Ive reported my message waiting counter recently , and login profile update issue previously. The login issue was alleged to be the fault of my ISP - it wasnt. The message waiting issue got a generic reply from tech support that they dont work on game play dynamics. I have 7 messages waiting that go away when I mark Leonidas' messages as read but then come back now lol.
Anyhow, the ViP connection is not in itself, bad. At least there is a new pathway of communication open. Other players should of course be heard , too, but I understand wanting to focus in order to respond efficiently. Just dont assume that this is the only voice you should listen to.
You can apply parallels to many of the suggestions your players have brought up in these threads where they entreat you to listen. For instance:
The busy work you create can be mitigated by having a default automatic process or easier pathway to attaining like rewards that can be increased by the players hands on work mitigate some of the boredom and the enui of the work. So maybe for the phylarch have the player able to set the phylarch to an automatic battle, and he will fight say twice a day , or the player can battle the 4x.
You could take it one step further by improving the battle interface to allow for creative fighting techniques (guide the weapons, be able to defend from the enemies strikes, move around) , you could add equipment here , even allow for PVP engagements .. if done right the additional entertainment value might make it into a worthwhile draw instead of the current state. Again make it optional that the player have to provide input , have an automatic mode where the player can set the equipment and post the computer AI to a defensive or offensive fighting style while away.
You can mitigate the free vs paid player divide by making upgrade sketches attainable through trade of rss, currency or GPs. You can reduce the defensive bonus attained at top agreement levels by 1/4 or 1/2 and still go in the direction you wanted but address the negative impacts somewhat.
Your tech department can devote some time to existing bugs. It doesnt have to stop everything to do so or hire an army. Just keep doing what you can to deliver what you have and make it better in addition to adding new things. We would like to believe your working on streamlining your windowed interface and actually are interested in other long standing game bugs as well as solving new ones.
There is room for improvement. Mitigation of deleterious effects on the free player base ARE possible while keeping the new dynamics youve added.
It can be made better. It can be made to work better as well as adding new aspects. Those new aspects can be modified to be incorporated better into the game.