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Details about the upcoming changes in the Clans Battle

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Nov 8, 2019, 02:2011/08/19
231500

I think that these changes are going to be great for the larger clans, but they are going to suck and a half for us smaller clans. But Plarium seems to prefer the pay to win player who can drop hundreds and thousands of dollars at a time to build and beat their smaller opponents. I think that it may be time to look at getting out of any Plarium games. It is just getting too ridiculous and expensive to play.


If you insist on this retarded new plan, how about leveling the playing field and put the wealthy players into another category and possibly kingdom?
Nov 8, 2019, 10:1711/08/19
02/21/18
1224
If it is as it seems, as you suggested ,then its going to be a problem for the clans that dont even have a stronghold .
Nov 8, 2019, 11:3211/08/19
231500
Hey, just logged on and all my items are gone,everything in all catagories, please fix this now
Nov 8, 2019, 14:1611/08/19
231500

andreasprytz91 said:


Hey, just logged on and all my items are gone,everything in all catagories, please fix this now

Hello, andreasprytz91!

Try please to reload the tab with the game in the browser or restart the Plarium Play app if you use it for playing.

Contact me with the result, please. Thank you in advance!

Nov 10, 2019, 00:4411/10/19
02/21/18
1224

The latest CvC has been announced, so we have the details of how it works.

First, there is no Bastion of the Beast skin, they didnt say there wouldnt be,but they didnt exactly say there would be either, when all the other old skins were withdrawn.

Second, the amount of resources for winning has been reduced.

Third, presumably this is the maximum the chief gets,and its not guaranteed that this amount will be given, as there is a clause, the winnings are dependant on the points scored.


Nov 10, 2019, 14:3611/10/19
Nov 10, 2019, 14:51(edited)
04/07/17
1350
If you click on the arrow to the left of each catagory then a pull down shows with all the details for the catagories ... and they look same as before when I took a fast look.
Nov 10, 2019, 15:0811/10/19
231500

Thanks  CIM

Spot on. Shame Plarium dont share this info. Seams they expect everyone to be a Miss Marple or  A Columbo. Still we'll see how it all works out I guess. I'm sure everyone is working on a plan of how to adapt to these changes.

Have a great day. 
Nov 14, 2019, 01:0611/14/19
Nov 14, 2019, 02:09(edited)
14
If you attacked and won battle enemy should not have points for defense. Because in current case result of battle actually is draw.
Oct 29, 2019, 09:2210/29/19
231500
And the little guy that can only do so much only gets rewards for personal achievements if his clan wins that don't sound far at all because his clan never helped him reach those personal achievements so why should he be punished if his clan looses
Oct 27, 2019, 17:1010/27/19
231500
not at all inspiring. game should be more of fun.  if not it she not be called computer game.
Oct 27, 2019, 00:2810/27/19
12/09/17
191

Sounds interesting but a little short on details.


1. Will there be 15 checkpoints + extra legendary or 15 total? I think extra checkpoints is a good idea for the very biggest clans who regularly go over the current ones but for someone in the first 3 leagues it is almost impossible to get to checkpoint 2! Will there be any adjustments to current checkpoints eg for League of Recruits Checkpoint 1 6M, checkpoint 2 120M doesn't motivate when there are similar rewards now for a few clicks at the bank, daily check-in or quests. Personal achievements sounds like a good idea.


2. The categories idea sounds like a good idea to stop last minute victories based on doing one thing but will create a new set of problems. I think the categories are likely to be

- 1 resource yielding - this is the only category which is not easily manipulated so now there is less incentive to do this because you can't win this way and you risk troop kills

- 2 invaders

- 3 ghosts

- 4 killing enemy - often this is impossible

- 5 troop training / healing / resurrecting

- 6 knowledge / building

- 7 Stronghold - not everyone has one

What happens if each clan comes top in the same number of categories? eg if neither has stronghold and each tops 3 of the other 6?


