Alyona Kolomiitseva said:
I'm sure I've already said it before, but it's still actual :)
It's very complicated. Let's imagine a situation: You've lost all Units and now you need 2 months to rebuild to compete with others.
Even if we cut training time by 50%, you will still need 1 month to rebuild. Which is still too long. It's not 1 day as most of you would like to. And players would still be dissatisfied.
Moreover, if you build faster, it means that your rivals also build faster. So you can't take over and get an advantage of it - all players will rebuild as fast as you, and you will need to build more and more Units to compete with them. Which results in more time.
If we drastically change building time, it would be fair to change the price of Units as Drachmas are mostly designed to save your time. So if you need to spend twice less time, it would be fair to spend less Drachmas for it, right?
And it would allow some players to buy even more Units than they can buy now.
What does this mean for you? Even longer to build to compete with them. It's called inflation. Your Units will cost less in a fight. If you need 1 mil. now, you will need 2 mil after changes. Which still results in the same building time.
The balance of forces would be the same, you would need more Units for each fight, and you would still spend the same amount of time for building a competitive army.
Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits.
Missy Alyona,last time you used that philosophy about inflation,you shut my mouth and sended me in room 101 ^^
to open your eyes:you are looking from wrong perspective^^
here,point by point:
1."It's very complicated. Let's imagine a situation: You've lost all Units and now you need 2 months to rebuild to compete with others.
Even if we cut training time by 50%, you will still need 1 month to rebuild. Which is still too long. It's not 1 day as most of you would like to. And players would still be dissatisfied."
Tonaya:we would be happy if you cut troop build time for 50%,not just happy,satisfied.only true is:"Which is still too long",good thing is that you know that too.
2."Moreover, if you build faster, it means that your rivals also build faster. So you can't take over and get an advantage of it - all players will rebuild as fast as you, and you will need to build more and more Units to compete with them. Which results in more time."
Tonaya:yes,we want same rights for all players,all to be equal
3."If we drastically change building time, it would be fair to change the price of Units as Drachmas are mostly designed to save your time. So if you need to spend twice less time, it would be fair to spend less Drachmas for it, right? "
Tonaya:right,if we can build troops double faster,or to buy more with less drachma's,we would war more=more war=more dead troops=more reviving=more fun for players
4."And it would allow some players to buy even more Units than they can buy now.
What does this mean for you? Even longer to build to compete with them"
Tonaya:it means a lot to us,if we can build troops double faster,we would fight more,now if you loose all your troops you'v build for years,in only 1 second,there is only two options:1.delete account and play some other game 2.put huge amount of money and revive troops
5."It's called inflation. Your Units will cost less in a fight. If you need 1 mil. now, you will need 2 mil after changes. Which still results in the same building time.
The balance of forces would be the same, you would need more Units for each fight, and you would still spend the same amount of time for building a competitive army.
Some games have a different dynamics which includes 1-2 hour rebuild of a full army. But our game is using a different approach. You need to invest your time and spend Resources to build a large army. Sometimes it takes several months of building for a single epic strike. And such strikes are more epic and more exciting than everyday 10k hits. "
Tonaya:in number 5 is the key of all our problems and your wrong perspective and perception
in this game,there are only 1 salesroom,plarium shop,we can buy all stuff in game only from you,so you have monopoly to determine the price of all,price of drachma,price of troops,price of all items for game,you are the only one who determine currency.
if we have more then one store in game,then it would be economy like in real life,if one store number 1 lower price of drachma,all players would buy from that store,that would result to store number 2 lower their price too and then would players buy from store number 2,it is the law of the market,market economy,quality determines the price.
but here it is something different:
plarium have monopoly to determinate the currency,to name the price off all stuff in this game
the only thing against plarium's monopoly is time,and that is the secret key and answer why it is like it is in this game
only abnormally long time to build troops holds your currency,and give a simple choice to players:you can buy everything in this game,only from plarium,by price which plarium determine,or if you dont want to spend money in plarium store on plarium's price,well,its your problem,then you gonna build troops for months and years,and we cant do nothing about it,right Alyona?
it is bad company management ,shortsighted company management,that leads to the collapse of the market,in this case collapse of the game.
signs for game collapsing : user deleted on map,a lot customer's complaining on forum,less war on map
players now take care of their troops much more then before,no one wants to loose troops he builded for years,or purchased with money,on silly fights.
answer from plarium was:
1.changing pp system=more death troops
2.invention of pantheon massacre,capital showdown,capture the flag=more death troops whether you want it or not
Alyona:but there is 90% free revive on pantheon massacre
Tonaya:no,first its not 90% at all,second its 10% plarium's tax
the only way plarium make profit is more death troops,players must loose troops more so they spend more money and buy more
i had a bar 10 years,i know what am i talking about,better management is lower price and make a profit on the quantity
Alyona,please,copy-paste my post and give to plariums boses,maybe they will understand this,and do something about it before its too late
Tonaya