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(Patch Notes) (19.09.2019) Balance Changes

(Patch Notes) (19.09.2019) Balance Changes

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Sep 19, 2019, 15:3409/19/19
04/23/19
15
You made eroll who was already disappointing. worse. Should be extra 30% across the board negation still steals all buffs, and a1 n a2 both steal random. then he would be buff steal king and a good legendary. instead of garbage. oh and make his a2 still hit three times with chance to steal on each hit  
Sep 19, 2019, 15:3709/19/19
10/30/16
1
Great that Altan, already one of the top CB hero's was buffed to be even better while so many other hero's not being used weren't.  How about a CB aura for both Nethril and Foli now too? Let's keep making those top guy happy and continue to buff their top hero's. 
Sep 19, 2019, 16:0909/19/19
04/20/19
13

Still nothing for Soulless, Lord Champfort, Mortu-Macaab and Black Knight!?!?! 


Especially Soulless! He's a void Legendary!


Most of the Void Legendaries needs to be reworked please.


Oh dear...

Sep 19, 2019, 16:1409/19/19
04/20/19
13
Def based champs with Def based skills are the best in game. This is a buff requested by a lot of people I believe
Sep 19, 2019, 16:1609/19/19
03/28/19
5

So buffing the already strong champions and ignoring the useless legendary champions is the plan. Got it now.

Ma shaled, sethalia, black knight, bloodgorged, astralith, souless would like to have a word!
Sep 19, 2019, 16:4409/19/19
04/01/19
1

To reassure me is an error for Errol?

He used to have a triple attack, but now only has one Hit!


Sep 19, 2019, 17:1409/19/19
08/17/19
29

Hey guys ;)

did you just decrease Souldrinkers A3´s cooldown by 2 turns from 6-4 ? (3 if upgraded)

this is totally awesome, thank you!  that makes him much more viable.

however in the patchnotes you only mentioned a damage increase ?! 

but i love the change ;)

xx
Sep 19, 2019, 17:5809/19/19
06/17/19
1

what the....?

Errol was never good, exept for magic keep. now you gave him an extra 30% chance for critical hits. sounds ok at first but then you realize that his A2 is total bullshit now. is does even less damage than his A1. a comparison for those who dont know:

A2 before "buff"/nerf:

Attacks 1 enemy 3 times. Each hit has a 50% chance to ignore DEF.


A2 now: Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore DEF by 50%. (I tested it, it does approximately the damage like one of the hits did before.)

so Errol basically got a huge nerf getting him from above average to not useable at all.

my only legendarys are Errol (who is now even more useless than before) and Sethallia (who could really use some buffs too because her skills really arent legendary at all)


I appreciate that you try to improve some champions that need a rework but do it right instead of nerfing bad heroes



Sep 19, 2019, 17:5909/19/19
03/16/19
4
Where is the Septimus’ a2 fix? He never uses his a2 in auto...
Sep 19, 2019, 18:2809/19/19
Sep 23, 2019, 16:01(edited)
09/01/18
50

Decent updates but many other legendaries needed a fix : Black Knight, Shamrock, MaShalled, Soulless, Lord Champfort...


To Fix Shamrock, make his a3 like apo or golden reaper....reduce cooldown by one and make it add a 20% attack bar for whole team....that would make him a good legendary.


Errol got nerfed or that was a mistake?  He was already probably the softest hitting attack champ (aoe champs do more dmg on aoe then he does on single, and you changed his a2 to 1 attack (from 3?))
Sep 19, 2019, 19:0609/19/19
08/18/15
41
Errols A2 rebalance is definitely a mistake. I don't have him, but I know he was not so good, and people were mostly using him because he could 1-shot somebody with his A2. But now his A2 is much worse. Perhaps the intention was to make it triple hit with each hit ignoring 50% def? That would make sense, at least.
Sep 19, 2019, 19:1309/19/19
07/20/19
19

garyparrish5 said:


Dude seriously I cannot wait til most of you guys quit. It’s literally like playing with children, if you hate the game so much moooovvvveee onnnnnn!  

