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2 верес. 2016, 16:0802.09.16
231981
Alyona Kolomiitseva said:

offcenter said:

By looking at the tournaments and such - The guess of 2000 active players is in the ball park .
That's very far from reality We have much more active players.
well you did say you didnt know the numbers. For stormfall on this server, I doubt there is all that much more though.
6 верес. 2016, 07:5006.09.16
231981

IronApex Turok said:



i think that is more in favor or my argument than yours.   you do have more than 30 leagues. but most of them are dead just like all the dead castles. 

You're right. Many Leagues are deat, and many Castles are abandoned. But not all of them. 

Anyway, I don't think we can persuade each other, because 

a) you don't know how many active players we have,

b) I don't know either.  Considering the amount of VIP players we have I can tell you that we have more than 2-3k active, but still I can't share any numbers.
5 верес. 2016, 19:4505.09.16
03.08.14
1364
Alyona Kolomiitseva said:

IronApex Turok said:


2000-3000 sounds about right. 
We have more than 30 Leagues 
i think that is more in favor or my argument than yours.   you do have more than 30 leagues. but most of them are dead just like all the dead castles. 
5 верес. 2016, 07:0605.09.16
231981
IronApex Turok said:


2000-3000 sounds about right. 
We have more than 30 Leagues 
2 верес. 2016, 19:4302.09.16
03.08.14
1364
Gadheras said:


I think the biggest bulk they make from people spending is, players that register get hooked on the game, spend cash to try get ahead, then find out they just wasted a lot of cash for no reason and then quit playing. I call that swing-door players.
Yep.  even the coiners army's are a lot smaller these days. 
3 верес. 2016, 16:5803.09.16
07.10.14
143

looking over the last year in this game the players leaveing is running at 30%

  i would say no more than 6500 players on here full time 

you only have to look at all the dead castles to see this game is dieing fast 

12 months from now i think it will be gone 

i only play to be on here with friends as soon as that changes im off

 i  dont coin any more as the game is so unbalanced 

7 верес. 2016, 11:5407.09.16
231981

Alyona Kolomiitseva said:


From what I've heard, multiple factors were taken into consideration, such as the amount of time spent playing the game, how long ago players joined, and their levels of activity in the game. The amount of funds invested into the game is secondary to all those factors. 


Frankly, you would be better off give that as a perk to players after they reached x time in the game. (active playing). And rather rename it to "veteran" or something like that.  how it is like now it just seems to promote discord between players.
6 верес. 2016, 17:5806.09.16
03.08.14
1364
Alyona Kolomiitseva said:


Anyway, I don't think we can persuade each other, because 

a) you don't know how many active players we have,

b) I don't know either.  Considering the amount of VIP players we have I can tell you that we have more than 2-3k active, but still I can't share any numbers.
Either you know.....or you cant share numbers.  which is it?
6 верес. 2016, 20:2906.09.16
231981

Drogar61 said:


Gadheras said:


IronApex Turok said:


Alyona Kolomiitseva said:



Anyway, I don't think we can persuade each other, because 

a) you don't know how many active players we have,

b) I don't know either.  Considering the amount of VIP players we have I can tell you that we have more than 2-3k active, but still I can't share any numbers.
Either you know.....or you cant share numbers.  which is it?

I rather want to know what the criteria is to be a vip member is. and how they get selected. on another note, I rather be a nobody than a "very important person". But alwayus curious what these players bring to the game that the rest of us doesn't,

You have wrong eyes color 

t

7 верес. 2016, 07:5807.09.16
231981

From what I've heard, multiple factors were taken into consideration, such as the amount of time spent playing the game, how long ago players joined, and their levels of activity in the game. The amount of funds invested into the game is secondary to all those factors. 

20 верес. 2016, 03:5120.09.16
03.08.14
1364
i accidentally got 22nd place in the experience competition. lol. 
21 верес. 2016, 22:3021.09.16
231981
djmoody said:

Alyona Kolomiitseva said:


From what I've heard, multiple factors were taken into consideration, such as the amount of time spent playing the game, how long ago players joined, and their levels of activity in the game. The amount of funds invested into the game is secondary to all those factors. 

Only they know the criteria. They are so badly designed that I have yet to fathom any pattern in them at all. Can tell you that Plarium skillful avoided all the appropriate people from my league while giving it to random ppl.

I can tell you that it isn't purely money like they said. I assumed initially it would be but it seems not.

