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Incoming Update: Artifact Ascension

Incoming Update: Artifact Ascension

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Dec 1, 2022, 16:5012/01/22
Dec 1, 2022, 16:51(edited)
06/25/20
6641

Initial thoughts are - huge dislike. Now we get to spend oodles of silver rolling for a perfect item, and then awakening it to a garbage flat hp substat? Great! Not to mention nobody will ever upgrade top row items.

Dec 1, 2022, 17:2512/01/22
Dec 1, 2022, 17:30(edited)
10/20/22
14

lol - more rng and power consumption. Exactly what we asked for. And in the way they present it in the video like something awesome and cool makes it even more look like satire.

Not to mention you need specific champs for the Boss (aoe revive f.ex.) And the point krama mentioned is even more mindbuffling. And Krakens will have what ... 500+ speed Arbiters?

Dec 1, 2022, 17:4112/01/22
09/29/16
140

to much, I don't have any more time left to play more content. Should I quit my job so I can play all that?

Dec 1, 2022, 17:5112/01/22
03/19/20
413

tbh I don't care about further powering up my stuff past 16lv I'm just in it for the new boss 

Dec 1, 2022, 18:0012/01/22
05/03/20
1824
kramaswamy.kr

Initial thoughts are - huge dislike. Now we get to spend oodles of silver rolling for a perfect item, and then awakening it to a garbage flat hp substat? Great! Not to mention nobody will ever upgrade top row items.

At mid game is there any reason for me to chase this new feature?  Will even a small bonus benefit me?

Dec 1, 2022, 18:1212/01/22
09/14/20
988

I do not like the arfifact ascension. From a look at the tables with the possible gains and expecting a similiar distribution of the oils in upper areas as the soulstones (many lesser ones, nearly no greater or superior) you can expect to need about 120 energy to get enough to upgrade a 6* artefact to level 1, about 280 energy to get it to lvl 2. 

Let's say we have an expected distribution of 70 % - lesser 20 % - greater and 10% - superior oils

We always get the middle number of oils from the rang displayed in the video

Let's further assume you need about 22 energy to run on lvl 25.

You get 11 lesser oils or 8 greater oils or 4 superior oils.

You need 50 superior oils to upgrade an artefact to lvl6 -> let's assume you collect the oils for lvls 1-4 on the way to these 50 superior oils.

you need 13 runs with superior oils to get those 50.

Given the distribution assumed above, you need about 130 runs on average to get these numbers.

That equals 2860 energy to upgrade a single artefact. and you would need to play about (given the numbers in the video) 11 hours to get these. Personally, I think this is way too much ressources and time.

The only good point on this is that you can skip upgrading after you see what you get and probably don't like after the first level of ascension.

I think nobody asked for this ascension of artefacts...would it have been that difficult to listen to the feedback of the player base and the community and bring this new boss and let him drop book pages as a reward?


Dec 1, 2022, 18:1712/01/22
10/15/20
2041

More power creep is exactly what this game needs. 

Dec 1, 2022, 18:3712/01/22
10/20/22
14

Next Update: Awaken Artifacts

Dec 1, 2022, 18:4712/01/22
09/14/20
988
kramaswamy.kr

Initial thoughts are - huge dislike. Now we get to spend oodles of silver rolling for a perfect item, and then awakening it to a garbage flat hp substat? Great! Not to mention nobody will ever upgrade top row items.

Nobody who has a base understanding would upgrade anything else than 6* gear.

Upgrading the items is just way too expensive...

Dec 1, 2022, 19:1312/01/22
06/08/21
3

Let me guess.  The new dungeon is going to require keys and ENERGY.  

Dec 1, 2022, 19:3212/01/22
09/14/20
988
mferrara132

Let me guess.  The new dungeon is going to require keys and ENERGY.  

Only energy

Dec 1, 2022, 20:0612/01/22
06/25/20
6641
Matrim

Nobody who has a base understanding would upgrade anything else than 6* gear.

Upgrading the items is just way too expensive...

Not sure where I said anything about non-6* gear?

Dec 1, 2022, 20:3912/01/22
06/05/22
433

I actually like this. Even at these hypothetically very high energy requirements, I'll ascend the few truly great pieces I own (like gear with at least triple rolls on good stats, let's say my top 20 pieces that are sitting on my CB team and other key builds).

