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Corpulent Cadaver & Hydra Clash Discussion

Corpulent Cadaver & Hydra Clash Discussion

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Sep 26, 2023, 05:3109/26/23
07/01/22
418
Matrim

Well, it is very hard to ruin Hydra Clash for me...as I do not like it at all.

It is a time-consuming activity and leads to Clans splitting as many of the activities...

In my opinion it is also not cheesing the damage...it is an oversight of Plarium again. the champion is in the game for many years...Infinity games are in the game for many years...now they bring some new game event (not even new content) and all of a sudden the champion should be blamed if this new event is lackluster and can be solved with a certain combination?

I spent some times week to build a Cadaver combo for CB...and use it in Hydra as well so it is kind of inferior to many of the 1 billion damage teams....but now the whole effort should be in vain because of a lacking game event? 

Nah, leave it as it is...or change the event so everybody participating gets some rewards...from 1st to 5th place...

So first, if you're not participating in Hydra Clash, I'm not sure why you're telling others who do care NOT to care. Second, your entire argument isn't valid because you're comparing it to when CB was NOT competitive. People doing Billions on clan boss had ZERO effect on other players. This IS affecting other players.

Also it is cheesing the damage, its not just 1 billion. Its 3-5 Billion on Normal which COMPLETELY defeats the purpose of the Points multiplier on higher difficulties on top of ruining the event. Clash is one of the best sources of Primal Shards for F2P people, getting obliterated by a clan with one person who can do it isn't "Clan vs. Clan" at all. 

Lastly, Hydra CvC is also where to get the Accessories for Protection and Stoneskin. You can NOT get them from 4th and 5th place. Your idea of "Rewards for all tiers" is somewhat decent but has two big flaws. First, competition has a purpose and you're saying participation trophies should matter. Two, it doesn't address the issue because the rewards for the 3rd place chest are already pretty low so you'd have to either buff the amount of all chests (which is now more rewarding for the people using the cheese) or end up giving people mediocre rewards.

Sep 26, 2023, 05:3909/26/23
07/01/22
418
Shaghound

I just want to build a Great team........ Leave him as is.

Fix other things in game that are not copacetic with QOL such as pull rates and new shards, and I mean There are champs in game that need a buff I see content creators talking bout it all the Time. As of right now I cant even do Hydra clash but would love to get involved. and I don't care for alot of the Teams I face in Arena but I move on and Do Work so I can Get Better.

GO NAVY BEAT ARMY

Again, someone not even doing the event being fine with the situation is meaningless. If you were actively involved you would have a opinion that comes from experience.

The issue isn't that its a Rare and Everyone can do it, the issue is NOT everyone can do it and some may never be able to. There are people who have played for years that don't have the champs necessary to do this. Comparing it to Arena is also nonsense. You're not factoring in the Gear issue that only these pieces drop in Clash as accessories OR the Primal Shard fragments. F2P people can do fine in Arena, they don't need to do the Platinum to get the rewards. 

But I did notice you want certain champs buffed, most likely ones you own, so if you're saying "I only care about what benefits me" then that leads back to my first point: We care because it affects US

Sep 26, 2023, 05:4109/26/23
07/01/22
418
dthorne04

Do you think this is better than or prefer it to some sort of damage adjustment - whether that be a cap per hit in fight, or in calculation after the run in terms of Clash points?

I have a better idea: Change the Hydra Clash Matchups to be based more on Damage Done by the clans in the previous event. Right now it seems to focus heavily on Clan Level

Sep 26, 2023, 05:5109/26/23
09/14/20
1002
Onikage55

So first, if you're not participating in Hydra Clash, I'm not sure why you're telling others who do care NOT to care. Second, your entire argument isn't valid because you're comparing it to when CB was NOT competitive. People doing Billions on clan boss had ZERO effect on other players. This IS affecting other players.

Also it is cheesing the damage, its not just 1 billion. Its 3-5 Billion on Normal which COMPLETELY defeats the purpose of the Points multiplier on higher difficulties on top of ruining the event. Clash is one of the best sources of Primal Shards for F2P people, getting obliterated by a clan with one person who can do it isn't "Clan vs. Clan" at all. 

