I think I figured out the new system. Every 5 months you can get an infest pay. So you can attack an emitter twice a year. Sounds like fun.. Now I understand. I get it. I love playing games where I cant do anything ever. Makes it more exciting that way. Who wants to play daily or get paid every 4-5 infests? Thats stupid. Plarium is so smart...
What was I thinking? new system rocks for people who plan on playing another 20 years
the problem is not in the time it takes to get a reward , but in how mush you need to invest to get the reward ..... and now it takes double the work to get the same reward .
us : but why ? !!!
Plarium : because you know why ? because ... you , and because reasons ....
Actually I think both those things are problems :)
Also, who the hell would want to keep track of all the troops you get back from raiding EVERY SINGLE infest, and all the troops you get back from NOT successfully raiding an infest...it was bad enough before.
CK-Basilius Errant Le'reaper said:
And on the maths side of things counting ur infest bank, think of the players:
you have young children playing who sometimes don't comprehend the maths behind it
you have old members like THS that are all retired and dementia ridden so cant remember it
you have those with mental handicaps like men of downs that cant decipher it
you have those that just get angry and shout at it like nut shot
you have those that throw money at it till it works like house of pain
and you have those that cover it up like cough "moderators" cough
Winning^?
Ok. Don't know if this post will make me the first non-moderator/ administrator to say something positive about this change but here goes.
You get little pays a lot from every infest right? Some people might have a fairly high level ( maybe for them to someone like BiohazarD they would be tiny) that you have been waiting to hit but don't have the offense/defense power? This new update could help. You do all the infests you are comfortable with doing and get little pays from the. This leads to having enough units to hit that high level infest you've waiting to have a crack at but couldn't until now because of not enough troops. And now because of the update that makes your troops never leave no matter what you can build up your army from infest pay outs then you'll finally be able to hit that big infest and get a better pay.
That advice may just be for new players or players with level 20 and 12 infests but at least it's some positive feedback from a non moderator/ administrator player.
malan said:
I have read this forum regularly since the change infest. Infest tested and lost ... lost ... lost. Irritates me when I read write about moderators mathematical calculation, algorithm and more nonsenses. Plarium believe that we're in this game to make calculation and calculation and calculation ? I wonder where I will play and have fun? Plarium could suggest me some good game? All players are customers and when they argue about the quality of your product the only reason is that they want to continue buying it and do not push bad product without losing their customers . it seems that Plarium are doing it, right. Your customers stop the door from your competitor. After Plarium will cry out of arrogance, insensitivity and lack of mainly commercial sense. Good Luck !!!
Yes, in a math based game how dare we suggest using math...
When they implemented this new system they should have paid everyone what was owed to them from the bank so that those who had invested heavily in the old system would have a decent army straight away. Because they foolishly didn't do this those who had spend most of their army just prior to the change have to take a long time to rebuild, defeating the very purpose for which they have implemented this new system.