Game is dying in my opinion. Content creators are making better suggestions than the Plarium development team.
- Plarium isn't listening to player feedback
- Plarium doesn't listen to the content creators, who routinely have better ideas than the Plarium devs
- Raising the level-cap without increasing energy is just beyond stupid
- SLOW development for basic quality-of-life features, and even SLOWER development of actual content
- Teasing future content and not delivering (Hydra boss, Void Tower, Epic Artifacts, etc.)
- Absolutely no point, benefit or reward for Clan Achievements
- Gaps between the Battle Pass seasons - and with BP-2 delayed with no apparent reason given
- No way to farm books
- HIGH silver cost just to remove gear - I get they don't want us freely swapping the 'best' gear between champs, but there should be other options to work around that (we should be able to sell equipped gear that we want to replace, not pay to remove it - upgrading a 4* piece to a 5* or 6* 'better' piece has a cost to remove PLUS the new gear cost to improve)
- A triple-A mobile title shouldn't have any obvious outages (multiple consecutive maintenance downtimes, long down times, etc.
At some point we all realize that the game isn't really RNG on the back-end, it's RNG on the front-end. What does this mean? Artifact level increases are pre-determined when the item is awards, not during the level up - that is just a silver sink to reveal the sub-stat gains. Shard champions are pre-determined - 2x and 10x have no real effect when the shard champions are pre-determined when the shard is first received by the player. This is how they control the economy very tightly.
All gotcha games are a 'grind', but Plariums competitors are making their offerings more fun for the F2P and Low-Spenders, whereas Plarium charges 'Apple-like' premiums on everything, seeing themselves as the 'premium mobile gotcha experience'. Sadly the lack of content and polish reveals it for what it is - just a money grab.
I've spent $25 on this game - Battle Pass season 1 was my only purchase in this game, and I didn't mind spending that for the value and enjoyment that I received from it over the two or so months.
Plarium - if you want this game to thrive you really need to learn to listen to your players and content creators, be open to real discussion / dialogue and not resort to "we'll pass this along to the dev team", or "we'll think about it". We know this means you won't do anything with the suggestions or feedback.