In addition, I gave Tofu comment an upvote.
Tofu said a few things which are correct & a few things which are not correct.
However, I thought her post as a whole had more correct things vs. incorrect things.
This is why I decided to give her the upvote.
Tofu stated at the end of her post if there was a few things wrong about it.
People could just leave a message to comment.
Thus, here I am, I will comment on those few things.
Point #2 - Tofu talked about the concept of Speed Order + Speed Tuning.
You want your team to move in the right order to maximize damage potiental.
You want your team to move in pace with each other so the enemy can't cut in on your team.
All of those things Tofu said are correct.
The part Tofu got wrong was the example she gave:
- High Khatun: (104 * 1.19) + 66 = 190
- Warmaiden: (97 * 1.19) + 60 = 175
- Galek: (103 * 1.19) + 40 = 161
that the enemy could get a chance to take full control of the battle after Warmaiden took her turn. That is because High Khatun's 15% speed meter boost isn't enough to ensure that Galek takes his turn next. I'm not entirely sure how much more speed Galek would need in this example to go next for sure, but I hope you get the idea.
If you look at the example + read the comments, You can sort of tell she was guessing.
The truth is Tofu was right - She didn't have to make up an example.
The example she made up was sort of incorrect.
If your using High khatun 19% Speed Aura
High Khatun ---> 190 Speed
Warmaiden ----> 175 Speed
Galek ----------> 161 Speed
Believe it or not that team is speed tune perfectly.
Galek doesn't have to get faster.
The slowest Galek can be is 155 in order to stay tuned.
190 Speed High Khatun + 155 Speed Galek will be in sync with HK aura in the background.
The only time this team will not be in sync is if the enemy has a way to reduce or gain turn meter.
If you was to fight against a Valkyrie team.
The Valkyrie might reduce the meter on Galek throwing him off the speed tune.
Or
If you was to fight against a Maulie team.
The Maulie might help gain her team meter pushing the enemy speed tuner above Galek.
For this reason, most people don't like to run the bare minimum amount.
They like to have a small buffer amount.
The bare minimum speed amount is good against 95% of teams.
There are just a few teams with specific key heroes that can throw it off.
Again we are talking about the OP who is in Bronze.
The chances of him running across these teams are unlikely.
161 Speed on his Galek would be completely fine.
Now that I have explained the situation, You can see how Tofu example was wrong.
The example is wrong because the person we are talking about is in Bronze.
Point #5 - Tofu talks about Masteries.
Tofu says the following statement:
I'm not sure about Shield Breaker. It sounds good on paper, but I heard some people say that it's not that great. I think Ruthless Ambush also doesn't work as most people think it does.
Shield Breaker can be amazing!
It depends on your team composition.
It depends on the enemy team composiion.
Let me give you an example:
Lets say you go into arena and the enemy team has a Shield on.
What do you do?
In Perfect World, You want to remove the enemy shield.
In Perfect World, You want your nuker to hit the enemy health bar, not the grey shield bar.
However, we don't live in a perfect world my friends.
What happens if you have horrible Shard Pulling Luck?
What happens if you don't own a Madam Serris?
What happens if you don't own any Enemy Buff Stripper at all?
Well, Shield Breaker mastery becomes a very, very good mastery!
Shield Breaker is designed for people who don't have an Enemy Buff Stripper.
The whole point is to do more damage to the enemy team.
What masteries gives us the ability to do more damage.
Perfect World Situation, You own a Madam Serris (Enemy Buff Stripper)
You would want to go down the following Offense Tree:
Row 1 - Deadly Percison - 5% C.Rate
Row 2 - Keen Strike - 10% C.Damage
Row 2 - Heart of Glory - Increase Damage by 5%
Imperfect World Situation, You don't own any Enemy Buff Stripper.
You would want to go down the following Offense Tree:
Row 1 - Deadly Percison - 5% C.Rate
Row 2 - Keen Strike - 10% C.Damage
Row 2 - Shield Breaker - Increase Damage by 25% for heroes under Shield
Depending on the team composition I.E the heroes you own.
It can change the masteries you go for.
Again, We need to take a momemt to think about the situation.
If you own a hero who can remove enemy Shields, Heart of Glory is better vs. Shield Breaker.
WHY? Because the shield is removed!
Shield Breaker only works when the target is under shield - Otherwise, it does 0% damage.
Heart of Glory works all the time when you have full health - It gives you 5% damage.
5% is greater vs. 0%
If you don't own a hero who can remove enemy Shields, Shield Breaker is better vs. Heart of Glory
WHY? Because the damage difference
Shield Breaker does 25% damage to targets under shield.
Heart of Glory does 5% damage to targets under shield or not under shield.
25% is greater vs. 5%
Yeah, I hope my explaination can help demonstrate how Shield Breaker can be good.
I think people misjudge or even misuse Shield Breaker.
It all depends on your team + enemy team.
1 last thing I want to say is about the Size of the Shield.
The Size of the shield also plays another role on which mastery is better.
Some shields are crazy huge (Sir Nicholas) type of shields.
Some shields are crazy small (Metal Shaper) type of shields.
If Enemy Shield is crazy big, It is best to remove it + use Heart of Glory mastery.
If Enemy Shield is crazy small, it is best to leave it + use Shield Breaker mastery.
Keep in mind, Heart of Glory is 5% damage vs. enemy team shield or unshield.
Shield Breaker is 25% damage vs. only enemy team with Shield.
There is a 20% damage difference between them.
With out getting completely nerdy, The simple explaination is you want to pick the one which gives you more overall damage.
Sometimes, leaving the enemy shield on + picking Shield breaker can give you more over all damage vs. removing the shield + picking Heart of Glory.
Again, This is how the size of the shield can play a role.
Lets be completely honest:
Some heroes in the game can do massive shields.
Some heroes in the game can do really pathetic shields.