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The most epic updates of the year!

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Dec 28, 2015, 21:3712/28/15
Dec 28, 2015, 21:46(edited)
07/21/15
19

I think the most important improvement is that troops are no longer dismissed when there is not enough grain.

I also like the introduction of new levels of buildings with the upgrade sketches. However, I find the sketches a little expensive. I would like to see a special offer on the highest one since it's difficult to save up 10000 drachmas


Many of my coalition members appreciate the relocation pools too although some can't afford to buy them yet. At least there are sometimes reasonably priced packages which include relocation pools.
Dec 28, 2015, 22:3212/28/15
220659
change to persians
Dec 29, 2015, 01:1912/29/15
11/04/15
135
PrimeGuardian said:

Yes, the new patch coming soon at new year, be ready to enjoy...ahem....mad...ahem....whatever it was for it.
what patch?
Dec 29, 2015, 02:1812/29/15
08/21/14
1025

My choice would be the acceleration,units travel time,but its no option here.about other change's:if you dont know how hell looks like...its simple,just open oracle and start to play persian position with this new system,it is the worst change in this game,all worst words from me for that change >:(

before new changes,i could make payout for short time,and if i get troops i dont like,i could swap them for 20 minutes,with this new system i dont know where i am and what am i doing in oracle >:(

then let it be...new units for denarii...but Plarium...you could make some new troops,its been a long,loooong time you made new units,some new defence phalanax would be nice,and if they can be build with resourses,not with drachmas,sketches...or with something new you gonna invent...how you changing this game,its better to invent new troops and then:it can be purchased for your soul...then we could give to plarium our soul and plarium can be happy!!!!

>:(

p.s. where is HUNDIGO (good old friend from one of moderators who like to type looong explanations :P  )

merry christmas and happy new year, Tonaya

Dec 29, 2015, 02:5112/29/15
220659
The guy you seek is under typing the longest explantion of his holiday and the horrible exploration journal...he be back...
Dec 29, 2015, 09:1112/29/15
05/13/15
4
I think Gargoyls are the best
Dec 29, 2015, 09:3512/29/15
220659
Roman units if i have to pick one. Mostly bad updates and positions were a huge mistake. Also grain consumption was a mistake. The game was standing on two feet: positions and raiding, both updates harmed those two elements badly. The game needs new unit updates: carthagininan units on all unit types: defense and offense lights, heavies, phalanx and horses to fill the missing spots.
Dec 29, 2015, 10:3212/29/15
220659

GOOD:

Coalition missions and new units 

BAD:

firstly definitely Persian Positions change. Then grain negative units dont die removal (they live out of air :/ ). And we arrive at other only CC players features items sketches and other BS, only for $$$


Dec 29, 2015, 10:3612/29/15
09/08/14
115
Pantheon filter would top all those mentioned and I know I'm being annoying with it, but so is your lack of concern about it
Dec 29, 2015, 12:1212/29/15
220659

Pantheon filter - NEEDED

Positions - BRING BACK THE OLD SYSTEM

UJ - FOR PRESIDENT

Dec 29, 2015, 14:2812/29/15
08/19/14
54

the most epic updates of the year are:


1- Coalition missions


2- Reduced grain consumption for champions units


3- Units will not longer be dismissed when you lack the grain to maintain them


4- Changes to Persian position mechanics


and the most worst updates are:


1- New levels of buildings (you can use sketches to upgrade them even further and gain especial bonuses)


2- global tournaments

I hope the gods read this and our views are taken into account


Dec 29, 2015, 14:3012/29/15
09/12/14
8

NEW ROMANS UNITS


apart from that, i only saw bad updates, pps killed that was the best "free" source to gain better troops and coiner background all around.

p.s. the list is missing the king of updates, what has changed a war game in a slaughterhouse: battle algorithm.

Dec 29, 2015, 17:1912/29/15
11/19/14
13
Coalition Missions then Upgrade Sketches...Now if they would just add a resource cost reduction tree to the academy, for Phalanx & Cavalry units.
Dec 29, 2015, 17:5312/29/15
220659

Just Alt F4 the PP new system, the sure reward is mess up, even myself cant even predict when the reward will come, try many method still, the PP change more often


Weaken all position when getting big reward you notice losing 20%

weaken all position end up having 30% of total army in hand

this 2 often happen because with the sure reward, it always toke away a part of what you gonna get on the next reward
Dec 30, 2015, 10:0912/30/15
220659
relocation pools rule an excellent idea
Dec 30, 2015, 10:3312/30/15
220659
Now they can gather showing multi account stay along side, Where the Thor hammer, let ban them with it.
Dec 30, 2015, 15:2912/30/15
220659

probably not deserting troops its peace of mind while being in negative, but never had gigantic army to be too big of an issue.


back to change to PP, i don't see any problem with it.

I track my resources in spreadsheet, when i reach my previous payout value, then and only then i weak and not kill extra PP or two to push resources 10-20% over last payout, then hit desired PP level to receive payout, payment nearly guaranteed, and no surprise, you get what u paid in advance.


also what you lose aka interest was around 2% last few payouts, so i'm pretty happy with that.
Dec 30, 2015, 16:1512/30/15
Oct 12, 2020, 12:02(edited)
220659
coalition missions
Dec 30, 2015, 22:5812/30/15
11/17/14
16

I really like the crazy guy who does the "12 Days of Christmas"  :)

All the other stuff is ok too.
Dec 31, 2015, 20:0512/31/15
04/17/15
14

Best - Coalition missions

Worst, worst, infinitely worst - Persian Positions
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