Hi, Quintinar ! This is a known bug which we're going to fix in one of the upcoming updates
Thanks for the reply. I reported it in game as a bug but support asked for a video but didn't give any instructions on how to make one. I guess I could have just taken a video with my phone but it has been a busy week.
Better than nothing, but still a fairly blunt instrument. I'm guessing you're not looking for suggestions on more advanced scripting, so I'll just offer one relatively simple improvement: add the option to split the behavior into a per-stage setting. One behavior might be desirable for the waves leading up to the boss, but not the boss itself. For example, AoE may be very helpful on stage 1-2 of the FK dungeon, but directly detrimental against the boss itself (e.g. Athel using her 1-hit A2 over her 3-hit A1).
^^ This
Changing the skill priority to a grid with 3 columns (one for each round) would greatly improve things. Obviously advanced scripting based on current buff/debuff status would be awesome, but I am guessing that is not likely.
^^ This
Changing the skill priority to a grid with 3 columns (one for each round) would greatly improve things. Obviously advanced scripting based on current buff/debuff status would be awesome, but I am guessing that is not likely.
Maybe the AI can learn by reading how the player battles? Can that work?
If you lose a Doom tower battle and press Replay the preset stops working: champions start using disabled skills, for example.
That means you have to exit battle, go to DT map, reselect team preset. Kinda annoying.
Didn't check if it works the same way in other areas.
This is an issue I too have seen. I hope they look at it and fix it. And you need to change your Avatar, I was using it first! 😈