Lastly, Hydra CvC is also where to get the Accessories for Protection and Stoneskin. You can NOT get them from 4th and 5th place. Your idea of "Rewards for all tiers" is somewhat decent but has two big flaws. First, competition has a purpose and you're saying participation trophies should matter. Two, it doesn't address the issue because the rewards for the 3rd place chest are already pretty low so you'd have to either buff the amount of all chests (which is now more rewarding for the people using the cheese) or end up giving people mediocre rewards.

Your whole argument is based on the pure assumption that I do not take part in Hydra Clash. I do to help my clan, as some players like it. 

You are correct that this influences other players...but other players are also influenced by teams containing 2 Acrizias or 2 Yumekos and so on. So do you now want to punish players who got lucky with their shard pulls? Where do you want to set the limit for team compositions? Do you want to ban every champion in Hydra which might give you an advantage? 

You said, competition has a purpose but at the same time you want to limit the competition...by banning a champ that is i the game for several years.

And if Hydra Clash is a premier source for Primal shards...well...generate other sources for FTP players....and why should a FTP player not be able to build a Cadaver team...will he than be allowed to use it? 

Somehow your reasoning is not sound in my opinion. You are sticking to much to the mechanism Plarium is building and defending them instead of thinking about solutions which would require Plarium to actually think about lazy game modes and moneytization.

Sep 26, 2023, 06:0109/26/23
07/01/22
418
Matrim

Your whole argument is based on the pure assumption that I do not take part in Hydra Clash. I do to help my clan, as some players like it. 

You are correct that this influences other players...but other players are also influenced by teams containing 2 Acrizias or 2 Yumekos and so on. So do you now want to punish players who got lucky with their shard pulls? Where do you want to set the limit for team compositions? Do you want to ban every champion in Hydra which might give you an advantage? 

You said, competition has a purpose but at the same time you want to limit the competition...by banning a champ that is i the game for several years.

And if Hydra Clash is a premier source for Primal shards...well...generate other sources for FTP players....and why should a FTP player not be able to build a Cadaver team...will he than be allowed to use it? 

Somehow your reasoning is not sound in my opinion. You are sticking to much to the mechanism Plarium is building and defending them instead of thinking about solutions which would require Plarium to actually think about lazy game modes and moneytization.

My "Whole argument" was not based on the assumption you didn't do Clash, just the first sentence because you said "Its very hard and I don't like doing it". I'm questioning your reading comprehension. Second, this isn't "Limiting" Competition, every competition has regulation and rules for a reason. Third, I never said "Ban" the champ (which goes back to the reading comprehension issue). Fourth, your proposed solutions involve other areas of the game, nothing relevant to this particular argument or problem. Try to stay on topic.

Lastly, yes I'm sticking to the mechanism Plarium is building but I'm not defending them. I'm debating the issue based on how the game is, not like you who thinks a solution is a large revamping of many of the game's aspects. This is strictly about ONE champion being used in specific combinations that not everyone can do. I'm fine with people having multiple acrizias or anyone else, they're still not doing Multi-Billion with a basic setup. One proposed solution was to have Total Damage be a big factor in the next matchup. Let the people doing billions get matched together, think of it like "Weight Class" because, AGAIN, Competitions DO have regulations to keep things as fair as possible

dthorne04Moderator
Sep 26, 2023, 06:0309/26/23
Sep 26, 2023, 06:03(edited)
12/30/20
6215
Onikage55

I have a better idea: Change the Hydra Clash Matchups to be based more on Damage Done by the clans in the previous event. Right now it seems to focus heavily on Clan Level

anecdotal observations aside: matchups are focused on damage done in previous Clashes.

Sep 26, 2023, 06:0809/26/23
12/16/22
104
Onikage55

Again, someone not even doing the event being fine with the situation is meaningless. If you were actively involved you would have a opinion that comes from experience.

The issue isn't that its a Rare and Everyone can do it, the issue is NOT everyone can do it and some may never be able to. There are people who have played for years that don't have the champs necessary to do this. Comparing it to Arena is also nonsense. You're not factoring in the Gear issue that only these pieces drop in Clash as accessories OR the Primal Shard fragments. F2P people can do fine in Arena, they don't need to do the Platinum to get the rewards. 

