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SUGGESTION TO IMPROVE MATCHMAKING

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Jul 8, 2026, 13:153 days
09/01/23
197
ηιgнт ƒυяу®

Sounds like a great idea! I'd pass this on to the team.

We need a matchmaking system with less variables not more. And we need proper power ratings for every item in the game. For every variable you introduce there's more that can go wrong. It's actually gonna be a terrible idea to follow OPs advice

Jul 8, 2026, 13:223 days
09/01/23
197
Papa

nerfing favorite sp droppers mechs only make them switch to other mechs.. 

but i realized the forum is not for us to talk to developers and convince them our logic, its for us to talk between ourselves.. and between ourselves this subject is pointless. 

That's cause if developers listened to us and let us try and convince them of anything then they might actually have to do stuff they don't want which may earn them less money than they were earning befor. If they let us talk amongst ourselves without participating they don't set any expectations so they can sit on their asses more.

Jul 9, 2026, 12:382 days
05/19/21
1
tar

"IDK why should a rank 4 Nomad (a legendary mech) deal significantly lower dash damage than a Rank 4 Killshot (epic mech). And when I checked why it was, and I got to know that they are nerfed because many SP droppers use it to get unfair advantage"

Yeah the nomad and dreadnaught nerfs defy logic. The nerfs don't solve SP dropping (guess what the latest popular SP dropping mech is - redox!) and make these mechs completely undesirable even for regular players.

Genuinely for the longest time I wanted a nomad because in my head, it was a better killshot. I am a heavy killshot user, it's the only mech I have at rank 6 while the rest are 4 and below and thats cuz I've has this mech since the beginning of the game and felt it des3rvee it. However for me to beat the bots and highly advanced players or even the new players with legendaries, I thought a nomad would be the normal progression but after trialing it and seeing it's stats, I was honestly glad I had my killshot instead. I don't use any legendary weapons on it so it's legit just an epic mech with missile rack 8 and if anything I'm trying to get storm racks to hopefully keep up. I stopped playing for two or more years because I just couldn't seem to enjoy losing so much when I spent so much effort tho I'm really glad I never deleted the game for pilots like Neymar and my 12yo's self's efforts have made life easier. And then I hear about the returning players code and just can't believe it. I somehow got Hemlock after spending an ungodly amount of credits because I didn't know any better and have tried to get the legendary weapons and such but after coming to the game after 2-3 years and playing for a month (I very recently hit the tengu reward thing for login) I then hear abt returning players getting a legendary just like that! And I wasn't going to decrease my own progress by going offline and trying to get it because thered be no point. I just think itd be nice to be kinder to players who try to play ur game the way it should be intended but instead ppl drop ungoldly amounts of money and soar to the top. The only thing I dont like is that f2p are heavily disadvantaged when many can't even afford things even if they wanted to. As far as ik the game is 11+ but regardless we shouldn't makes f2p hate p2w players since most of the time - it's someone trying to enjoy the game using their hard earned money. And thats the sad thing, both sides are at each others throats but really there's not much to do. P2w force themselves to spend more money so they can keep being at the top, and f2p players keep getting discouraged, leave the game or try to spend loads of time grinding to make up for their lack of money. Is this really how a game is supposed to be? 

Jul 9, 2026, 13:552 days
Jul 9, 2026, 13:57(edited)
01/23/26
281

i really really really really honestly dont understand why so many people are moaning about p2win, how do you even tell the difference and why does it even matter??? I have not paid anything, im full hangar of legendary mechs and weapons and pilots.. 

But that is not even the point, how do you tell the difference if im pay2win or fight2play??? 

The matchmaking puts you against random enemies ACCORDING TO YOUR HANGAR POWER... why would anyone in the world care if that Versa is bought by your enemy or won in ECR crate rush? Why does it matter?? 

You just probably not great at the game and blaming somebody (p2w) helps you feel better somehow? Ohh i lost because he is p2w and i dont spend, this game sux right? 

The matchmaking is just totally removing this issue, if i buy all legendary mods all legendary weapons all legendary mechs and all legendary everything my hangar power will not be 5k anymore, it will be 17k, are you trying to say that you are paired against 17k hangars? 

No, normally you dont, so all you said above about p2w and f2p is pure nonesense to me, all i hear is bla bla moan moan bla bla moan moan bla bla.. nothing relevant to reality. 

Its just like crying that PC users get more quests and rewards than android users. Ok now PC users dont get extra tokens, because of your moans, HOW EXACTLY IT MADE YOUR LIFE BETTER? neighbour's cow died, little things, but making us happy right?

Jul 9, 2026, 23:562 days
04/06/26
9

i want this to reach the devs, i was offline for 30 days, but i didnt get returning player status, so may i AT LEAST get 500,000 credits

ps i also got kicked off my clan leader position.

Jul 10, 2026, 04:592 days
04/07/23
107
slobbyknobby

We need a matchmaking system with less variables not more. And we need proper power ratings for every item in the game. For every variable you introduce there's more that can go wrong. It's actually gonna be a terrible idea to follow OPs advice

I didn't mention that we need a new variable, all I said is that we want a "new matchmaking system" which can clearly "know" how each hangar slot is filled and how is each loadout contributes to a players SP. SP Droppers have one strong mech with strong weapon while all of their other mechs and weapons are too weak. Many a times, some mechs are nerfed due to SP droppers which ruins the experience with the nerfed mech. Also, all players with similar kinds of weapons have similar playstyles, so to promote teamplay and discourage excessive camping-style gameplay we need the new updates.

I'm not asking the devs to add/sutract power of a mech/weapon. I ask them to develop a system which will discourage SP dropping and let players experience different playstyles and use some of their "skill" along with their mech and weapon instead of constant spamming with overpowered content