So people should quit the game just because they have a different opinion from what you think? I've read the comments and the complaints are really reasonable. For instance, why would Plarium Nerf Errol when he was already not an optimal legendary to begin with? It makes 0 sense to most of us who already had him in the vault for, either being absolutely useless, or being easily replaced by most rares and epics.

Sep 19, 2019, 19:1909/19/19
07/20/19
19
why so mad said:

Errols A2 rebalance is definitely a mistake. I don't have him, but I know he was not so good, and people were mostly using him because he could 1-shot somebody with his A2. But now his A2 is much worse. Perhaps the intention was to make it triple hit with each hit ignoring 50% def? That would make sense, at least.
That change would only Place him where he was already standing before, close to being useless or easily replaced. There is a reason why you don't see him being used often. There are rares, and I dare say, even Uncommon that do a better job than Errol does. Take it from someone who actually has him maxed out. Maxed out and rotting in my Vault
Sep 19, 2019, 19:2309/19/19
07/20/19
19

OpheliaA1 said:


FIRST!

Love the altan aura! and the aina aura fix ^-^'

overall nice buffs!

LOL! You looked at the fix you were really looking forward to, and called it an Overall nice buffs? As in, nice buffs for everyone?

Some of these champs are either performing the exact same, or worse than before (Errol for instance), so there is nothing nice about it except the fact that Your legendary got a good buff
Sep 19, 2019, 19:2609/19/19
07/20/19
19
Skarg said:

what the....?

Errol was never good, exept for magic keep. now you gave him an extra 30% chance for critical hits. sounds ok at first but then you realize that his A2 is total bullshit now. is does even less damage than his A1. a comparison for those who dont know:

A2 before "buff"/nerf:

Attacks 1 enemy 3 times. Each hit has a 50% chance to ignore DEF.


A2 now: Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore DEF by 50%. (I tested it, it does approximately the damage like one of the hits did before.)

so Errol basically got a huge nerf getting him from above average to not useable at all.

my only legendarys are Errol (who is now even more useless than before) and Sethallia (who could really use some buffs too because her skills really arent legendary at all)


I appreciate that you try to improve some champions that need a rework but do it right instead of nerfing bad heroes



Yup... am having a very hard time understanding why they would nerf Errol, who was never good to begin with, and call it a re-balance.
Sep 19, 2019, 19:2609/19/19
02/22/17
63
Has Norog's passive been fixed?
Sep 19, 2019, 21:1009/19/19
06/24/19
1
Appreciate the CB loot upgrade for UNM.... but what about the other loot you nerfed just so you could release a harder version? 
Sep 19, 2019, 21:3209/19/19
02/14/19
390
kappabase said:

Decent updates but many other legendaries needed a fix : Black Knight, Shamrock, MaShalled, Soulless, Lord Champfort...


To Fix Shamrock, make his a3 like apo or soulless....reduce cooldown by one and make it add a 20% attack bar for whole team....that would make him a good legendary.


Errol got nerfed or that was a mistake?  He was already probably the softest hitting attack champ (aoe champs do more dmg on aoe then he does on single, and you changed his a2 to 1 attack (from 3?))
Your thoughts on Mountain King?
Sep 19, 2019, 22:1509/19/19
02/27/19
3
Piotr Przyborowski said:

kylahullu said:


What about nerfs to OP champs like Sinesha, Skullcrown, Reinbeast, Big Un, Bellower, Roshcard???

haha , I have Sinasha too,

IM new player, I have only few epic champions, no legendary  and now my best chamipons are week :)


Very great update :)
As a new player, I suggest you quit complaining until you have a better understanding of the game dynamics. The fact that Infernal Baroness now scales off DEF is a GOOD thing.
Sep 19, 2019, 22:2509/19/19
09/01/18
50
@glizdala :  They added him a lot of hp and resist at the cost of speed.  So it would really depend how his damage scales with hp%.  Hard to say if it was a buff or nerf, and I don't have him to test him.  If I had one, I would try him in cd% hp% hp% or speed and get high critical with triple hp gear (that hp gear that regenerates hp from clan boss) and see how hard he hits...with very high hp and resist, he might be annoying to face and good for certain content.  But all depends on his multi.