Lord Oberon said:
Is waiting weeks and months emergent and good gameplay?
My Lord, if you think that waiting for months is all that Stormfall is about, you are wrong. As I mentioned, waiting is just part of the gameplay for both coiners and non-paying players. That's a fact.If you aren't fine with this part of the gameplay you are free to not play the game. So far we see no reasons to change the existing building times. If you believe the game lacks "emergent gameplay" what could I possibly say to change your mind?
To each his own. I find Candy Crush boring, but there is absolutely nothing that King could do about that. Maybe if they added dragons and build queues there I'd like it better. But this isn't going to happen.
I like how he just cherry picks your questions.
I'm just trying to answer actual questions that aren't loaded or rhetorical.
Waiting forever is not good gameplay period. And even you find Candy Crush boring, these two games have so much in common. I wonder if the ratio of paying and non paying is similar too. Less than 3% of the users pay and the rest play for free? If that was the case you should think you wanted players to have a good reason to stick around, not shun them away.
Waiting for months can very well be the results if you face a total loss. As you can't do anything of value for a very long time. Is that very hard to understand? Players need a reason to log in to play. If you have nothing left, there is no reason to login. Game over, you lose players that could be willing to spend some over time. Just not want to go broke on rev units.
As a kid sitting in a sandbox making a sand castle (whatever), if some other kid came around and kicked it over, you got mad, but know what? you could rebuild it almost right away and keep have fun. If I totaly trash a new player out of protection today, how much fun would he have tomorrow? Maybe he would go play Candy Crush in stead :p
I think Plarium is very short sighted tbh.