I won't weigh in on arena as I don't really play that. But for PvE content, it seems fine. Normal players will use this system occasionally, and if the  Krakens want to spend thousands of gems hunting for perfect pieces, well, more power to them!

Like, compare this to awakening. Awakening is bad for low power acccounts and great for high power accounts (higher chances to hit champs you own). On top of this, higher blessing levels are often insanely strong compared to the 1* versions of those blessings, again benefitting high-power accounts disproportionately. In contrast, this seems much more similar to glyphs or something, in the sense that you have to put in more and more resources for diminishing returns, as it should be.

Dec 1, 2022, 21:0512/01/22
09/14/20
988
kramaswamy.kr

Not sure where I said anything about non-6* gear?

Oh, it was just meant to be an addittion to your post, which I fully share. It was not meant to be controversial

Dec 1, 2022, 21:1912/01/22
01/15/21
1181

I can see why they are adding more content, however it seems another level of RNG to deal with,  and more importantly the number of tasks required each day already feel like a job, im not sure i want more tasks

I guess i can just ignore it, but if you want to compete can you really ignore this stuff?

Dec 1, 2022, 21:4812/01/22
01/15/21
1181

On the positive side, the mechanics look interesting and had me checking just which sleep champs i actually own

Dec 1, 2022, 22:1112/01/22
12/19/19
6299

I haven't watched video, all the complaints sound familiar though...

P2W content... 

This will break game...

I'm not wasting energy on this....

Too much rng...

Blah blah...

Plarium isn't giving us the monthly sacred back, never will be able to farm lego books,... The game is "free to play" not "free to do whatever right away".

My only complaint is I don't see any QoL around time required. I understand they are attempting to minimize the resource hoarding of all players, which clearly reduces spending. But shit, reduce our resources with x4 speed at least...


Dec 1, 2022, 23:1112/01/22
01/15/21
1181

That's my biggest issue, the amount of time required 

Dec 2, 2022, 01:0112/02/22
02/11/21
932

The way I see it:

1. It's optional. We don't have to do it if we don't want to. I do my bare minimum in Tag unless I'm experimenting, so if I don't like it, I won't do it. 

2. You can test what stat is going to be added as a bonus with lesser oil. If I understand correctly, the video said whatever shows up as a bonus stat at 1* is the stat you'll be getting. So keep plenty of lesser oils around to test the stats on a quality piece. 

3. Ascending gear is free of silver. I wish we knew how the stats would be rolled in a piece before we invest in upgrades, every day I get 2 good rolls and then a flat garbage stat, leaving me in deficit or barely breaking even. This may be a good way to make up your mind before you invest in upgrades. 

4. One thing I like about Plarium's new content is they try to make more an more champs relevant. 


Now for bad: they need to do something with the time wasted on the game. And I wish they'd just do away with the useless flat stats like HP, ATK, DEF....it's bad enough they show up on the middle row, now they will be in the "new hot content"? All it does is just pollute the content and urinate on our parade.....I can't think of any other effect that flat stats contribute to player experience. 

Dec 2, 2022, 06:2712/02/22
11/19/22
619
Matrim

I do not like the arfifact ascension. From a look at the tables with the possible gains and expecting a similiar distribution of the oils in upper areas as the soulstones (many lesser ones, nearly no greater or superior) you can expect to need about 120 energy to get enough to upgrade a 6* artefact to level 1, about 280 energy to get it to lvl 2. 

Let's say we have an expected distribution of 70 % - lesser 20 % - greater and 10% - superior oils

We always get the middle number of oils from the rang displayed in the video

Let's further assume you need about 22 energy to run on lvl 25.

You get 11 lesser oils or 8 greater oils or 4 superior oils.

You need 50 superior oils to upgrade an artefact to lvl6 -> let's assume you collect the oils for lvls 1-4 on the way to these 50 superior oils.

you need 13 runs with superior oils to get those 50.

Given the distribution assumed above, you need about 130 runs on average to get these numbers.

That equals 2860 energy to upgrade a single artefact. and you would need to play about (given the numbers in the video) 11 hours to get these. Personally, I think this is way too much ressources and time.

The only good point on this is that you can skip upgrading after you see what you get and probably don't like after the first level of ascension.

I think nobody asked for this ascension of artefacts...would it have been that difficult to listen to the feedback of the player base and the community and bring this new boss and let him drop book pages as a reward?


Gosh, that's a lot of time - sounds like awakening artifiacts will be just like levelling up characters to 6*? :)