BIG +1 to this. It has been over 2 months and 2 updates since this thread started and I've seen others complaining about this since as far back as November 2018. You're telling me that it takes 8 months to delete a line of code and shift around the drop rates a little bit? Sure, xp brews are nice when you are really low level and if you need to finish off a champion training event but as a "reward" for stage 15 dungeons? Please. Let me think here, I can SPEND 7k silver (which is stupid in and of itself, why do you have to pay to use something you already own???) to get 18,750 xp OR I can run a 12-6 brutal, get over 17k xp (35k if you have 2x xp running) and EARN 11k silver. Let's think, what's the better option here?
You know anyone running stage 15 in ANY dungeon is fully capable of farming 12-6 brutal, xp brews are just a waste of coin for them. The same can be said for mystery shards from dungeons. Now I'm not objecting to having them in the game here, I'm fine with getting myst shards or xp brews in campaigns because campaign battles are meant as silver/xp farms and you expect lower quality drop rates. Dungeons are SUPPOSED to be where the good stuff is. At level 52 I currently have over 1,151 mystery shards and 231 xp brews with no way to get rid of them other than paying silver and consuming them. And that is AFTER finishing a huge champ training event where I actually used brews for the first time in over a month and I actually have MORE shards now than before I started!!! If you think players get excited after spending 14 energy and 3-4 minutes in a stage 15 dungeon to get an xp brew or a handful of mystery shards then you are completely out of touch with your players. No one who has reached high level play in this game sees brews and myst shard drops in dungeons as anything other than an energy sink. There are PLENTY of ways for you guys to make money with this game. Not screwing us out of a bit of energy to try and make a few bucks isn't going to affect your bottom line. I don't need superior potions or legendary 6* gear on every run but I, for one, would probably be inclined to spend more of my energy on dungeons if I KNEW I would be getting something that is at least useful. If I'm running a potion dungeon, I would prefer a single lesser potion than either of these "rewards" no matter how many of them you try to give me.
Please please please change this. Please.