More than 1 in 20 Americans actually believe this...
I know, thats why I made the joke. It's also one of the most terrifying things I've ever heard.
More than 1 in 20 Americans actually believe this...
I know, thats why I made the joke. It's also one of the most terrifying things I've ever heard.
My favorite is that 1 in 16 Americans think they could win against a grizzly bear in a fight
have they...seen a bear before? not even usain bolt is outrunning a black bear at top speed. 😭
they say there's no such thing as a free lunch but the 1 in 16 would do their best to prove otherwise
have they...seen a bear before? not even usain bolt is outrunning a black bear at top speed. 😭
they say there's no such thing as a free lunch but the 1 in 16 would do their best to prove otherwise
The same poll said that 1 in 8 think they could beat a full grown adult male gorilla
Which brings me to a point: Zookeepers need a national holiday where they get free drinks
I think there is a bug .. serpents will comes up together like ignoring the mechanics if heads dont come back at the exact same time .. why makes us have more of them up than intended ..
Add in AI was barely decent ... now with decapitated head having hp .. the AI became a lot dumber than full manual or watching the run is mandatory ..
I dont mind the lower dmg per key .. but at least make it work right ...
Back to 2023 Hydra Meta with max HP champs.
I had an idea for Hydra that might fix this issue: How about there can only be 2 Serpent's Will buffs at once? Like if a head respawns and there's already 2 heads with the buff, the head respawning won't get the buff.
There, problem solved. No situation can occur where 3-4 heads have the buff. I'd even be willing to do a tradeoff, max of 2 Serpent Will buffs simultaneous but also Serpent Will blocks debuffs also.
With the new changes to how decap'd heads have a max hp, it might be good if all decap'd heads were void affinity. That way your main nuker wouldn't have to worry about weak hits and you could more consistently control when they respawn
Yeah. Controlling head respawn really helped me ensure I never had any 4 Will situations in my brutal and hard runs.
Still a lot more for me to improve on my brutal team but I'll take 230 on it just for testing this week before I've actually built out the champs on the team for Hydra.
Yeah. Controlling head respawn really helped me ensure I never had any 4 Will situations in my brutal and hard runs.
Still a lot more for me to improve on my brutal team but I'll take 230 on it just for testing this week before I've actually built out the champs on the team for Hydra.
Wanted to suggest here as well that if they just had a cap of 2 Serpent Will buffs active at any time, it would solve a lot of this. No more "2 spawn at once, 3 spawn at once and 4 spawn at once" just flat out, there can only be 2 SW buffs active. So if 2 have it and a 3rd head regrows, no SW. Not only does it make 4 SW simultaneous impossible but it allows even more strategy for head control
I had an idea for Hydra that might fix this issue: How about there can only be 2 Serpent's Will buffs at once? Like if a head respawns and there's already 2 heads with the buff, the head respawning won't get the buff.
There, problem solved. No situation can occur where 3-4 heads have the buff. I'd even be willing to do a tradeoff, max of 2 Serpent Will buffs simultaneous but also Serpent Will blocks debuffs also.
Yup we've passed similar feedback along already. Unlikely to see any drastic changes right off but we will see.