Snowgoon said:
JEZEBEL said:
You may start seeing more of this http://prntscr.com/l7jm3w
I am not sure why besides having a champion in my castle there were total losses because i do not defend my castle unless i see something coming
there were only trip units in my castle besides
Your Champion was useless, you should only activate a castle champion when defending with normal units
Your Dryad risked being stunned for daysSpirit Wardens get no bonuses from champions, dominant element, castle walls or anything else because they meet the attack outside our castle ... and I doubt that Castle Guard units get any benefit either since they were all nerfed
Watch the youtube videos - http://prntscr.com/l7l53e
Emeralds are easy enough to get that recovering the occasional stunned castle champ isn't that bad. In time, recovering will be even less of an issue as you get duplicates, though your emerald count will be much higher as well, making spending emeralds even less of an issue.
In the end, each person has to decide whether its worth it. My emerald income from champ upgrades far exceeds stunned recovery costs, so the benefits outweigh the risks to me.
Of course, if you are getting attacked every day, it may not be. In that situation, though, save your greens, orb them up, and don't rank them up until you have enough to keep the rotation going. At least you might get the benefits for a few hours or so.

