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(Patch Notes) (19.09.2019) Balance Changes

(Patch Notes) (19.09.2019) Balance Changes

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20 сент. 2019, 03:5120.09.19
2
Errol is now crap after this change.  Was his a2 really suppose to remote his 3 attacks?  It now does less damage than it did before by far and is incredibly weak.  He has no value now anywhere...  undo this change.
20 сент. 2019, 12:4120.09.19
16.07.19
60

So they thought the best way to buff mountain king was to make him slower and boost his hp to be around 6000 higher than the highest hp unit in the game? Why not just remove the attack scaling off of his moves and make him a pure hp tank. That's a start at least to making him viable.


20 сент. 2019, 14:4120.09.19
20 сент. 2019, 14:45(отредактировано)
03.02.19
67

Marius wrote:

Clan Boss Rewards
Mythical, Divine, Celestial, and Transcendent Chests now have an improved chance of dropping Rank 6 Artifacts
Transcendent Chest has an improved chance of dropping a Legendary Skill Tome

Let me straighten this out. First of you nerf the clan boss chest rewards for everyone, just to "sell" the act of upgrading the rewards of the final clanboss (most likely fought by far less than 10% of the player base) as a generous move? 

Les Grossman on my mind...

https://www.youtube.com/watch?v=T0DlyqaoAd0

20 сент. 2019, 16:1820.09.19
23.04.19
15
did they makes some changes allready? Eroll now says 3 hits again
20 сент. 2019, 16:2820.09.19
23.04.19
15
hes back to hitting 3 times but still only steals 1 buff
20 сент. 2019, 17:0420.09.19
19.09.19
2
He is back to hitting 3 times although the skill use to have a 50% chance to avoid 100% armour. Now it says WILL ignore 50% armour. However when used the ignore armour is not definite, there is still a chance although the tooltip says it WILL. Im not sure what they are intending, bit of a fuck up but if its still a 50% chance to ignore 50% armour its a big nerfed skill which i dont think is intended
20 сент. 2019, 20:5520.09.19
22.07.19
3

Ross Kemp said:


He is back to hitting 3 times although the skill use to have a 50% chance to avoid 100% armour. Now it says WILL ignore 50% armour. However when used the ignore armour is not definite, there is still a chance although the tooltip says it WILL. Im not sure what they are intending, bit of a fuck up but if its still a 50% chance to ignore 50% armour its a big nerfed skill which i dont think is intended
And his A3 steals only 1 random buff. What a joke...
21 сент. 2019, 00:1721.09.19
16.07.19
60

AscendantGod said:


Meanwhile, they leave Hegemon, a completely god-broken champion for arena, completely unchecked.  

Hegemon is an extremely overpowered unit for arena ... if you don't have an aoe cleanse on your team. When Hegemon first was announced I paniced and complained like the rest, but then I realized that if I put immunity artifacts on my Battlesage, then Hegemon isn't that great. I made her the fastest on my team, so Hegemon would attack first and place his debuffs on everyone, but since the immunity gear can't be stripped before, battlesage was fine and cleanses the cooldown lock off everyone, just making Hegemon a unit that has an aoe that hits for "okay" damage when built properly. I know not everyone will/get battlesage, so any aoe cleanse can hopefully do the trick for fighting Hegemon.

26 сент. 2019, 04:1426.09.19
3
When is ma'shalled going to be fixed. Hes worse than rates. 
8 нояб. 2019, 13:4108.11.19
11
Can you please clarify. How was Lord Shazars damnation bugged prior to this patch?