🛠️ Major Game Balance Update Continues: Wave 3 Details Revealed!
It’s almost time for the third phase of our four-stage rebalance. Following the results of Wave 1 and 2, these new changes will go live on February 9th.
Staying true to our November announcement, this rebalance continues to prioritize buffs while applying careful adjustments to overperforming content.
📊 Our analysis: Increasing the buffs
After reviewing the data from the first two waves, the results are clear: while the meta is shifting, many players are still hesitant to move away from their “tried-and-true” gear. We want to bridge that gap. To ensure you have a genuine opportunity to try something new, we are expanding the Wave 3 buffs. Our goal isn't just to change numbers, but to make a wider range of content truly competitive and viable.
📆 When?
The third stage of the rebalance will take place 14 days from today, on the 9th of February.
🛠️ What?
One Weapon will be nerfed again:
Revoker: Damage (another -15% from the initial damage before the 1st nerf, or ~ -21% from the 1st nerf), Implant Range (50% → 30%)
Dev Note: We can’t stop thinking of our good friend Revoker that still remains in its high positions among the players. Don’t get us wrong, it’s cool and all, but in order for the other weapons to get their share of attention, we need to lower Revoker’s stats a little bit, mostly focusing on its range now. Initially, it was meant to be the Close Quarter weapon that is the more effective the closer you stand to the enemy. In these regards, we’re taking some of the Implant’s Range to let you focus more on the close fights. We do believe that our old friend will still remain very effective if you manage to close the gap with the opponent ;)
Seven pieces of content will be buffed:
Gatecrasher: Beam Blast Damage (+40%), Ion Beam Damage (+49%), Ion Pod Speed (+200%)
Dev Note: One of our favorite Mechs is getting a decent buff in damage to make sure it can stand among the new and popular content. Plus, which is not less important, hitting those nasty shots with its ability will become much easier as we are increasing its projectile speed. The combination of these buffs should make Gatecrasher a fearsome enemy!
Particle Beam: Damage Per Shot (Beam) (+44%), Damage Per Shot (Blast) (+4%), Reload Speed (3s → 2s)
Dev Note: Particle Beam is one of the first weapons where we decided to give players variability on shooting modes and how they play. However, there were some issues with the convenience of this weapon for the players. That’s why we’re reducing the Reload Speed from 3s to 2s in order to make sure you can start building your powerful shot and get into the fight faster! Plus, we’re adding some decent damage to the beam mode as well to make a more menacing weapon!
Repeater: Damage (+33%), Reload Speed (per bullet) (300ms → 200 ms), % of bullets in the Magazine to fire (15% → 25%)
Dev Note: Repeater has always been a decent one, but with the appearance of Revoker it started losing its popularity. Plus, it suffered more than its friend against the Mods. In order to make the gameplay withRepeater more convenient we’re not only slightly increasing its damage, but we’re making its Reload Speed faster! Check it out, it’s becoming a weapon you will have to take into account while fighting against!
Disruptor: Damage (+35%)
Dev Note: With this change we simply want to make sure that our old but gold weapons remain competitive in the new reality, where we have Mods, and new & strong Mechs and Weapons. We think Disruptor deserves a raise 😂 By the way, it pairs so well with the Gatecrasher that is also being buffed, you have to try it out 100%!! We call this setup “you can’t hide from me” XD
Hellfire: Damage Per Shot (another + ~20%)
Suppressor: Damage Per Shot (another + ~32%)
Howler: Damage Per Minute (+ ~22%)
Dev Note: After the first iteration of our rebalance we noticed that you showed great interest in Savants, which is very smart of you XD We’re really happy about that. Yet, some other weapons that we buffed still remain slightly out of your focus. That’s why we’re adding another bunch of stats to them, hoping that you will take a closer look at them 😉
➡️ What’s next?
We will announce the fourth and final stage of the rebalance 14 days in advance.
⚡️Looking Ahead: Wave 4 and Seasons
We appreciate your patience during this four-month process. We are now in the home stretch of Phase 1. Wave 4 will conclude our initial rebalance before we move into Phase 2: Seasons.
Starting in Spring 2026, the Season system will introduce temporary boosts for specific content subsets, ensuring the meta feels fresh every single month.
Check your hangars and prepare for a new way to play on February 9th!
actually bro revokers are already too op so this kinda good and also particle beams are really weak in the beam mode so now its way stronger and revokers will still be op ALSO PLS NERF GEMINI KWASHERR AND STROM RACS PLS PLS AND NERF BURROW BEAM PLS PLS
Wow, revoker doesn't need another nerf ffs, it's already weak now against the new beam weapon and stormracks, now it's going to be useless, stormracks are the weapon that needs to be nerfed, you have completely destroyed this game, what a joke
good point but revoker will still be op, but storm racks should be nerfed, you are right bro and burrrow beam is too good, SHOULD BE NERFED!!!!!!!!!!!!!!!!!
Amazing, that you are keeping the game more balanced 😍
However, please focus also on improving Hangar Showdown, at the moment is literaly scam on non-paying players. Like for real Volti do not even have to show-up and have 2 kills for free..! If in other round use storm racks with any Mech all it takes is to hit the wall somewhere around you that means two won rounds without even trying. There is other thing which makes make blood pressure always higher is when opponent player hangar is 40k+ and you try to balance my team with bot. Bots are dumb, they are turning in circles at the same place. Totaly unfair... Do not feel offended, that's just a friendly hint how to move towards players 😎
You're complete scum! You're reusable whores! Damn whoever came up with this new mode! May everything burn up for you and you die quickly! May everyone around you die! May you die the most painful death! You're complete assholes!
2v2 mode - it was made to improve the game! Where's the improvement here?
You can only play for 10 rounds! And you have to pay for it with currency!
There are opponents of a higher level in the game!
There are also Freezers with new laser weapons - you did this so everyone would buy them! You're complete scum!!!