But I did notice you want certain champs buffed, most likely ones you own, so if you're saying "I only care about what benefits me" then that leads back to my first point: We care because it affects US

I gave my Opinion and Don't remember Mentioning You or anyone else. But Thank you for your comment. as for my experiance, That is not in Question.  and I don't have the champs that need a Buff. But Giving My 2 cents anyway. Your Rudeness was not needed. All Players need to Voice their Opinion. When you Read a Comment Don't Assume it makes you look bad.  and I did not compare it to arena, was just saying there are other things that should be focused on Befor NURFING another winning Tool. HAVE A BLESSED DAY


Sep 26, 2023, 07:0209/26/23
09/14/20
1002
dthorne04

anecdotal observations aside: matchups are focused on damage done in previous Clashes.

Yes, but I am seriously thinking, Onikage55 is only searching to stir up some flames...

harleQuinnModerator
Sep 26, 2023, 09:1009/26/23
02/24/19
7972
Onikage55

I have a better idea: Change the Hydra Clash Matchups to be based more on Damage Done by the clans in the previous event. Right now it seems to focus heavily on Clan Level

Damage Done by clans across the past few previous events ARE in fact the only method used to determine matchups. The first match was the one based on clan ranking (not level), since there were no previous damage numbers.

So no worries on this partiular point, your "better idea" was already how it worked!

harleQuinnModerator
Sep 26, 2023, 09:1109/26/23
02/24/19
7972
Onikage55

My "Whole argument" was not based on the assumption you didn't do Clash, just the first sentence because you said "Its very hard and I don't like doing it". I'm questioning your reading comprehension. Second, this isn't "Limiting" Competition, every competition has regulation and rules for a reason. Third, I never said "Ban" the champ (which goes back to the reading comprehension issue). Fourth, your proposed solutions involve other areas of the game, nothing relevant to this particular argument or problem. Try to stay on topic.

Lastly, yes I'm sticking to the mechanism Plarium is building but I'm not defending them. I'm debating the issue based on how the game is, not like you who thinks a solution is a large revamping of many of the game's aspects. This is strictly about ONE champion being used in specific combinations that not everyone can do. I'm fine with people having multiple acrizias or anyone else, they're still not doing Multi-Billion with a basic setup. One proposed solution was to have Total Damage be a big factor in the next matchup. Let the people doing billions get matched together, think of it like "Weight Class" because, AGAIN, Competitions DO have regulations to keep things as fair as possible

Personal attacks are totally unnecessary. Thanks for complying with the Plarium and Forum Terms of Service moving forward.

Sep 26, 2023, 15:3109/26/23
Sep 26, 2023, 15:38(edited)
07/01/22
418
dthorne04

anecdotal observations aside: matchups are focused on damage done in previous Clashes.

I didn't say they weren't based on Damage Done already. I said based MORE on damage done in the previous event. The heavy focus DOES seem to be on Clan Level currently as all the clans mine have been matched against since the event became live are within 3 levels of ours yet the damage varies wildly.

So again, I'm suggesting that whatever the formula cullently is, Damage Done should be weighted more heavily than it *currently* is 

EDIT: To clarify, the formula needs to be adjusted from whatever it currently is. Clans shouldn't be matched against others that did 5x or more damage previously

Sep 26, 2023, 15:4009/26/23
07/01/22
418
harleQuinn

Damage Done by clans across the past few previous events ARE in fact the only method used to determine matchups. The first match was the one based on clan ranking (not level), since there were no previous damage numbers.

So no worries on this partiular point, your "better idea" was already how it worked!

If damage done is the only method (and I have skepticism about that) then the current formula is in need of adjusting. Whatever the groupings are, there shouldn't be a variance allowed that matches a clan doing 5 Billion against one that did less than 1 Billion

dthorne04Moderator
Sep 26, 2023, 15:5109/26/23
Sep 26, 2023, 15:57(edited)
12/30/20
6215
Onikage55

I didn't say they weren't based on Damage Done already. I said based MORE on damage done in the previous event. The heavy focus DOES seem to be on Clan Level currently as all the clans mine have been matched against since the event became live are within 3 levels of ours yet the damage varies wildly.

So again, I'm suggesting that whatever the formula cullently is, Damage Done should be weighted more heavily than it *currently* is 

EDIT: To clarify, the formula needs to be adjusted from whatever it currently is. Clans shouldn't be matched against others that did 5x or more damage previously

It is almost as if there is going to be large range of points scored on a week to week (if not longer) basis based on purely the variance of keys, if not clans throwing in the towel/not pushing damage due to being in matchups they feel are unwinnable. 

