Gadheras said:
Alyona Kolomiitseva said:
Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits.
Some people like watching grass grow. I'm not one of those -) The bottom line in regards of rebuilding is your resources. If you lose 30k units or something silly. You won't have the resources to rebuild that in 1-2 hours.
Like, I can raid for resources and have unit queues going that is sevearl weeks long. If you wipe, you don't have much of anything to do anything with. Its better to quit and find some other game to play. On the other hand, if build time was much faster, you could take your available resources, and start build units and little by little you regain strenght and can go raiding again. You could recover in a matter of 2-3 weeks rather than half a year or even longer. And you would spend more time with the game as well.
We get it, Plariums vision is for impatient players to revive for sapphires and then, hey lets screw the rest give them a time penality that hopefully encourage them to spend money.
God forbid the value of a players time and effort in the game, creating content for both paying and f2p players get valued at all.
I have troops training for the next 153 days, having those troops build faster would not change my game play much at all, how many players queue troops for that amount of time? Why do I do this? There is nothing else to spend my resources on, would I like to have them faster? Of course, but not really necessary, I am not playing battle grounds since Plarium has ruined them, those build queues will not change I raid and build daily, if anything they will get longer, so when I quit the game you all will be able to hit my castle for 6 or 7 months for PVP ha ha