3. Hard to tell without more details. At the moment, the main reason for small clans to take part in CvC is the Chief's reward. If it is not generous it becomes like other events such as Clan Lust for Power and Clan Troop Training - not worth the effort for smaller clans.

Oct 22, 2019, 23:5210/22/19
01/31/18
343
What are actual vikings gamers?
Oct 22, 2019, 03:5410/22/19
10/19/18
29

Significant changes in the Clans Battle await you!

Is this a statement meant to excite? Or is it a statement, "Darn, we got to make changes again!"




1. Update to checkpoints in the Competition. Now there will be 15 checkpoints for Clan and personal achievements, respectively (you will get rewards for personal achievements if your Clan wins). There will be also Legendary checkpoints. A Clan will be able to earn points and pass these checkpoints, but only Clan members who passed enough checkpoints in personal achievements will receive trophies for them.

Is this not  saying you are increasing the objectives? And, does not that imply the increased objectives will cause even greater disparity between those willing to spend money to gain advantage against those people who have played with the expectation that one day they will gain the ability to do the current level of Checkpoints?




2. Division of all Clans Battle tasks into 7 categories. To win the Competition, you will need to come top in most of them.

Is this not a way to provide injections of additional resources to thwart the natural accumulation of everything eventually going to top players? And, does not the configuration mean....everything will be going to the top players...again? You are feeding adults and leaving the children to suffer neglect...when will weaker, newer players be thrown a bone to keep them interested in the game?



3. Changes to the Chief's reward. The Chief of the winning Clan will receive a reward that is proportional to the number of points earned by the whole Clan.

Is this not a contrivance to make the rich, richer? And with the same amount of effort...Better yet, is this not meaningless?




What do you think of these changes?

Would not it have been better to think of all these things at the beginning so everyone knew exactly what they were getting into, at the beginning?  Why not 'We've thought of everything!" instead of these paper-cuts of 'upgrades' and maintenance events which only do the obvious and correct the erroneous...what does that imply about the thinking that is going on in the heads of developers? If you wanna pick my pocket, at least bump into me, apologize and make me think you aren't there to pick my pocket...
Oct 21, 2019, 15:4410/21/19
231500
No me gusta la idea, perjudica a los clanes pequeños y solo favorece a los grandes
Oct 20, 2019, 19:5310/20/19
231500
When will these changes happen? Upcoming Clans Battle still looks the same.
Oct 20, 2019, 01:3110/20/19
231500

RIP small players.

Oct 18, 2019, 04:4710/18/19
231500

The 7 categories approach seem to have some pitfalls that need to be addressed.... let me mention a few:

1. Maxed out SH/Town: If the clan has maxed their SH Level, Buildings, and knowledge, they will not be able to compete in this category and the enemy can grab these points by scoring just "1 point" in this category. The same also applies to individual players who have maxed their town buildings and knowledge !


2. Killing Troops: If both clans are effectively able to shield their towns, any one clan can win the points for this category by killing just one soldier in a low level un-shielded town !


3. Yielding: We all know that you cannot yield unless you can stay the whole time on your computer to protect your troops..... which is not possible for many people who spend extended time at their work or life activities, and they are left with the only viable option of using a Domain guard, which is not something that is being offered in enough quantities.


Based on the above, it might be frustrating to some people to compete in certain categories that they may end up not investing in these categories at all. So, the concept is good but the implementation needs to be a careful one.
Oct 17, 2019, 20:4010/17/19
08/24/17
9
Aspects of this sound interesting. What are the 7 categories?
Nov 7, 2019, 00:1111/07/19
02/03/17
1
I must say I dont understand this game anymore this new SH defense makes the whole CvC senseless.
Nov 4, 2019, 06:1511/04/19
07/05/17
23

 Lots of valid points made here... yes some updates favor the little guys and some updates favor the monsters... I don't like the fact I hit almost 8 personal checkpoints but because another clan threw the event I receive nothing, that was a lot of money wasted. 


 Angel