You're not really weighing the basic factors that dictate key damage and trying to match your theory to a correlation you think exists, but not only doesn't exist but doesn't really matter. Clan level - and player power - for the most part doesn't mean much in predicting damage.

Edit upon seeing your edit: this just seems arbitrary, especially with Cadaver teams running around.

More so, if clans score less points - whether on purpose or not - they should get matchups that reflect that, not be in that permanent area. 

Sep 26, 2023, 16:4509/26/23
07/01/22
418
dthorne04

It is almost as if there is going to be large range of points scored on a week to week (if not longer) basis based on purely the variance of keys, if not clans throwing in the towel/not pushing damage due to being in matchups they feel are unwinnable. 

You're not really weighing the basic factors that dictate key damage and trying to match your theory to a correlation you think exists, but not only doesn't exist but doesn't really matter. Clan level - and player power - for the most part doesn't mean much in predicting damage.

Edit upon seeing your edit: this just seems arbitrary, especially with Cadaver teams running around.

More so, if clans score less points - whether on purpose or not - they should get matchups that reflect that, not be in that permanent area. 

I'm sorry you aren't understanding or misinterpriting. I'm not saying "Permanent Area" at all. Nor am I saying to base it soley on the past week. 

There's lots of systems out there that score and matchup based on past performances as well as recent performances, so either the system here is too new to properly match up (which is possible) or needs adjusting. 

That is my feedback, you're welcome to either deny it (on a thread welcoming feedback) or pass it along

dthorne04Moderator
Sep 26, 2023, 16:5309/26/23
12/30/20
6215
Onikage55

I'm sorry you aren't understanding or misinterpriting. I'm not saying "Permanent Area" at all. Nor am I saying to base it soley on the past week. 

There's lots of systems out there that score and matchup based on past performances as well as recent performances, so either the system here is too new to properly match up (which is possible) or needs adjusting. 

That is my feedback, you're welcome to either deny it (on a thread welcoming feedback) or pass it along

My suggestion would be to be more clear in what you're asking for and/or suggesting because when vague, it leaves room for interpretations. 

Clearing up misconceptions about how systems in game work doesn't prevent moderators from passing along feedback, FYI

Sep 28, 2023, 08:3409/28/23
10/06/20
4

This whole BS is so toxic at this point. Our clan have come 4th or 5th in every Hydra clash so far as we're constantly up against clans with several players with Cadaver teams. Many of our clan could probably build a team too but everyone is hesitant to do it because Plarium have heavily hinted that a nerf is coming, but no note on what the nerf is going to be, and no timeline at all. Now people are just not even factoring in the Hydra Clash and keys are going unused. This has been so poorly managed. I for one won't be spending another dime on the game until they either sort out the clan matching or make a decision on the Cadaver problem.

Sep 29, 2023, 03:2109/29/23
05/28/20
2

Where's the option to cancel Hydra Clash altogether? That's the issue here, not whether certain champions should be nerfed or not.

It is FAR too late to nerf, unless substantial compensation is provided. I'm building a team right now, because it's the only way my clan can remain competitive right now.

If you go and nerf it next week, I'm going to be mightily angry, because you Plarium, via your slow response, have forced people to invest resources in a particular way.

By compensation, I'd want to see all the build resources for Cadaver, Hellborn, Brogni, buff extenders etc that have been built since Hydra Clash came in, as well as giving everyone the equivalent of first place, top chest rewards for each week they missed out. Add a bit more for the inconvenience, time wasted etc. Anything less, and I fear a major player revolt will occur should you nerf.

Sep 30, 2023, 17:1109/30/23
03/05/19
284

why would anyone change this lol


i

no need to change, even plarium gonna kill pleasure sadly ....

Sep 30, 2023, 18:5809/30/23
11/16/20
1165
Deleted

why would anyone change this lol


i

no need to change, even plarium gonna kill pleasure sadly ....

damn bro solo beat 30 clans by himself. No rewards for anyone he can have them all along with the 6 figures he spent on the game.

Oct 2, 2023, 15:0710/02/23
604

The solution is easy. Give to one head an AOE skill, which is remove te increased shield value (not main shield value) in every turn with 100% or 120%. Then there is no point in doing a hydra clash with a team that increases the shield.