One of the most obvious flaws was not automatically selecting the marshals of large leagues. As the representatives of 160 people, very informed in the game and the problems their members are facing, they could give incredibly good feedback. 

It just seems to me Plarium mess up everything they do with little thought (hamlets, flag tourni, emitter carnage). All have fundamental flaws that should have been apparent from 5 mins scrutiny by someone who understands what they are doing.


I agree that you would want players such as Marshals of big leagues there but you would also want some semi-actives and casuals to also see how they could be engaged in the game more/better. This would be especially true of those who spend little to no money and how to make it more interesting for them as big league Marshalls do benefit from sums of money being spent.
22 верес. 2016, 09:3322.09.16
231981
djmoody said:

One of the most obvious flaws was not automatically selecting the marshals of large leagues. As the representatives of 160 people, very informed in the game and the problems their members are facing, they could give incredibly good feedback. 

VIP program is not aimed to get player feedback. We get your feedback in our communities. Sometimes we do need some additional feedback from VIPs. For example, when we urgently fix some bugs and need to know if they were fixed or not.
23 верес. 2016, 15:2123.09.16
231981
Alyona Kolomiitseva said:

Gadheras said:

Frankly, you would be better off give that as a perk to players after they reached x time in the game. (active playing). And rather rename it to "veteran" or something like that.  how it is like now it just seems to promote discord between players.

It's not the only factor, and there are probably even more of them. As for the long-term players, our devs are considering the idea to add some other rewards.
I'm not sure I understand the whole concept of the VIP club? What is the purpose? I do like the idea of a Veteran tag, but I thought that was what the Title in the in-game profile designated?
23 верес. 2016, 19:4723.09.16
03.08.14
1364
Alyona Kolomiitseva said:

djmoody said:

One of the most obvious flaws was not automatically selecting the marshals of large leagues. As the representatives of 160 people, very informed in the game and the problems their members are facing, they could give incredibly good feedback. 

VIP program is not aimed to get player feedback. We get your feedback in our communities. Sometimes we do need some additional feedback from VIPs. For example, when we urgently fix some bugs and need to know if they were fixed or not.
then why offer VIP status to completely rookie players?  how are they supposed to know if features are working like they should?   they've barely played the game. 
26 верес. 2016, 09:4826.09.16
231981
Lady Nerium KT-S2 said:


I'm not sure I understand the whole concept of the VIP club? What is the purpose? I do like the idea of a Veteran tag, but I thought that was what the Title in the in-game profile designated?
VIPs have a direct contact with a Plarium representative. Within your agent's working hours you can contact him (or her) and ask any questions you have. There are also some special gifts like a Castle Skin which can't be bought at the Black Market. 
26 верес. 2016, 09:5226.09.16
231981
IronApex Turok said:


then why offer VIP status to completely rookie players?  how are they supposed to know if features are working like they should?   they've barely played the game. 
In a situation when your Units are stuck or your Friends disappear, you do know when it's fixed, even if you're not playing for a long time As I said, we're not aimed to get feedback from VIP players, we get it from Communities. We ask for VIP feedback only in some cases. Sometimes it's faster to contact VIP players within the game and ask them if the issue is fixed, rather than waiting for an answer on Forum or in FB group. 
21 верес. 2016, 04:4421.09.16
03.08.14
1364
Alyona Kolomiitseva said:

IronApex Turok said:

i accidentally got 22nd place in the experience competition. lol. 
Accidentally? How's that? 
i wasnt even participating.   i guess so few people participated it didnt take a lot points to rank that high. 
14 жовт. 2016, 08:0714.10.16
03.08.14
1364


According to plarium, average lifetime of a facebook account player was 18 months.


the number of facebook accounts in 2015 compared to 2014 doubled. 




http://www.ibtimes.com/facebook-paid-25-billion-game-developers-2015-dont-call-it-farmville-2336856


if you'll follow this story from last year, Frankel (head of development for Plarium) says games have a ten year life span in plariums eyes.  that means stormfall is moving into it's midlife crisis.

http://venturebeat.com/2015/10/26/israelis-talk-about-surviving-and-thriving-in-the-darwinian-game-business/


and here is Gabi Shaleel, founder of plarium, speaking about how mobile gaming is the future of the gaming industry. 


http://www.adweek.com/socialtimes/the-case-of-social-vs-mobile-vs-console-gaming/619616



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